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path: root/editor/plugins/multimesh_editor_plugin.cpp
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Diffstat (limited to 'editor/plugins/multimesh_editor_plugin.cpp')
-rw-r--r--editor/plugins/multimesh_editor_plugin.cpp208
1 files changed, 88 insertions, 120 deletions
diff --git a/editor/plugins/multimesh_editor_plugin.cpp b/editor/plugins/multimesh_editor_plugin.cpp
index 6259ddf47..126927480 100644
--- a/editor/plugins/multimesh_editor_plugin.cpp
+++ b/editor/plugins/multimesh_editor_plugin.cpp
@@ -28,29 +28,26 @@
/*************************************************************************/
#include "multimesh_editor_plugin.h"
-#include "scene/gui/box_container.h"
#include "scene/3d/mesh_instance.h"
+#include "scene/gui/box_container.h"
#include "spatial_editor_plugin.h"
void MultiMeshEditor::_node_removed(Node *p_node) {
- if(p_node==node) {
- node=NULL;
+ if (p_node == node) {
+ node = NULL;
hide();
}
-
}
-
void MultiMeshEditor::_populate() {
- if(!node)
+ if (!node)
return;
-
Ref<Mesh> mesh;
- if (mesh_source->get_text()=="") {
+ if (mesh_source->get_text() == "") {
Ref<MultiMesh> multimesh;
multimesh = node->get_multimesh();
@@ -88,7 +85,7 @@ void MultiMeshEditor::_populate() {
return;
}
- mesh=ms_instance->get_mesh();
+ mesh = ms_instance->get_mesh();
if (mesh.is_null()) {
@@ -96,10 +93,9 @@ void MultiMeshEditor::_populate() {
err_dialog->popup_centered_minsize();
return;
}
-
}
- if (surface_source->get_text()=="") {
+ if (surface_source->get_text() == "") {
err_dialog->set_text(TTR("No surface source specified."));
err_dialog->popup_centered_minsize();
@@ -128,7 +124,7 @@ void MultiMeshEditor::_populate() {
PoolVector<Face3> geometry = ss_instance->get_faces(VisualInstance::FACES_SOLID);
- if (geometry.size()==0) {
+ if (geometry.size() == 0) {
err_dialog->set_text(TTR("Surface source is invalid (no faces)."));
err_dialog->popup_centered_minsize();
@@ -140,14 +136,12 @@ void MultiMeshEditor::_populate() {
int gc = geometry.size();
PoolVector<Face3>::Write w = geometry.write();
- for(int i=0;i<gc;i++) {
- for(int j=0;j<3;j++) {
- w[i].vertex[j] = geom_xform.xform( w[i].vertex[j] );
+ for (int i = 0; i < gc; i++) {
+ for (int j = 0; j < 3; j++) {
+ w[i].vertex[j] = geom_xform.xform(w[i].vertex[j]);
}
}
-
-
w = PoolVector<Face3>::Write();
#if 0
node->get_multimesh()->set_instance_count(populate_amount->get_val());
@@ -167,34 +161,31 @@ void MultiMeshEditor::_populate() {
#endif
PoolVector<Face3> faces = geometry;
ERR_EXPLAIN(TTR("Parent has no solid faces to populate."));
- int facecount=faces.size();
+ int facecount = faces.size();
ERR_FAIL_COND(!facecount);
PoolVector<Face3>::Read r = faces.read();
-
-
- float area_accum=0;
- Map<float,int> triangle_area_map;
- for(int i=0;i<facecount;i++) {
+ float area_accum = 0;
+ Map<float, int> triangle_area_map;
+ for (int i = 0; i < facecount; i++) {
float area = r[i].get_area();
- if (area<CMP_EPSILON)
+ if (area < CMP_EPSILON)
continue;
- triangle_area_map[area_accum]=i;
- area_accum+=area;
+ triangle_area_map[area_accum] = i;
+ area_accum += area;
}
ERR_EXPLAIN(TTR("Couldn't map area."));
- ERR_FAIL_COND(triangle_area_map.size()==0);
+ ERR_FAIL_COND(triangle_area_map.size() == 0);
ERR_EXPLAIN(TTR("Couldn't map area."));
- ERR_FAIL_COND(area_accum==0);
-
+ ERR_FAIL_COND(area_accum == 0);
