diff options
Diffstat (limited to 'editor/plugins/collision_polygon_editor_plugin.cpp')
| -rw-r--r-- | editor/plugins/collision_polygon_editor_plugin.cpp | 454 |
1 files changed, 200 insertions, 254 deletions
diff --git a/editor/plugins/collision_polygon_editor_plugin.cpp b/editor/plugins/collision_polygon_editor_plugin.cpp index 906628fa0..153c44cec 100644 --- a/editor/plugins/collision_polygon_editor_plugin.cpp +++ b/editor/plugins/collision_polygon_editor_plugin.cpp @@ -27,220 +27,203 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "collision_polygon_editor_plugin.h" -#include "spatial_editor_plugin.h" -#include "os/file_access.h" +#include "canvas_item_editor_plugin.h" #include "editor/editor_settings.h" +#include "os/file_access.h" #include "scene/3d/camera.h" -#include "canvas_item_editor_plugin.h" +#include "spatial_editor_plugin.h" void CollisionPolygonEditor::_notification(int p_what) { - switch(p_what) { + switch (p_what) { case NOTIFICATION_READY: { - button_create->set_icon( get_icon("Edit","EditorIcons")); - button_edit->set_icon( get_icon("MovePoint","EditorIcons")); + button_create->set_icon(get_icon("Edit", "EditorIcons")); + button_edit->set_icon(get_icon("MovePoint", "EditorIcons")); button_edit->set_pressed(true); - get_tree()->connect("node_removed",this,"_node_removed"); - + get_tree()->connect("node_removed", this, "_node_removed"); } break; case NOTIFICATION_PROCESS: { if (node->get_depth() != prev_depth) { _polygon_draw(); - prev_depth=node->get_depth(); + prev_depth = node->get_depth(); } } break; } - } void CollisionPolygonEditor::_node_removed(Node *p_node) { - if(p_node==node) { - node=NULL; - if (imgeom->get_parent()==p_node) + if (p_node == node) { + node = NULL; + if (imgeom->get_parent() == p_node) p_node->remove_child(imgeom); hide(); set_process(false); } - } - void CollisionPolygonEditor::_menu_option(int p_option) { - switch(p_option) { + switch (p_option) { case MODE_CREATE: { - mode=MODE_CREATE; + mode = MODE_CREATE; button_create->set_pressed(true); button_edit->set_pressed(false); } break; case MODE_EDIT: { - mode=MODE_EDIT; + mode = MODE_EDIT; button_create->set_pressed(false); button_edit->set_pressed(true); } break; - } } void CollisionPolygonEditor::_wip_close() { undo_redo->create_action(TTR("Create Poly3D")); - undo_redo->add_undo_method(node,"set_polygon",node->get_polygon()); - undo_redo->add_do_method(node,"set_polygon",wip); - undo_redo->add_do_method(this,"_polygon_draw"); - undo_redo->add_undo_method(this,"_polygon_draw"); + undo_redo->add_undo_method(node, "set_polygon", node->get_polygon()); + undo_redo->add_do_method(node, "set_polygon", wip); + undo_redo->add_do_method(this, "_polygon_draw"); + undo_redo->add_undo_method(this, "_polygon_draw"); wip.clear(); - wip_active=false; - mode=MODE_EDIT; + wip_active = false; + mode = MODE_EDIT; button_edit->set_pressed(true); button_create->set_pressed(false); - edited_point=-1; + edited_point = -1; undo_redo->commit_action(); - } -bool CollisionPolygonEditor::forward_spatial_input_event(Camera* p_camera,const InputEvent& p_event) { +bool CollisionPolygonEditor::forward_spatial_input_event(Camera *p_camera, const InputEvent &p_event) { if (!node) return false; Transform gt = node->get_global_transform(); Transform gi = gt.affine_inverse(); - float depth = node->get_depth()*0.5; + float depth = node->get_depth() * 0.5; Vector3 n = gt.basis.get_axis(2).normalized(); - Plane p(gt.origin+n*depth,n); - + Plane p(gt.origin + n * depth, n); - switch(p_event.type) { + switch (p_event.type) { case InputEvent::MOUSE_BUTTON: { - const InputEventMouseButton &mb=p_event.mouse_button; - - + const InputEventMouseButton &mb = p_event.mouse_button; - Vector2 gpoint=Point2(mb.x,mb.y); + Vector2 gpoint = Point2(mb.x, mb.y); Vector3 ray_from = p_camera->project_ray_origin(gpoint); Vector3 ray_dir = p_camera->project_ray_normal(gpoint); Vector3 spoint; - if (!p.intersects_ray(ray_from,ray_dir,&spoint)) + if (!p.intersects_ray(ray_from, ray_dir, &spoint)) break; spoint = gi.xform(spoint); - Vector2 cpoint(spoint.x,spoint.y); + Vector2 cpoint(spoint.x, spoint.y); - cpoint=CanvasItemEditor::get_singleton()->snap_point(cpoint); + cpoint = CanvasItemEditor::get_singleton()->snap_point(cpoint); Vector<Vector2> poly = node->get_polygon(); //first check if a point is to be added (segment split) - real_t grab_treshold=EDITOR_DEF("poly_editor/point_grab_radius",8); - - switch(mode) { + real_t grab_treshold = EDITOR_DEF("poly_editor/point_grab_radius", 8); + switch (mode) { case MODE_CREATE: { - if (mb.button_index==BUTTON_LEFT && mb.pressed) { - + if (mb.button_index == BUTTON_LEFT && mb.pressed) { if (!wip_active) { wip.clear(); - wip.push_back( cpoint ); - wip_active=true; - edited_point_pos=cpoint; + wip.push_back(cpoint); + wip_active = true; + edited_point_pos = cpoint; _polygon_draw(); - edited_point=1; + edited_point = 1; return true; } else { - - if (wip.size()>1 && p_camera->unproject_position(gt.xform(Vector3(wip[0].x,wip[0].y,depth))).distance_to(gpoint)<grab_treshold) { + if (wip.size() > 1 && p_camera->unproject_position(gt.xform(Vector3(wip[0].x, wip[0].y, depth))).distance_to(gpoint) < grab_treshold) { //wip closed _wip_close(); return true; } else { - wip.push_back( cpoint ); - edited_point=wip.size(); + wip.push_back(cpoint); + edited_point = wip.size(); _polygon_draw(); return true; //add wip point } } - } else if (mb.button_index==BUTTON_RIGHT && mb.pressed && wip_active) { + } else if (mb.button_index == BUTTON_RIGHT && mb.pressed && wip_active) { _wip_close(); } - - } break; case MODE_EDIT: { - if (mb.button_index==BUTTON_LEFT) { + if (mb.button_index == BUTTON_LEFT) { if (mb.pressed) { if (mb.mod.control) { - if (poly.size() < 3) { undo_redo->create_action(TTR("Edit Poly")); - undo_redo->add_undo_method(node,"set_polygon",poly); + undo_redo->add_undo_method(node, "set_polygon", poly); poly.push_back(cpoint); - undo_redo->add_do_method(node,"set_polygon",poly); - undo_redo->add_do_method(this,"_polygon_draw"); - undo_redo->add_undo_method(this,"_polygon_draw"); + undo_redo->add_do_method(node, "set_polygon", poly); + undo_redo->add_do_method(this, "_polygon_draw"); + undo_redo->add_undo_method(this, "_polygon_draw"); undo_redo->commit_action(); return true; } //search edges - int closest_idx=-1; + int closest_idx = -1; Vector2 closest_pos; - real_t closest_dist=1e10; - for(int i=0;i<poly.size();i++) { + real_t closest_dist = 1e10; + for (int i = 0; i < poly.size(); i++) { - Vector2 points[2] ={ - p_camera->unproject_position(gt.xform(Vector3(poly[i].x,poly[i].y,depth))), - p_camera->unproject_position(gt.xform(Vector3(poly[(i+1)%poly.size()].x,poly[(i+1)%poly.size()].y,depth))) + Vector2 