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Diffstat (limited to 'platform/android/java/src/org/godotengine/godot/GodotView.java')
-rw-r--r--platform/android/java/src/org/godotengine/godot/GodotView.java253
1 files changed, 128 insertions, 125 deletions
diff --git a/platform/android/java/src/org/godotengine/godot/GodotView.java b/platform/android/java/src/org/godotengine/godot/GodotView.java
index b807b952d..b762aa021 100644
--- a/platform/android/java/src/org/godotengine/godot/GodotView.java
+++ b/platform/android/java/src/org/godotengine/godot/GodotView.java
@@ -77,20 +77,19 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener {
private static Context ctx;
private static GodotIO io;
- private static boolean firsttime=true;
- private static boolean use_gl3=false;
- private static boolean use_32=false;
+ private static boolean firsttime = true;
+ private static boolean use_gl3 = false;
+ private static boolean use_32 = false;
private Godot activity;
-
private InputManagerCompat mInputManager;
- public GodotView(Context context,GodotIO p_io,boolean p_use_gl3, boolean p_use_32_bits, Godot p_activity) {
+ public GodotView(Context context, GodotIO p_io, boolean p_use_gl3, boolean p_use_32_bits, Godot p_activity) {
super(context);
- ctx=context;
- io=p_io;
- use_gl3=p_use_gl3;
- use_32=p_use_32_bits;
+ ctx = context;
+ io = p_io;
+ use_gl3 = p_use_gl3;
+ use_32 = p_use_32_bits;
activity = p_activity;
@@ -101,14 +100,15 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener {
mInputManager = InputManagerCompat.Factory.getInputManager(this.getContext());
mInputManager.registerInputDeviceListener(this, null);
init(false, 16, 0);
- }
+ }
- public GodotView(Context context, boolean translucent, int depth, int stencil) {
+ public GodotView(Context context, boolean translucent, int depth, int stencil) {
super(context);
init(translucent, depth, stencil);
- }
+ }
- @Override public boolean onTouchEvent (MotionEvent event) {
+ @Override
+ public boolean onTouchEvent(MotionEvent event) {
return activity.gotTouchEvent(event);
};
@@ -196,16 +196,17 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener {
ArrayList<joystick> joy_devices = new ArrayList<joystick>();
private int find_joy_device(int device_id) {
- for (int i=0; i<joy_devices.size(); i++) {
+ for (int i = 0; i < joy_devices.size(); i++) {
if (joy_devices.get(i).device_id == device_id) {
- return i;
+ return i;
}
}
onInputDeviceAdded(device_id);
return joy_devices.size() - 1;
}
- @Override public void onInputDeviceAdded(int deviceId) {
+ @Override
+ public void onInputDeviceAdded(int deviceId) {
joystick joy = new joystick();
joy.device_id = deviceId;
final int id = joy_devices.size();
@@ -219,8 +220,7 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener {
for (InputDevice.MotionRange range : ranges) {
if (range.getAxis() == MotionEvent.AXIS_HAT_X || range.getAxis() == MotionEvent.AXIS_HAT_Y) {
joy.hats.add(range);
- }
- else {
+ } else {
joy.axes.add(range);
}
}
@@ -231,9 +231,10 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener {
GodotLib.joyconnectionchanged(id, true, name);
}
});
- }
+ }
- @Override public void onInputDeviceRemoved(int deviceId) {
+ @Override
+ public void onInputDeviceRemoved(int deviceId) {
final int id = find_joy_device(deviceId);
joy_devices.remove(id);
