aboutsummaryrefslogtreecommitdiff
path: root/platform/osx/godot_main_osx.mm
diff options
context:
space:
mode:
Diffstat (limited to 'platform/osx/godot_main_osx.mm')
-rw-r--r--platform/osx/godot_main_osx.mm86
1 files changed, 86 insertions, 0 deletions
diff --git a/platform/osx/godot_main_osx.mm b/platform/osx/godot_main_osx.mm
new file mode 100644
index 000000000..3546c1e71
--- /dev/null
+++ b/platform/osx/godot_main_osx.mm
@@ -0,0 +1,86 @@
+/*************************************************************************/
+/* godot_main_osx.mm */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#include "os_osx.h"
+#include "main/main.h"
+
+#include <string.h>
+#include <unistd.h>
+
+//#define main godot_main
+
+int main(int argc, char** argv) {
+
+
+
+ if (argc>=1 && argv[0][0]=='/') {
+ //potentially launched from finder
+ int len = strlen(argv[0]);
+ while (len--) {
+ if (argv[0][len] == '/') break;
+ }
+ if (len>=0) {
+ char *path = (char *)malloc(len+1);
+ memcpy(path, argv[0], len);
+ path[len]=0;
+
+ char *pathinfo = (char*)malloc(strlen(path)+strlen("/../Info.plist")+1);
+ //in real code you would check for errors in malloc here
+ strcpy(pathinfo, path);
+ strcat(pathinfo, "/../Info.plist");
+
+ FILE*f=fopen(pathinfo,"rb");
+ if (f) {
+ //running from app bundle, as Info.plist was found
+ fclose(f);
+ chdir(path);
+ chdir("../Resources"); //data.pck, or just the files are here
+
+ }
+
+ free(path);
+ free(pathinfo);
+ }
+
+
+
+ }
+
+ OS_OSX os;
+
+
+ Error err = Main::setup(argv[0],argc-1,&argv[1]);
+ if (err!=OK)
+ return 255;
+
+ if (Main::start())
+ os.run(); // it is actually the OS that decides how to run
+ Main::cleanup();
+
+ return 0;
+};