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+/*************************************************************************/
+/* os_bb10.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifndef OS_BB10_H
+#define OS_BB10_H
+
+#include "os/input.h"
+#include "drivers/unix/os_unix.h"
+#include "os/main_loop.h"
+#include "servers/physics/physics_server_sw.h"
+#include "servers/spatial_sound/spatial_sound_server_sw.h"
+#include "servers/spatial_sound_2d/spatial_sound_2d_server_sw.h"
+#include "servers/audio/audio_server_sw.h"
+#include "servers/physics_2d/physics_2d_server_sw.h"
+#include "servers/visual/rasterizer.h"
+#include "audio_driver_bb10.h"
+#include "payment_service.h"
+
+#include <screen/screen.h>
+#include <sys/platform.h>
+#include "bps/event.h"
+
+#include <stdint.h>
+
+class OSBB10 : public OS_Unix {
+
+ unsigned int last_id;
+
+ screen_context_t screen_cxt;
+ float fullscreen_mixer_volume;
+ float fullscreen_stream_volume;
+
+ Rasterizer *rasterizer;
+ VisualServer *visual_server;
+// AudioDriverPSP audio_driver_psp;
+ AudioServerSW *audio_server;
+ SampleManagerMallocSW *sample_manager;
+ SpatialSoundServerSW *spatial_sound_server;
+ SpatialSound2DServerSW *spatial_sound_2d_server;
+ PhysicsServer *physics_server;
+ Physics2DServer *physics_2d_server;
+ AudioDriverBB10* audio_driver;
+
+#ifdef PAYMENT_SERVICE_ENABLED
+ PaymentService* payment_service;
+#endif
+
+ VideoMode default_videomode;
+ MainLoop * main_loop;
+
+ void process_events();
+
+ void _resize(bps_event_t *event);
+ void handle_screen_event(bps_event_t *event);
+ void handle_accelerometer();
+
+ int last_touch_x[16];
+ int last_touch_y[16];
+
+ bool accel_supported;
+ float pitch;
+ float roll;
+
+ bool minimized;
+ bool fullscreen;
+ bool flip_accelerometer;
+ String data_dir;
+
+ InputDefault *input;
+public:
+
+ // functions used by main to initialize/deintialize the OS
+ virtual int get_video_driver_count() const;
+ virtual const char * get_video_driver_name(int p_driver) const;
+
+ virtual VideoMode get_default_video_mode() const;
+
+ virtual String get_data_dir() const;
+
+ virtual int get_audio_driver_count() const;
+ virtual const char * get_audio_driver_name(int p_driver) const;
+
+ virtual void initialize(const VideoMode& p_desired,int p_video_driver,int p_audio_driver);
+
+ virtual void set_main_loop( MainLoop * p_main_loop );
+ virtual void delete_main_loop();
+
+ virtual void finalize();
+
+ typedef int64_t ProcessID;
+
+ static OS* get_singleton();
+
+ virtual void set_mouse_show(bool p_show);
+ virtual void set_mouse_grab(bool p_grab);
+ virtual bool is_mouse_grab_enabled() const;
+ virtual Point2 get_mouse_pos() const;
+ virtual int get_mouse_button_state() const;
+ virtual void set_window_title(const String& p_title);
+
+ //virtual void set_clipboard(const String& p_text);
+ //virtual String get_clipboard() const;
+
+
+ virtual bool has_virtual_keyboard() const;
+ virtual void show_virtual_keyboard(const String& p_existing_text,const Rect2& p_screen_rect);
+ virtual void hide_virtual_keyboard();
+
+ virtual void set_video_mode(const VideoMode& p_video_mode,int p_screen=0);
+ virtual VideoMode get_video_mode(int p_screen=0) const;
+ virtual void get_fullscreen_mode_list(List<VideoMode> *p_list,int p_screen=0) const;
+
+ virtual String get_name();
+ virtual MainLoop *get_main_loop() const;
+
+ virtual bool can_draw() const;
+
+ virtual void set_cursor_shape(CursorShape p_shape);
+
+ virtual bool has_touchscreen_ui_hint() const;
+
+ virtual Error shell_open(String p_uri);
+
+ void run();
+
+ OSBB10();
+ ~OSBB10();
+
+};
+
+#endif
+