diff options
Diffstat (limited to 'editor/plugins/collision_shape_2d_editor_plugin.h')
| -rw-r--r-- | editor/plugins/collision_shape_2d_editor_plugin.h | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/editor/plugins/collision_shape_2d_editor_plugin.h b/editor/plugins/collision_shape_2d_editor_plugin.h index f7e6da8b4..75331a1d6 100644 --- a/editor/plugins/collision_shape_2d_editor_plugin.h +++ b/editor/plugins/collision_shape_2d_editor_plugin.h @@ -29,8 +29,8 @@ #ifndef COLLISION_SHAPE_2D_EDITOR_PLUGIN_H #define COLLISION_SHAPE_2D_EDITOR_PLUGIN_H -#include "editor/editor_plugin.h" #include "editor/editor_node.h" +#include "editor/editor_plugin.h" #include "scene/2d/collision_shape_2d.h" @@ -50,10 +50,10 @@ class CollisionShape2DEditor : public Control { SEGMENT_SHAPE }; - EditorNode* editor; - UndoRedo* undo_redo; - CanvasItemEditor* canvas_item_editor; - CollisionShape2D* node; + EditorNode *editor; + UndoRedo *undo_redo; + CanvasItemEditor *canvas_item_editor; + CollisionShape2D *node; Vector<Point2> handles; @@ -63,8 +63,8 @@ class CollisionShape2DEditor : public Control { Variant original; Variant get_handle_value(int idx) const; - void set_handle(int idx, Point2& p_point); - void commit_handle(int idx, Variant& p_org); + void set_handle(int idx, Point2 &p_point); + void commit_handle(int idx, Variant &p_org); void _get_current_shape_type(); void _canvas_draw(); @@ -73,28 +73,28 @@ protected: static void _bind_methods(); public: - bool forward_gui_input(const InputEvent& p_event); - void edit(Node* p_node); + bool forward_gui_input(const InputEvent &p_event); + void edit(Node *p_node); - CollisionShape2DEditor(EditorNode* p_editor); + CollisionShape2DEditor(EditorNode *p_editor); }; class CollisionShape2DEditorPlugin : public EditorPlugin { GDCLASS(CollisionShape2DEditorPlugin, EditorPlugin); - CollisionShape2DEditor* collision_shape_2d_editor; - EditorNode* editor; + CollisionShape2DEditor *collision_shape_2d_editor; + EditorNode *editor; public: - virtual bool forward_canvas_gui_input(const Transform2D& p_canvas_xform,const InputEvent& p_event) { return collision_shape_2d_editor->forward_gui_input(p_event); } + virtual bool forward_canvas_gui_input(const Transform2D &p_canvas_xform, const InputEvent &p_event) { return collision_shape_2d_editor->forward_gui_input(p_event); } virtual String get_name() const { return "CollisionShape2D"; } bool has_main_screen() const { return false; } - virtual void edit(Object* p_obj); - virtual bool handles(Object* p_obj) const; + virtual void edit(Object *p_obj); + virtual bool handles(Object *p_obj) const; virtual void make_visible(bool visible); - CollisionShape2DEditorPlugin(EditorNode* p_editor); + CollisionShape2DEditorPlugin(EditorNode *p_editor); ~CollisionShape2DEditorPlugin(); }; |