queueEvent(new Runnable() {
@@ -244,10 +245,11 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener {
});
}
- @Override public void onInputDeviceChanged(int deviceId) {
-
+ @Override
+ public void onInputDeviceChanged(int deviceId) {
}
- @Override public boolean onKeyUp(final int keyCode, KeyEvent event) {
+ @Override
+ public boolean onKeyUp(final int keyCode, KeyEvent event) {
if (keyCode == KeyEvent.KEYCODE_BACK) {
return true;
@@ -282,7 +284,8 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener {
return super.onKeyUp(keyCode, event);
};
- @Override public boolean onKeyDown(final int keyCode, KeyEvent event) {
+ @Override
+ public boolean onKeyDown(final int keyCode, KeyEvent event) {
if (keyCode == KeyEvent.KEYCODE_BACK) {
activity.onBackPressed();
@@ -326,7 +329,8 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener {
return super.onKeyDown(keyCode, event);
}
- @Override public boolean onGenericMotionEvent(MotionEvent event) {
+ @Override
+ public boolean onGenericMotionEvent(MotionEvent event) {
if ((event.getSource() & InputDevice.SOURCE_JOYSTICK) == InputDevice.SOURCE_JOYSTICK && event.getAction() == MotionEvent.ACTION_MOVE) {
@@ -335,7 +339,7 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener {
for (int i = 0; i < joy.axes.size(); i++) {
InputDevice.MotionRange range = joy.axes.get(i);
- final float value = (event.getAxisValue(range.getAxis()) - range.getMin() ) / range.getRange() * 2.0f - 1.0f;
+ final float value = (event.getAxisValue(range.getAxis()) - range.getMin()) / range.getRange() * 2.0f - 1.0f;
//Log.e(TAG, String.format("axis event: %d, value %f", i, value));
final int idx = i;
queueEvent(new Runnable() {
@@ -346,9 +350,9 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener {
});
}
- for (int i = 0; i < joy.hats.size(); i+=2) {
+ for (int i = 0; i < joy.hats.size(); i += 2) {
final int hatX = Math.round(event.getAxisValue(joy.hats.get(i).getAxis()));
- final int hatY = Math.round(event.getAxisValue(joy.hats.get(i+1).getAxis()));
+ final int hatY = Math.round(event.getAxisValue(joy.hats.get(i + 1).getAxis()));
//Log.e(TAG, String.format("HAT EVENT %d, %d", hatX, hatY));
queueEvent(new Runnable() {
@Override
@@ -363,8 +367,7 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener {
return super.onGenericMotionEvent(event);
};
-
- private void init(boolean translucent, int depth, int stencil) {
+ private void init(boolean translucent, int depth, int stencil) {
this.setFocusableInTouchMode(true);
/* By default, GLSurfaceView() creates a RGB_565 opaque surface.
@@ -388,14 +391,14 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener {
*/
if (use_32) {
- setEGLConfigChooser( translucent ?
- new FallbackConfigChooser(8, 8, 8, 8, 24, stencil, new ConfigChooser(8, 8, 8, 8, 16, stencil)) :
- new FallbackConfigChooser(8, 8, 8, 8, 24, stencil, new ConfigChooser(5, 6, 5, 0, 16, stencil)) );
+ setEGLConfigChooser(translucent ?
+ new FallbackConfigChooser(8, 8, 8, 8, 24, stencil, new ConfigChooser(8, 8, 8, 8, 16, stencil)) :
+ new FallbackConfigChooser(8, 8, 8, 8, 24, stencil, new ConfigChooser(5, 6, 5, 0, 16, stencil)));
} else {
- setEGLConfigChooser( translucent ?
- new ConfigChooser(8, 8, 8, 8, 16, stencil) :
- new ConfigChooser(5, 6, 5, 0, 16, stencil) );
+ setEGLConfigChooser(translucent ?
