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Diffstat (limited to 'editor/plugins/multimesh_editor_plugin.h')
| -rw-r--r-- | editor/plugins/multimesh_editor_plugin.h | 107 |
1 files changed, 107 insertions, 0 deletions
diff --git a/editor/plugins/multimesh_editor_plugin.h b/editor/plugins/multimesh_editor_plugin.h new file mode 100644 index 000000000..a97b3758a --- /dev/null +++ b/editor/plugins/multimesh_editor_plugin.h @@ -0,0 +1,107 @@ +/*************************************************************************/ +/* multimesh_editor_plugin.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifndef MULTIMESH_EDITOR_PLUGIN_H +#define MULTIMESH_EDITOR_PLUGIN_H + +#include "editor/editor_plugin.h" +#include "editor/editor_node.h" +#include "scene/3d/multimesh_instance.h" +#include "scene/gui/spin_box.h" + +/** + @author Juan Linietsky <reduzio@gmail.com> +*/ + +class MultiMeshEditor : public Control { + + GDCLASS(MultiMeshEditor, Control ); + +friend class MultiMeshEditorPlugin; + + AcceptDialog *err_dialog; + MenuButton * options; + MultiMeshInstance *_last_pp_node; + bool browsing_source; + + Panel *panel; + MultiMeshInstance *node; + + LineEdit *surface_source; + LineEdit *mesh_source; + + SceneTreeDialog *std; + + ConfirmationDialog *populate_dialog; + OptionButton *populate_axis; + HSlider *populate_rotate_random; + HSlider *populate_tilt_random; + SpinBox *populate_scale_random; + SpinBox *populate_scale; + SpinBox *populate_amount; + + enum Menu { + + MENU_OPTION_POPULATE + }; + + void _browsed(const NodePath& p_path); + void _menu_option(int); + void _populate(); + void _browse(bool p_source); + +protected: + void _node_removed(Node *p_node); + static void _bind_methods(); +public: + + void edit(MultiMeshInstance *p_multimesh); + MultiMeshEditor(); +}; + +class MultiMeshEditorPlugin : public EditorPlugin { + + GDCLASS( MultiMeshEditorPlugin, EditorPlugin ); + + MultiMeshEditor *multimesh_editor; + EditorNode *editor; + +public: + + virtual String get_name() const { return "MultiMesh"; } + bool has_main_screen() const { return false; } + virtual void edit(Object *p_node); + virtual bool handles(Object *p_node) const; + virtual void make_visible(bool p_visible); + + MultiMeshEditorPlugin(EditorNode *p_node); + ~MultiMeshEditorPlugin(); + +}; + +#endif // MULTIMESH_EDITOR_PLUGIN_H |