- Ref<MultiMesh> multimesh = memnew( MultiMesh );
+ Ref<MultiMesh> multimesh = memnew(MultiMesh);
multimesh->set_mesh(mesh);
- int instance_count=populate_amount->get_value();
+ int instance_count = populate_amount->get_value();
multimesh->set_transform_format(MultiMesh::TRANSFORM_3D);
multimesh->set_color_format(MultiMesh::COLOR_NONE);
@@ -207,21 +198,21 @@ void MultiMeshEditor::_populate() {
int axis = populate_axis->get_selected();
Transform axis_xform;
- if (axis==Vector3::AXIS_Z) {
- axis_xform.rotate(Vector3(1,0,0),-Math_PI*0.5);
+ if (axis == Vector3::AXIS_Z) {
+ axis_xform.rotate(Vector3(1, 0, 0), -Math_PI * 0.5);
}
- if (axis==Vector3::AXIS_X) {
- axis_xform.rotate(Vector3(0,0,1),-Math_PI*0.5);
+ if (axis == Vector3::AXIS_X) {
+ axis_xform.rotate(Vector3(0, 0, 1), -Math_PI * 0.5);
}
- for(int i=0;i<instance_count;i++) {
+ for (int i = 0; i < instance_count; i++) {
- float areapos = Math::random(0.0f,area_accum);
+ float areapos = Math::random(0.0f, area_accum);
- Map<float,int>::Element *E = triangle_area_map.find_closest(areapos);
+ Map<float, int>::Element *E = triangle_area_map.find_closest(areapos);
ERR_FAIL_COND(!E)
int index = E->get();
- ERR_FAIL_INDEX(index,facecount);
+ ERR_FAIL_INDEX(index, facecount);
// ok FINALLY get face
Face3 face = r[index];
@@ -229,41 +220,33 @@ void MultiMeshEditor::_populate() {
Vector3 pos = face.get_random_point_inside();
Vector3 normal = face.get_plane().normal;
- Vector3 op_axis = (face.vertex[0]-face.vertex[1]).normalized();
+ Vector3 op_axis = (face.vertex[0] - face.vertex[1]).normalized();
Transform xform;
- xform.set_look_at(pos, pos+op_axis,normal);
+ xform.set_look_at(pos, pos + op_axis, normal);
xform = xform * axis_xform;
-
Basis post_xform;
- post_xform.rotate(xform.basis.get_axis(1),-Math::random(-_rotate_random,_rotate_random)*Math_PI);
- post_xform.rotate(xform.basis.get_axis(2),-Math::random(-_tilt_random,_tilt_random)*Math_PI);
- post_xform.rotate(xform.basis.get_axis(0),-Math::random(-_tilt_random,_tilt_random)*Math_PI);
+ post_xform.rotate(xform.basis.get_axis(1), -Math::random(-_rotate_random, _rotate_random) * Math_PI);
+ post_xform.rotate(xform.basis.get_axis(2), -Math::random(-_tilt_random, _tilt_random) * Math_PI);
+ post_xform.rotate(xform.basis.get_axis(0), -Math::random(-_tilt_random, _tilt_random) * Math_PI);
xform.basis = post_xform * xform.basis;
//xform.basis.orthonormalize();
+ xform.basis.scale(Vector3(1, 1, 1) * (_scale + Math::random(-_scale_random, _scale_random)));
- xform.basis.scale(Vector3(1,1,1)*(_scale+Math::random(-_scale_random,_scale_random)));
-
-
- multimesh->set_instance_transform(i,xform);
-
+ multimesh->set_instance_transform(i, xform);
}
-
-
node->set_multimesh(multimesh);
-
}
-void MultiMeshEditor::_browsed(const NodePath& p_path) {
-
+void MultiMeshEditor::_browsed(const NodePath &p_path) {
- NodePath path = node->get_path_to( get_node(p_path) );
+ NodePath path = node->get_path_to(get_node(p_path));
if (browsing_source)
mesh_source->set_text(path);
@@ -273,14 +256,11 @@ void MultiMeshEditor::_browsed(const NodePath& p_path) {
void MultiMeshEditor::_menu_option(int p_option) {
-
- switch(p_option) {
-
+ switch (p_option) {
case MENU_OPTION_POPULATE: {
- if (_last_pp_node!=node) {
-
+ if (_last_pp_node != node) {
surface_source->set_text("..");
mesh_source->set_text("..");
@@ -291,25 +271,23 @@ void MultiMeshEditor::_menu_option(int p_option) {
populate_scale->set_value(1);
populate_amount->set_value(128);
- _last_pp_node=node;
+ _last_pp_node = node;
}
- populate_dialog->popup_centered(Size2(250,380));
+ populate_dialog->popup_centered(Size2(250, 380));
} break;
}
}
-
void MultiMeshEditor::edit(MultiMeshInstance *p_multimesh) {
- node=p_multimesh;
-
+ node = p_multimesh;
}
void MultiMeshEditor::_browse(bool p_source) {
- browsing_source=p_source;
- std->get_scene_tree()->set_marked(node,false);
+ browsing_source = p_source;
+ std->get_scene_tree()->set_marked(node, false);
std->popup_centered_ratio();
if (p_source)
std->set_title(TTR("Select a Source Mesh:"));
@@ -319,113 +297,108 @@ void MultiMeshEditor::_browse(bool p_source) {
void MultiMeshEditor::_bind_methods() {
- ClassDB::bind_method("_menu_option",&MultiMeshEditor::_menu_option);
- ClassDB::bind_method("_populate",&MultiMeshEditor::_populate);
- ClassDB::bind_method("_browsed",&MultiMeshEditor::_browsed);
- ClassDB::bind_method("_browse",&MultiMeshEditor::_browse);
+ ClassDB::bind_method("_menu_option", &MultiMeshEditor::_menu_option);
+ ClassDB::bind_method("_populate", &MultiMeshEditor::_populate);
+ ClassDB::bind_method("_browsed", &MultiMeshEditor::_browsed);
+ ClassDB::bind_method("_browse", &MultiMeshEditor::_browse);
}
MultiMeshEditor::MultiMeshEditor() {
-
- options = memnew( MenuButton );
+ options = memnew(MenuButton);
SpatialEditor::get_singleton()->add_control_to_menu_panel(options);
options->set_text("MultiMesh");
- options->set_icon(EditorNode::get_singleton()->get_gui_base()->get_icon("MultiMeshInstance","EditorIcons"));
+ options->set_icon(EditorNode::get_singleton()->get_gui_base()->get_icon("MultiMeshInstance", "EditorIcons"));
options->get_popup()->add_item(TTR("Populate Surface"));
- options->get_popup()->connect("id_pressed", this,"_menu_option");
+ options->get_popup()->connect("id_pressed", this, "_menu_option");
- populate_dialog = memnew( ConfirmationDialog );
+ populate_dialog = memnew(ConfirmationDialog);
populate_dialog->set_title(TTR("Populate MultiMesh"));
add_child(populate_dialog);
- VBoxContainer *vbc = memnew( VBoxContainer );
+ VBoxContainer *vbc = memnew(VBoxContainer);
populate_dialog->add_child(vbc);
//populate_dialog->set_child_rect(vbc);
- HBoxContainer *hbc = memnew( HBoxContainer );
+ HBoxContainer *hbc = memnew(HBoxContainer);
- surface_source = memnew( LineEdit );
+ surface_source = memnew(LineEdit);
hbc->add_child(surface_source);
surface_source->set_h_size_flags(SIZE_EXPAND_FILL);
- Button *b = memnew( Button );
+ Button *b = memnew(Button);
hbc->add_child(b);
b->set_text("..");
- b->connect("pressed",this,"_browse",make_binds(false));
+ b->connect("pressed", this, "_browse", make_binds(false));
- vbc->add_margin_child(TTR("Target Surface:"),hbc);
+ vbc->add_margin_child(TTR("Target Surface:"), hbc);
- hbc = memnew( HBoxContainer );
- mesh_source = memnew( LineEdit );
+ hbc = memnew(HBoxContainer);
+ mesh_source = memnew(LineEdit);
hbc->add_child(mesh_source);
mesh_source->set_h_size_flags(SIZE_EXPAND_FILL);
- b = memnew( Button );
+ b = memnew(Button);
hbc->add_child(b);
b->set_text("..");
- vbc->add_margin_child(TTR("Source Mesh:"),hbc);
- b->connect("pressed",this,"_browse",make_binds(true));
+ vbc->add_margin_child(TTR("Source Mesh:"), hbc);
+ b->connect("pressed", this, "_browse", make_binds(true));
-
- populate_axis = memnew( OptionButton );
+ populate_axis = memnew(OptionButton);
populate_axis->add_item(TTR("X-Axis"));
populate_axis->add_item(TTR("Y-Axis"));
populate_axis->add_item(TTR("Z-Axis"));
populate_axis->select(2);
- vbc->add_margin_child(TTR("Mesh Up Axis:"),populate_axis);
+ vbc->add_margin_child(TTR("Mesh Up Axis:"), populate_axis);
- populate_rotate_random = memnew( HSlider );
+ populate_rotate_random = memnew(HSlider);
populate_rotate_random->set_max(1);
populate_rotate_random->set_step(0.01);
- vbc->add_margin_child(TTR("Random Rotation:"),populate_rotate_random);
+ vbc->add_margin_child(TTR("Random Rotation:"), populate_rotate_random);
- populate_tilt_random = memnew( HSlider );
+ populate_tilt_random = memnew(HSlider);
populate_tilt_random->set_max(1);
populate_tilt_random->set_step(0.01);
- vbc->add_margin_child(TTR("Random Tilt:"),populate_tilt_random);
-
+ vbc->add_margin_child(TTR("Random Tilt:"), populate_tilt_random);
- populate_scale_random = memnew( SpinBox );
+ populate_scale_random = memnew(SpinBox);
populate_scale_random->set_min(0);
populate_scale_random->set_max(1);
populate_scale_random->set_value(0);
populate_scale_random->set_step(0.01);
- vbc->add_margin_child(TTR("Random Scale:"),populate_scale_random);
+ vbc->add_margin_child(TTR("Random Scale:"), populate_scale_random);
- populate_scale = memnew( SpinBox );
+ populate_scale = memnew(SpinBox);
populate_scale->set_min(0.001);
populate_scale->set_max(4096);
populate_scale->set_value(1);
populate_scale->set_step(0.01);
- vbc->add_margin_child(TTR("Scale:"),populate_scale);
+ vbc->add_margin_child(TTR("Scale:"), populate_scale);
-
- populate_amount = memnew( SpinBox );
- populate_amount->set_anchor(MARGIN_RIGHT,ANCHOR_END);
- populate_amount->set_begin( Point2(20,232));
- populate_amount->set_end( Point2(5,237));
+ populate_amount = memnew(SpinBox);
+ populate_amount->set_anchor(MARGIN_RIGHT, ANCHOR_END);
+ populate_amount->set_begin(Point2(20, 232));
+ populate_amount->set_end(Point2(5, 237));
populate_amount->set_min(1);
populate_amount->set_max(65536);
populate_amount->set_value(128);
- vbc->add_margin_child(TTR("Amount:"),populate_amount);
+ vbc->add_margin_child(TTR("Amount:"), populate_amount);
populate_dialog->get_ok()->set_text(TTR("Populate"));
- populate_dialog->get_ok()->connect("pressed", this,"_populate");
- std = memnew( SceneTreeDialog );
+ populate_dialog->get_ok()->connect("pressed", this, "_populate");
+ std = memnew(SceneTreeDialog);
populate_dialog->add_child(std);
- std->connect("selected",this,"_browsed");
+ std->connect("selected", this, "_browsed");
- _last_pp_node=NULL;
+ _last_pp_node = NULL;
- err_dialog = memnew( AcceptDialog );
+ err_dialog = memnew(AcceptDialog);
add_child(err_dialog);
}
-
void MultiMeshEditorPlugin::edit(Object *p_object) {
multimesh_editor->edit(p_object->cast_to<MultiMeshInstance>());
@@ -445,21 +418,16 @@ void MultiMeshEditorPlugin::make_visible(bool p_visible) {
multimesh_editor->options->hide();
multimesh_editor->edit(NULL);
}
-
}
MultiMeshEditorPlugin::MultiMeshEditorPlugin(EditorNode *p_node) {
- editor=p_node;
- multimesh_editor = memnew( MultiMeshEditor );
+ editor = p_node;
+ multimesh_editor = memnew(MultiMeshEditor);
editor->get_viewport()->add_child(multimesh_editor);
multimesh_editor->options->hide();
}
-
-MultiMeshEditorPlugin::~MultiMeshEditorPlugin()
-{
+MultiMeshEditorPlugin::~MultiMeshEditorPlugin() {
}
-
-