+ new ConfigChooser(8, 8, 8, 8, 16, stencil) :
+ new ConfigChooser(5, 6, 5, 0, 16, stencil));
}
/* Set the renderer responsible for frame rendering */
@@ -403,33 +406,33 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener {
}
private static class ContextFactory implements GLSurfaceView.EGLContextFactory {
- private static int EGL_CONTEXT_CLIENT_VERSION = 0x3098;
- public EGLContext createContext(EGL10 egl, EGLDisplay display, EGLConfig eglConfig) {
- if (use_gl3)
- Log.w(TAG, "creating OpenGL ES 3.0 context :");
- else
- Log.w(TAG, "creating OpenGL ES 2.0 context :");
+ private static int EGL_CONTEXT_CLIENT_VERSION = 0x3098;
+ public EGLContext createContext(EGL10 egl, EGLDisplay display, EGLConfig eglConfig) {
+ if (use_gl3)
+ Log.w(TAG, "creating OpenGL ES 3.0 context :");
+ else
+ Log.w(TAG, "creating OpenGL ES 2.0 context :");
- checkEglError("Before eglCreateContext", egl);
- int[] attrib_list2 = {EGL_CONTEXT_CLIENT_VERSION, 2, EGL10.EGL_NONE };
- int[] attrib_list3 = {EGL_CONTEXT_CLIENT_VERSION, 3, EGL10.EGL_NONE };
- EGLContext context = egl.eglCreateContext(display, eglConfig, EGL10.EGL_NO_CONTEXT, use_gl3?attrib_list3:attrib_list2);
- checkEglError("After eglCreateContext", egl);
- return context;
- }
+ checkEglError("Before eglCreateContext", egl);
+ int[] attrib_list2 = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL10.EGL_NONE };
+ int[] attrib_list3 = { EGL_CONTEXT_CLIENT_VERSION, 3, EGL10.EGL_NONE };
+ EGLContext context = egl.eglCreateContext(display, eglConfig, EGL10.EGL_NO_CONTEXT, use_gl3 ? attrib_list3 : attrib_list2);
+ checkEglError("After eglCreateContext", egl);
+ return context;
+ }
- public void destroyContext(EGL10 egl, EGLDisplay display, EGLContext context) {
- egl.eglDestroyContext(display, context);
+ public void destroyContext(EGL10 egl, EGLDisplay display, EGLContext context) {
+ egl.eglDestroyContext(display, context);
+ }
}
- }
- private static void checkEglError(String prompt, EGL10 egl) {
- int error;
- while ((error = egl.eglGetError()) != EGL10.EGL_SUCCESS) {
- Log.e(TAG, String.format("%s: EGL error: 0x%x", prompt, error));
+ private static void checkEglError(String prompt, EGL10 egl) {
+ int error;
+ while ((error = egl.eglGetError()) != EGL10.EGL_SUCCESS) {
+ Log.e(TAG, String.format("%s: EGL error: 0x%x", prompt, error));
+ }
}
- }
- /* Fallback if 32bit View is not supported*/
+ /* Fallback if 32bit View is not supported*/
private static class FallbackConfigChooser extends ConfigChooser {
private ConfigChooser fallback;
@@ -438,17 +441,17 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener {
this.fallback = fallback;
}
- @Override
+ @Override
public EGLConfig chooseConfig(EGL10 egl, EGLDisplay display, EGLConfig[] configs) {
EGLConfig ec = super.chooseConfig(egl, display, configs);
if (ec == null) {
- Log.w(TAG, "Trying ConfigChooser fallback");
- ec = fallback.chooseConfig(egl, display, configs);
- use_32=false;
+ Log.w(TAG, "Trying ConfigChooser fallback");
+ ec = fallback.chooseConfig(egl, display, configs);
+ use_32 = false;
}
return ec;
- }
- }
+ }
+ }
private static class ConfigChooser implements GLSurfaceView.EGLConfigChooser {
