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+/*************************************************************************/
+/* os_iphone.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifdef IPHONE_ENABLED
+
+#ifndef OS_IPHONE_H
+#define OS_IPHONE_H
+
+#include "os/input.h"
+#include "drivers/unix/os_unix.h"
+
+#include "servers/visual_server.h"
+#include "servers/visual/rasterizer.h"
+#include "servers/physics/physics_server_sw.h"
+#include "servers/physics_2d/physics_2d_server_sw.h"
+#include "servers/audio/audio_server_sw.h"
+#include "servers/audio/sample_manager_sw.h"
+#include "servers/spatial_sound/spatial_sound_server_sw.h"
+#include "servers/spatial_sound_2d/spatial_sound_2d_server_sw.h"
+#include "game_center.h"
+#include "in_app_store.h"
+
+class AudioDriverIphone;
+class RasterizerGLES2;
+
+class OSIPhone : public OS_Unix {
+
+public:
+
+ enum Orientations {
+ PortraitDown,
+ PortraitUp,
+ LandscapeLeft,
+ LandscapeRight,
+ };
+private:
+
+ enum {
+ MAX_MOUSE_COUNT = 8,
+ MAX_EVENTS = 64,
+ };
+
+ uint8_t supported_orientations;
+
+ Rasterizer *rasterizer;
+
+ RasterizerGLES2* rasterizer_gles22;
+
+ VisualServer *visual_server;
+ PhysicsServer* physics_server;
+ Physics2DServer *physics_2d_server;
+
+ AudioServerSW *audio_server;
+ SampleManagerMallocSW *sample_manager;
+ SpatialSoundServerSW *spatial_sound_server;
+ SpatialSound2DServerSW *spatial_sound_2d_server;
+ AudioDriverIphone* audio_driver;
+
+#ifdef GAME_CENTER_ENABLED
+ GameCenter* game_center;
+#endif
+#ifdef STOREKIT_ENABLED
+ InAppStore* store_kit;
+#endif
+
+ MainLoop *main_loop;
+
+ VideoMode video_mode;
+
+
+ virtual int get_video_driver_count() const;
+ virtual const char * get_video_driver_name(int p_driver) const;
+
+ virtual VideoMode get_default_video_mode() const;
+
+ virtual void initialize_core();
+ virtual void initialize(const VideoMode& p_desired,int p_video_driver,int p_audio_driver);
+
+ virtual void set_main_loop( MainLoop * p_main_loop );
+ virtual MainLoop *get_main_loop() const;
+
+ virtual void delete_main_loop();
+
+ virtual void finalize();
+
+ struct MouseList {
+
+ bool pressed[MAX_MOUSE_COUNT];
+ MouseList() {
+ for (int i=0; i<MAX_MOUSE_COUNT; i++)
+ pressed[i] = false;
+ };
+ };
+
+ MouseList mouse_list;
+
+ Vector3 last_accel;
+
+ InputEvent event_queue[MAX_EVENTS];
+ int event_count;
+ int last_event_id;
+ void queue_event(const InputEvent& p_event);
+
+ String data_dir;
+ String unique_ID;
+ String locale_code;
+
+ InputDefault *input;
+
+public:
+
+ bool iterate();
+
+ uint8_t get_orientations() const;
+
+ void mouse_button(int p_idx, int p_x, int p_y, bool p_pressed, bool p_doubleclick, bool p_use_as_mouse);
+ void mouse_move(int p_idx, int p_prev_x, int p_prev_y, int p_x, int p_y, bool p_use_as_mouse);
+ void touches_cancelled();
+ void key(uint32_t p_key, bool p_pressed);
+
+ int set_base_framebuffer(int p_fb);
+
+ void update_accelerometer(float p_x, float p_y, float p_z);
+
+ static OSIPhone* get_singleton();
+
+ virtual void set_mouse_show(bool p_show);
+ virtual void set_mouse_grab(bool p_grab);
+ virtual bool is_mouse_grab_enabled() const;
+ virtual Point2 get_mouse_pos() const;
+ virtual int get_mouse_button_state() const;
+ virtual void set_window_title(const String& p_title);
+
+ virtual void set_video_mode(const VideoMode& p_video_mode,int p_screen=0);
+ virtual VideoMode get_video_mode(int p_screen=0) const;
+ virtual void get_fullscreen_mode_list(List<VideoMode> *p_list,int p_screen=0) const;
+
+ virtual bool can_draw() const;
+
+ virtual bool has_virtual_keyboard() const;
+ virtual void show_virtual_keyboard(const String& p_existing_text,const Rect2& p_screen_rect=Rect2());
+ virtual void hide_virtual_keyboard();
+
+ virtual void set_cursor_shape(CursorShape p_shape);
+
+ virtual bool has_touchscreen_ui_hint() const;
+
+ void set_data_dir(String p_dir);
+
+ virtual String get_name();
+
+ Error shell_open(String p_uri);
+
+ String get_data_dir() const;
+
+ void set_locale(String p_locale);
+ String get_locale() const;
+
+ void set_unique_ID(String p_ID);
+ String get_unique_ID() const;
+
+ OSIPhone(int width, int height);
+ ~OSIPhone();
+};
+
+#endif // OS_IPHONE_H
+
+#endif