diff options
Diffstat (limited to 'scene/2d/area_2d.h')
| -rw-r--r-- | scene/2d/area_2d.h | 122 |
1 files changed, 122 insertions, 0 deletions
diff --git a/scene/2d/area_2d.h b/scene/2d/area_2d.h new file mode 100644 index 000000000..b4c8edf13 --- /dev/null +++ b/scene/2d/area_2d.h @@ -0,0 +1,122 @@ +/*************************************************************************/ +/* area_2d.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifndef AREA_2D_H +#define AREA_2D_H + +#include "scene/2d/collision_object_2d.h" +#include "vset.h" + +class Area2D : public CollisionObject2D { + + OBJ_TYPE( Area2D, CollisionObject2D ); +public: + + enum SpaceOverride { + SPACE_OVERRIDE_DISABLED, + SPACE_OVERRIDE_COMBINE, + SPACE_OVERRIDE_REPLACE + }; +private: + + + SpaceOverride space_override; + Vector2 gravity_vec; + real_t gravity; + bool gravity_is_point; + real_t density; + int priority; + bool monitoring; + + void _body_inout(int p_status,const RID& p_body, int p_instance, int p_body_shape,int p_area_shape); + + void _body_enter_scene(ObjectID p_id); + void _body_exit_scene(ObjectID p_id); + + struct ShapePair { + + int body_shape; + int area_shape; + bool operator<(const ShapePair& p_sp) const { + if (body_shape==p_sp.body_shape) + return area_shape < p_sp.area_shape; + else + return body_shape < p_sp.body_shape; + } + + ShapePair() {} + ShapePair(int p_bs, int p_as) { body_shape=p_bs; area_shape=p_as; } + }; + + struct BodyState { + + int rc; + bool in_scene; + VSet<ShapePair> shapes; + }; + + Map<ObjectID,BodyState> body_map; + + void _clear_monitoring(); + + +protected: + + void _notification(int p_what); + static void _bind_methods(); +public: + + void set_space_override_mode(SpaceOverride p_mode); + SpaceOverride get_space_override_mode() const; + + void set_gravity_is_point(bool p_enabled); + bool is_gravity_a_point() const; + + void set_gravity_vector(const Vector2& p_vec); + Vector2 get_gravity_vector() const; + + void set_gravity(real_t p_gravity); + real_t get_gravity() const; + + void set_density(real_t p_density); + real_t get_density() const; + + void set_priority(real_t p_priority); + real_t get_priority() const; + + void set_enable_monitoring(bool p_enable); + bool is_monitoring_enabled() const; + + + Area2D(); + ~Area2D(); +}; + +VARIANT_ENUM_CAST(Area2D::SpaceOverride); + +#endif // AREA_2D_H |