@@ -467,46 +470,46 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener {
*/
private static int EGL_OPENGL_ES2_BIT = 4;
private static int[] s_configAttribs2 =
- {
- EGL10.EGL_RED_SIZE, 4,
- EGL10.EGL_GREEN_SIZE, 4,
- EGL10.EGL_BLUE_SIZE, 4,
- // EGL10.EGL_DEPTH_SIZE, 16,
- // EGL10.EGL_STENCIL_SIZE, EGL10.EGL_DONT_CARE,
- EGL10.EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
- EGL10.EGL_NONE
- };
+ {
+ EGL10.EGL_RED_SIZE, 4,
+ EGL10.EGL_GREEN_SIZE, 4,
+ EGL10.EGL_BLUE_SIZE, 4,
+ // EGL10.EGL_DEPTH_SIZE, 16,
+ // EGL10.EGL_STENCIL_SIZE, EGL10.EGL_DONT_CARE,
+ EGL10.EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
+ EGL10.EGL_NONE
+ };
private static int[] s_configAttribs3 =
- {
- EGL10.EGL_RED_SIZE, 4,
- EGL10.EGL_GREEN_SIZE, 4,
- EGL10.EGL_BLUE_SIZE, 4,
- // EGL10.EGL_DEPTH_SIZE, 16,
- // EGL10.EGL_STENCIL_SIZE, EGL10.EGL_DONT_CARE,
- EGL10.EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, //apparently there is no EGL_OPENGL_ES3_BIT
- EGL10.EGL_NONE
- };
+ {
+ EGL10.EGL_RED_SIZE, 4,
+ EGL10.EGL_GREEN_SIZE, 4,
+ EGL10.EGL_BLUE_SIZE, 4,
+ // EGL10.EGL_DEPTH_SIZE, 16,
+ // EGL10.EGL_STENCIL_SIZE, EGL10.EGL_DONT_CARE,
+ EGL10.EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, //apparently there is no EGL_OPENGL_ES3_BIT
+ EGL10.EGL_NONE
+ };
public EGLConfig chooseConfig(EGL10 egl, EGLDisplay display) {
/* Get the number of minimally matching EGL configurations
*/
int[] num_config = new int[1];
- egl.eglChooseConfig(display, use_gl3?s_configAttribs3:s_configAttribs2, null, 0, num_config);
+ egl.eglChooseConfig(display, use_gl3 ? s_configAttribs3 : s_configAttribs2, null, 0, num_config);
int numConfigs = num_config[0];
if (numConfigs <= 0) {
- throw new IllegalArgumentException("No configs match configSpec");
+ throw new IllegalArgumentException("No configs match configSpec");
}
/* Allocate then read the array of minimally matching EGL configs
*/
EGLConfig[] configs = new EGLConfig[numConfigs];
- egl.eglChooseConfig(display, use_gl3?s_configAttribs3:s_configAttribs2, configs, numConfigs, num_config);
+ egl.eglChooseConfig(display, use_gl3 ? s_configAttribs3 : s_configAttribs2, configs, numConfigs, num_config);
if (DEBUG) {
- printConfigs(egl, display, configs);
+ printConfigs(egl, display, configs);
}
/* Now return the "best" one
*/
@@ -514,54 +517,54 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener {
}
public EGLConfig chooseConfig(EGL10 egl, EGLDisplay display,
- EGLConfig[] configs) {
- for(EGLConfig config : configs) {
- int d = findConfigAttrib(egl, display, config,
- EGL10.EGL_DEPTH_SIZE, 0);
- int s = findConfigAttrib(egl, display, config,
- EGL10.EGL_STENCIL_SIZE, 0);
+ EGLConfig[] configs) {
+ for (EGLConfig config : configs) {
+ int d = findConfigAttrib(egl, display, config,
+ EGL10.EGL_DEPTH_SIZE, 0);
+ int s = findConfigAttrib(egl, display, config,
+ EGL10.EGL_STENCIL_SIZE, 0);
- // We need at least mDepthSize and mStencilSize bits
- if (d < mDepthSize || s < mStencilSize)
- continue;
+ // We need at least mDepthSize and mStencilSize bits
+ if (d < mDepthSize || s < mStencilSize)
+ continue;
- // We want an *exact* match for red/green/blue/alpha
- int r = findConfigAttrib(egl, display, config,
- EGL10.EGL_RED_SIZE, 0);
- int g = findConfigAttrib(egl, display, config,
- EGL10.EGL_GREEN_SIZE, 0);
- int b = findConfigAttrib(egl, display, config,
- EGL10.EGL_BLUE_SIZE, 0);
- int a = findConfigAttrib(egl, display, config,
- EGL10.EGL_ALPHA_SIZE, 0);
+ // We want an *exact* match for red/green/blue/alpha
+ int r = findConfigAttrib(egl, display, config,
+ EGL10.EGL_RED_SIZE, 0);
+ int g = findConfigAttrib(egl, display, config,
+ EGL10.EGL_GREEN_SIZE, 0);
+ int b = findConfigAttrib(egl, display, config,
+ EGL10.EGL_BLUE_SIZE, 0);
+ int a = findConfigAttrib(egl, display, config,
+ EGL10.EGL_ALPHA_SIZE, 0);
- if (r == mRedSize && g == mGreenSize && b == mBlueSize && a == mAlphaSize)
- return config;
+ if (r == mRedSize && g == mGreenSize && b == mBlueSize && a == mAlphaSize)
+ return config;
}
return null;
}
private int findConfigAttrib(EGL10 egl, EGLDisplay display,
- EGLConfig config, int attribute, int defaultValue) {
+ EGLConfig config, int attribute, int defaultValue) {
if (egl.eglGetConfigAttrib(display, config, attribute, mValue)) {
- return mValue[0];
+ return mValue[0];
}
return defaultValue;
}
private void printConfigs(EGL10 egl, EGLDisplay display,
- EGLConfig[] configs) {
+ EGLConfig[] configs) {
int numConfigs = configs.length;
Log.w(TAG, String.format("%d configurations", numConfigs));
for (int i = 0; i < numConfigs; i++) {
- Log.w(TAG, String.format("Configuration %d:\n", i));
- printConfig(egl, display, configs[i]);
+ Log.w(TAG, String.format("Configuration %d:\n", i));
+ printConfig(egl, display, configs[i]);
}
}
private void printConfig(EGL10 egl, EGLDisplay display,
- EGLConfig config) {
+ EGLConfig config) {
int[] attributes = {
EGL10.EGL_BUFFER_SIZE,
EGL10.EGL_ALPHA_SIZE,
@@ -634,14 +637,15 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener {
};
int[] value = new int[1];
for (int i = 0; i < attributes.length; i++) {
- int attribute = attributes[i];
- String name = names[i];
- if ( egl.eglGetConfigAttrib(display, config, attribute, value)) {
- Log.w(TAG, String.format(" %s: %d\n", name, value[0]));
- } else {
- // Log.w(TAG, String.format(" %s: failed\n", name));
- while (egl.eglGetError() != EGL10.EGL_SUCCESS);
- }
+ int attribute = attributes[i];
+ String name = names[i];
+ if (egl.eglGetConfigAttrib(display, config, attribute, value)) {
+ Log.w(TAG, String.format(" %s: %d\n", name, value[0]));
+ } else {
+ // Log.w(TAG, String.format(" %s: failed\n", name));
+ while (egl.eglGetError() != EGL10.EGL_SUCCESS)
+ ;
+ }
}
}
@@ -657,19 +661,18 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener {
private static class Renderer implements GLSurfaceView.Renderer {
-
public void onDrawFrame(GL10 gl) {
GodotLib.step();
- for(int i=0;i<Godot.singleton_count;i++) {
+ for (int i = 0; i < Godot.singleton_count; i++) {
Godot.singletons[i].onGLDrawFrame(gl);
}
}
public void onSurfaceChanged(GL10 gl, int width, int height) {
- GodotLib.resize(width, height,!firsttime);
- firsttime=false;
- for(int i=0;i<Godot.singleton_count;i++) {
+ GodotLib.resize(width, height, !firsttime);
+ firsttime = false;
+ for (int i = 0; i < Godot.singleton_count; i++) {
Godot.singletons[i].onGLSurfaceChanged(gl, width, height);
}
}