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-rw-r--r--platform/haiku/haiku_gl_view.cpp15
1 files changed, 1 insertions, 14 deletions
diff --git a/platform/haiku/haiku_gl_view.cpp b/platform/haiku/haiku_gl_view.cpp
index 8adab96a8..481d6098a 100644
--- a/platform/haiku/haiku_gl_view.cpp
+++ b/platform/haiku/haiku_gl_view.cpp
@@ -2,7 +2,7 @@
#include "haiku_gl_view.h"
HaikuGLView::HaikuGLView(BRect frame, uint32 type)
- : BGLView(frame, "SampleGLView", B_FOLLOW_ALL_SIDES, 0, type)
+ : BGLView(frame, "GodotGLView", B_FOLLOW_ALL_SIDES, 0, type)
{
}
@@ -16,16 +16,3 @@ void HaikuGLView::AttachedToWindow(void) {
void HaikuGLView::Draw(BRect updateRect) {
Main::force_redraw();
}
-
-void HaikuGLView::MessageReceived(BMessage* msg)
-{
- // TODO: remove if not needed
- switch (msg->what) {
- default:
- BGLView::MessageReceived(msg);
- }
-}
-
-void HaikuGLView::MouseMoved (BPoint where, uint32 code, const BMessage *dragMessage) {
- ERR_PRINT("MouseMoved()");
-}