points[2] = { + p_camera->unproject_position(gt.xform(Vector3(poly[i].x, poly[i].y, depth))), + p_camera->unproject_position(gt.xform(Vector3(poly[(i + 1) % poly.size()].x, poly[(i + 1) % poly.size()].y, depth))) }; - Vector2 cp = Geometry::get_closest_point_to_segment_2d(gpoint,points); - if (cp.distance_squared_to(points[0])<CMP_EPSILON2 || cp.distance_squared_to(points[1])<CMP_EPSILON2) + Vector2 cp = Geometry::get_closest_point_to_segment_2d(gpoint, points); + if (cp.distance_squared_to(points[0]) < CMP_EPSILON2 || cp.distance_squared_to(points[1]) < CMP_EPSILON2) continue; //not valid to reuse point real_t d = cp.distance_to(gpoint); - if (d<closest_dist && d<grab_treshold) { - closest_dist=d; - closest_pos=cp; - closest_idx=i; + if (d < closest_dist && d < grab_treshold) { + closest_dist = d; + closest_pos = cp; + closest_idx = i; } - - } - if (closest_idx>=0) { + if (closest_idx >= 0) { - pre_move_edit=poly; - poly.insert(closest_idx+1,cpoint); - edited_point=closest_idx+1; - edited_point_pos=cpoint; + pre_move_edit = poly; + poly.insert(closest_idx + 1, cpoint); + edited_point = closest_idx + 1; + edited_point_pos = cpoint; node->set_polygon(poly); _polygon_draw(); return true; @@ -249,118 +232,108 @@ bool CollisionPolygonEditor::forward_spatial_input_event(Camera* p_camera,const //look for points to move - int closest_idx=-1; + int closest_idx = -1; Vector2 closest_pos; - real_t closest_dist=1e10; - for(int i=0;i<poly.size();i++) { + real_t closest_dist = 1e10; + for (int i = 0; i < poly.size(); i++) { - Vector2 cp = p_camera->unproject_position(gt.xform(Vector3(poly[i].x,poly[i].y,depth))); + Vector2 cp = p_camera->unproject_position(gt.xform(Vector3(poly[i].x, poly[i].y, depth))); real_t d = cp.distance_to(gpoint); - if (d<closest_dist && d<grab_treshold) { - closest_dist=d; - closest_pos=cp; - closest_idx=i; + if (d < closest_dist && d < grab_treshold) { + closest_dist = d; + closest_pos = cp; + closest_idx = i; } - } - if (closest_idx>=0) { + if (closest_idx >= 0) { - pre_move_edit=poly; - edited_point=closest_idx; - edited_point_pos=poly[closest_idx]; + pre_move_edit = poly; + edited_point = closest_idx; + edited_point_pos = poly[closest_idx]; _polygon_draw(); return true; } } } else { - if (edited_point!=-1) { + if (edited_point != -1) { //apply - ERR_FAIL_INDEX_V(edited_point,poly.size(),false); - poly[edited_point]=edited_point_pos; + ERR_FAIL_INDEX_V(edited_point, poly.size(), false); + poly[edited_point] = edited_point_pos; undo_redo->create_action(TTR("Edit Poly")); - undo_redo->add_do_method(node,"set_polygon",poly); - undo_redo->add_undo_method(node,"set_polygon",pre_move_edit); - undo_redo->add_do_method(this,"_polygon_draw"); - undo_redo->add_undo_method(this,"_polygon_draw"); + undo_redo->add_do_method(node, "set_polygon", poly); + undo_redo->add_undo_method(node, "set_polygon", pre_move_edit); + undo_redo->add_do_method(this, "_polygon_draw"); + undo_redo->add_undo_method(this, "_polygon_draw"); undo_redo->commit_action(); - edited_point=-1; + edited_point = -1; return true; } } - } if (mb.button_index==BUTTON_RIGHT && mb.pressed && edited_point==-1) { - - + } + if (mb.button_index == BUTTON_RIGHT && mb.pressed && edited_point == -1) { - int closest_idx=-1; + int closest_idx = -1; Vector2 closest_pos; - real_t closest_dist=1e10; - for(int i=0;i<poly.size();i++) { + real_t closest_dist = 1e10; + for (int i = 0; i < poly.size(); i++) { - Vector2 cp = p_camera->unproject_position(gt.xform(Vector3(poly[i].x,poly[i].y,depth))); + Vector2 cp = p_camera->unproject_position(gt.xform(Vector3(poly[i].x, poly[i].y, depth))); real_t d = cp.distance_to(gpoint); - if (d<closest_dist && d<grab_treshold) { - closest_dist=d; - closest_pos=cp; - closest_idx=i; + if (d < closest_dist && d < grab_treshold) { + closest_dist = d; + closest_pos = cp; + closest_idx = i; } - } - if (closest_idx>=0) { - + if (closest_idx >= 0) { undo_redo->create_action(TTR("Edit Poly (Remove Point)")); - undo_redo->add_undo_method(node,"set_polygon",poly); + undo_redo->add_undo_method(node, "set_polygon", poly); poly.remove(closest_idx); - undo_redo->add_do_method(node,"set_polygon",poly); - undo_redo->add_do_method(this,"_polygon_draw"); - undo_redo->add_undo_method(this,"_polygon_draw"); + undo_redo->add_do_method(node, "set_polygon", poly); + undo_redo->add_do_method(this, "_polygon_draw"); + undo_redo->add_undo_method(this, "_polygon_draw"); undo_redo->commit_action(); return true; } - } - - } break; } - - } break; case InputEvent::MOUSE_MOTION: { - const InputEventMouseMotion &mm=p_event.mouse_motion; + const InputEventMouseMotion &mm = p_event.mouse_motion; - if (edited_point!=-1 && (wip_active || mm.button_mask&BUTTON_MASK_LEFT)) { + if (edited_point != -1 && (wip_active || mm.button_mask & BUTTON_MASK_LEFT)) { - Vector2 gpoint = Point2(mm.x,mm.y); + Vector2 gpoint = Point2(mm.x, mm.y); Vector3 ray_from = p_camera->project_ray_origin(gpoint); Vector3 ray_dir = p_camera->project_ray_normal(gpoint); Vector3 spoint; - if (!p.intersects_ray(ray_from,ray_dir,&spoint)) + if (!p.intersects_ray(ray_from, ray_dir, &spoint)) break; spoint = gi.xform(spoint); - Vector2 cpoint(spoint.x,spoint.y); + Vector2 cpoint(spoint.x, spoint.y); - cpoint=CanvasItemEditor::get_singleton()->snap_point(cpoint); + cpoint = CanvasItemEditor::get_singleton()->snap_point(cpoint); edited_point_pos = cpoint; _polygon_draw(); - } } break; @@ -376,41 +349,38 @@ void CollisionPolygonEditor::_polygon_draw() { Vector<Vector2> poly; if (wip_active) - poly=wip; + poly = wip; else - poly=node->get_polygon(); - + poly = node->get_polygon(); - float depth = node->get_depth()*0.5; + float depth = node->get_depth() * 0.5; imgeom->clear(); imgeom->set_material_override(line_material); - imgeom->begin(Mesh::PRIMITIVE_LINES,Ref<Texture>()); - + imgeom->begin(Mesh::PRIMITIVE_LINES, Ref<Texture>()); Rect2 rect; - for(int i=0;i<poly.size();i++) { - + for (int i = 0; i < poly.size(); i++) { - Vector2 p,p2; - p = i==edited_point ? edited_point_pos : poly[i]; - if ((wip_active && i==poly.size()-1) || (((i+1)%poly.size())==edited_point)) - p2=edited_point_pos; + Vector2 p, p2; + p = i == edited_point ? edited_point_pos : poly[i]; + if ((wip_active && i == poly.size() - 1) || (((i + 1) % poly.size()) == edited_point)) + p2 = edited_point_pos; else - p2 = poly[(i+1)%poly.size()]; + p2 = poly[(i + 1) % poly.size()]; - if (i==0) - rect.pos=p; + if (i == 0) + rect.pos = p; else rect.expand_to(p); - Vector3 point = Vector3(p.x,p.y,depth); - Vector3 next_point = Vector3(p2.x,p2.y,depth); + Vector3 point = Vector3(p.x, p.y, depth); + