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-rw-r--r--scene/2d/parallax_layer.cpp138
1 files changed, 138 insertions, 0 deletions
diff --git a/scene/2d/parallax_layer.cpp b/scene/2d/parallax_layer.cpp
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+/*************************************************************************/
+/* parallax_layer.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#include "parallax_layer.h"
+#include "parallax_background.h"
+
+void ParallaxLayer::set_motion_scale(const Size2& p_scale) {
+
+ motion_scale=p_scale;
+}
+
+Size2 ParallaxLayer::get_motion_scale() const {
+
+ return motion_scale;
+
+}
+
+
+void ParallaxLayer::_update_mirroring() {
+
+ if (!get_parent())
+ return;
+
+ ParallaxBackground *pb = get_parent()->cast_to<ParallaxBackground>();
+ if (pb) {
+
+ RID c = pb->get_world_2d()->get_canvas();
+ RID ci = get_canvas_item();
+ VisualServer::get_singleton()->canvas_set_item_mirroring(c,ci,mirroring);
+ }
+
+}
+
+void ParallaxLayer::set_mirroring(const Size2& p_mirroring) {
+
+ mirroring=p_mirroring;
+ _update_mirroring();
+
+}
+
+Size2 ParallaxLayer::get_mirroring() const{
+
+ return mirroring;
+}
+
+
+
+void ParallaxLayer::_notification(int p_what) {
+
+ switch(p_what) {
+
+ case NOTIFICATION_ENTER_SCENE: {
+
+ orig_offset=get_pos();
+ orig_scale=get_scale();
+ _update_mirroring();
+ } break;
+ }
+}
+
+void ParallaxLayer::set_base_offset_and_scale(const Point2& p_offset,float p_scale) {
+
+ if (!is_inside_scene())
+ return;
+ if (get_scene()->is_editor_hint())
+ return;
+ Point2 new_ofs = ((orig_offset+p_offset)*motion_scale)*p_scale;
+
+ if (mirroring.x) {
+
+ while( new_ofs.x>=0) {
+ new_ofs.x -= mirroring.x*p_scale;
+ }
+ while(new_ofs.x < -mirroring.x*p_scale) {
+ new_ofs.x += mirroring.x*p_scale;
+ }
+ }
+
+ if (mirroring.y) {
+
+ while( new_ofs.y>=0) {
+ new_ofs.y -= mirroring.y*p_scale;
+ }
+ while(new_ofs.y < -mirroring.y*p_scale) {
+ new_ofs.y += mirroring.y*p_scale;
+ }
+ }
+
+
+ set_pos(new_ofs);
+ set_scale(Vector2(1,1)*p_scale);
+
+
+}
+
+void ParallaxLayer::_bind_methods() {
+
+ ObjectTypeDB::bind_method(_MD("set_motion_scale","scale"),&ParallaxLayer::set_motion_scale);
+ ObjectTypeDB::bind_method(_MD("get_motion_scale"),&ParallaxLayer::get_motion_scale);
+ ObjectTypeDB::bind_method(_MD("set_mirroring","mirror"),&ParallaxLayer::set_mirroring);
+ ObjectTypeDB::bind_method(_MD("get_mirroring"),&ParallaxLayer::get_mirroring);
+
+ ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"motion/scale"),_SCS("set_motion_scale"),_SCS("get_motion_scale"));
+ ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"motion/mirroring"),_SCS("set_mirroring"),_SCS("get_mirroring"));
+
+}
+
+
+
+ParallaxLayer::ParallaxLayer()
+{
+ motion_scale=Size2(1,1);
+}