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+/*************************************************************************/
+/* os_nacl.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifndef OS_NACL_H
+#define OS_NACL_H
+
+#include "core/os/os.h"
+
+#include "servers/visual_server.h"
+#include "servers/visual/rasterizer.h"
+#include "servers/physics/physics_server_sw.h"
+#include "servers/spatial_sound/spatial_sound_server_sw.h"
+#include "servers/spatial_sound_2d/spatial_sound_2d_server_sw.h"
+#include "servers/audio/audio_server_sw.h"
+#include "servers/physics_2d/physics_2d_server_sw.h"
+#include "audio_driver_nacl.h"
+#include "os/input.h"
+
+
+#include <ppapi/cpp/input_event.h>
+
+class OSNacl : OS {
+
+ uint64_t ticks_start;
+
+protected:
+
+ enum {
+ MAX_EVENTS = 64,
+ };
+
+ MainLoop *main_loop;
+
+ Rasterizer *rasterizer;
+ VisualServer *visual_server;
+ PhysicsServer *physics_server;
+ SpatialSoundServerSW *spatial_sound_server;
+
+ AudioServerSW *audio_server;
+ SampleManagerMallocSW *sample_manager;
+ SpatialSound2DServerSW *spatial_sound_2d_server;
+ Physics2DServer *physics_2d_server;
+ AudioDriverNacl* audio_driver;
+
+
+ // functions used by main to initialize/deintialize the OS
+ virtual int get_video_driver_count() const;
+ virtual const char * get_video_driver_name(int p_driver) const;
+
+ virtual VideoMode get_default_video_mode() const;
+
+ virtual int get_audio_driver_count() const;
+ virtual const char * get_audio_driver_name(int p_driver) const;
+
+ void vprint(const char* p_format, va_list p_list, bool p_stderr);
+
+ virtual void initialize_core();
+ virtual void initialize(const VideoMode& p_desired,int p_video_driver,int p_audio_driver);
+
+ virtual void set_main_loop( MainLoop * p_main_loop );
+ virtual void delete_main_loop();
+
+ virtual void finalize();
+ virtual void finalize_core();
+
+ int mouse_last_x, mouse_last_y;
+
+ InputEvent event_queue[MAX_EVENTS];
+ int event_count;
+ void queue_event(const InputEvent& p_event);
+
+ int event_id;
+ uint32_t mouse_mask;
+
+ uint32_t last_scancode;
+
+ bool minimized;
+
+ VideoMode video_mode;
+
+ InputDefault *input;
+
+public:
+
+ void add_package(String p_name, Vector<uint8_t> p_data);
+
+ void handle_event(const pp::InputEvent& p_event);
+
+ virtual void alert(const String& p_alert,const String& p_title);
+ virtual String get_stdin_string(bool p_block);
+
+ virtual void set_mouse_show(bool p_show);
+ virtual void set_mouse_grab(bool p_grab);
+ virtual bool is_mouse_grab_enabled() const;
+ virtual Point2 get_mouse_pos() const;
+ virtual int get_mouse_button_state() const;
+ virtual void set_window_title(const String& p_title);
+
+ virtual void set_video_mode(const VideoMode& p_video_mode,int p_screen);
+ virtual VideoMode get_video_mode(int p_screen) const;
+ virtual void get_fullscreen_mode_list(List<VideoMode> *p_list,int p_screen) const;
+
+ virtual Error execute(const String& p_path, const List<String>& p_arguments,bool p_blocking,ProcessID *r_child_id=NULL,String* r_pipe=NULL,int *r_exitcode=NULL);
+ virtual Error kill(const ProcessID& p_pid);
+
+ virtual bool has_environment(const String& p_var) const;
+ virtual String get_environment(const String& p_var) const;
+
+ virtual void set_cursor_shape(CursorShape p_shape);
+
+ virtual String get_name();
+
+ virtual MainLoop *get_main_loop() const;
+
+ virtual Date get_date() const;
+ virtual Time get_time() const;
+
+ virtual void delay_usec(uint32_t p_usec) const;
+ virtual uint64_t get_ticks_usec() const;
+
+ virtual String get_resource_dir() const;
+
+ virtual bool can_draw() const;
+
+ bool iterate();
+
+ OSNacl();
+ ~OSNacl();
+};
+
+#endif // OS_NACL_H