diff options
Diffstat (limited to 'platform/android/java/src/org/godotengine/godot/Godot.java')
| -rw-r--r-- | platform/android/java/src/org/godotengine/godot/Godot.java | 13 |
1 files changed, 12 insertions, 1 deletions
diff --git a/platform/android/java/src/org/godotengine/godot/Godot.java b/platform/android/java/src/org/godotengine/godot/Godot.java index 1f208f8fb..c4ba2da75 100644 --- a/platform/android/java/src/org/godotengine/godot/Godot.java +++ b/platform/android/java/src/org/godotengine/godot/Godot.java @@ -206,6 +206,7 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC private SensorManager mSensorManager; private Sensor mAccelerometer; + private Sensor mMagnetometer; public FrameLayout layout; public RelativeLayout adLayout; @@ -374,6 +375,8 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC mSensorManager = (SensorManager) getSystemService(Context.SENSOR_SERVICE); mAccelerometer = mSensorManager.getDefaultSensor(Sensor.TYPE_ACCELEROMETER); mSensorManager.registerListener(this, mAccelerometer, SensorManager.SENSOR_DELAY_GAME); + mMagnetometer = mSensorManager.getDefaultSensor(Sensor.TYPE_MAGNETIC_FIELD); + mSensorManager.registerListener(this, mMagnetometer, SensorManager.SENSOR_DELAY_GAME); result_callback = null; @@ -588,6 +591,7 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC mView.onResume(); mSensorManager.registerListener(this, mAccelerometer, SensorManager.SENSOR_DELAY_NORMAL); + mSensorManager.registerListener(this, mMagnetometer, SensorManager.SENSOR_DELAY_NORMAL); GodotLib.focusin(); if(use_immersive && Build.VERSION.SDK_INT >= 19.0){ // check if the application runs on an android 4.4+ Window window = getWindow(); @@ -646,7 +650,14 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC float x = adjustedValues[0]; float y = adjustedValues[1]; float z = adjustedValues[2]; - GodotLib.accelerometer(x,y,z); + + int typeOfSensor = event.sensor.getType(); + if (typeOfSensor == event.sensor.TYPE_ACCELEROMETER) { + GodotLib.accelerometer(x,y,z); + } + if (typeOfSensor == event.sensor.TYPE_MAGNETIC_FIELD) { + GodotLib.magnetometer(x,y,z); + } } @Override public final void onAccuracyChanged(Sensor sensor, int accuracy) { |
