diff options
Diffstat (limited to 'platform/bb10/bbutil.h')
| -rw-r--r-- | platform/bb10/bbutil.h | 96 |
1 files changed, 96 insertions, 0 deletions
diff --git a/platform/bb10/bbutil.h b/platform/bb10/bbutil.h new file mode 100644 index 000000000..8df513cb7 --- /dev/null +++ b/platform/bb10/bbutil.h @@ -0,0 +1,96 @@ +/*************************************************************************/ +/* bbutil.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifndef _UTILITY_H_INCLUDED +#define _UTILITY_H_INCLUDED + +#include <EGL/egl.h> +#include <GLES2/gl2.h> +#include <screen/screen.h> +#include <sys/platform.h> + +#ifdef __cplusplus +extern "C" { +#endif + +extern EGLDisplay egl_disp; +extern EGLSurface egl_surf; + +enum RENDERING_API {GL_ES_1 = EGL_OPENGL_ES_BIT, GL_ES_2 = EGL_OPENGL_ES2_BIT, VG = EGL_OPENVG_BIT}; + +/** + * Initializes EGL, GL and loads a default font + * + * \param libscreen context that will be used for EGL setup + * \return EXIT_SUCCESS if initialization succeeded otherwise EXIT_FAILURE + */ +int bbutil_init(screen_context_t ctx, enum RENDERING_API api); + +/** + * Initializes EGL + * + * \param libscreen context that will be used for EGL setup + * \return EXIT_SUCCESS if initialization succeeded otherwise EXIT_FAILURE + */ +int bbutil_init_egl(screen_context_t ctx, enum RENDERING_API api); + +/** + * Initializes GL 1.1 for simple 2D rendering. GL2 initialization will be added at a later point. + * + * \return EXIT_SUCCESS if initialization succeeded otherwise EXIT_FAILURE + */ +int bbutil_init_gl2d(); + +int bbutil_is_flipped(); +int bbutil_get_rotation(); + +char *get_window_group_id(); + +int bbutil_rotate_screen_surface(int angle); + +/** + * Terminates EGL + */ +void bbutil_terminate(); + +/** + * Swaps default bbutil window surface to the screen + */ +void bbutil_swap(); + +/** + * Clears the screen of any existing text. + * NOTE: must be called after a successful return from bbutil_init() or bbutil_init_egl() call + */ +void bbutil_clear(); + +#ifdef __cplusplus +}; +#endif + +#endif |
