diff options
Diffstat (limited to 'scene/2d/parallax_layer.cpp')
| -rw-r--r-- | scene/2d/parallax_layer.cpp | 138 |
1 files changed, 138 insertions, 0 deletions
diff --git a/scene/2d/parallax_layer.cpp b/scene/2d/parallax_layer.cpp new file mode 100644 index 000000000..2cda51dcc --- /dev/null +++ b/scene/2d/parallax_layer.cpp @@ -0,0 +1,138 @@ +/*************************************************************************/ +/* parallax_layer.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#include "parallax_layer.h" +#include "parallax_background.h" + +void ParallaxLayer::set_motion_scale(const Size2& p_scale) { + + motion_scale=p_scale; +} + +Size2 ParallaxLayer::get_motion_scale() const { + + return motion_scale; + +} + + +void ParallaxLayer::_update_mirroring() { + + if (!get_parent()) + return; + + ParallaxBackground *pb = get_parent()->cast_to<ParallaxBackground>(); + if (pb) { + + RID c = pb->get_world_2d()->get_canvas(); + RID ci = get_canvas_item(); + VisualServer::get_singleton()->canvas_set_item_mirroring(c,ci,mirroring); + } + +} + +void ParallaxLayer::set_mirroring(const Size2& p_mirroring) { + + mirroring=p_mirroring; + _update_mirroring(); + +} + +Size2 ParallaxLayer::get_mirroring() const{ + + return mirroring; +} + + + +void ParallaxLayer::_notification(int p_what) { + + switch(p_what) { + + case NOTIFICATION_ENTER_SCENE: { + + orig_offset=get_pos(); + orig_scale=get_scale(); + _update_mirroring(); + } break; + } +} + +void ParallaxLayer::set_base_offset_and_scale(const Point2& p_offset,float p_scale) { + + if (!is_inside_scene()) + return; + if (get_scene()->is_editor_hint()) + return; + Point2 new_ofs = ((orig_offset+p_offset)*motion_scale)*p_scale; + + if (mirroring.x) { + + while( new_ofs.x>=0) { + new_ofs.x -= mirroring.x*p_scale; + } + while(new_ofs.x < -mirroring.x*p_scale) { + new_ofs.x += mirroring.x*p_scale; + } + } + + if (mirroring.y) { + + while( new_ofs.y>=0) { + new_ofs.y -= mirroring.y*p_scale; + } + while(new_ofs.y < -mirroring.y*p_scale) { + new_ofs.y += mirroring.y*p_scale; + } + } + + + set_pos(new_ofs); + set_scale(Vector2(1,1)*p_scale); + + +} + +void ParallaxLayer::_bind_methods() { + + ObjectTypeDB::bind_method(_MD("set_motion_scale","scale"),&ParallaxLayer::set_motion_scale); + ObjectTypeDB::bind_method(_MD("get_motion_scale"),&ParallaxLayer::get_motion_scale); + ObjectTypeDB::bind_method(_MD("set_mirroring","mirror"),&ParallaxLayer::set_mirroring); + ObjectTypeDB::bind_method(_MD("get_mirroring"),&ParallaxLayer::get_mirroring); + + ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"motion/scale"),_SCS("set_motion_scale"),_SCS("get_motion_scale")); + ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"motion/mirroring"),_SCS("set_mirroring"),_SCS("get_mirroring")); + +} + + + +ParallaxLayer::ParallaxLayer() +{ + motion_scale=Size2(1,1); +} |
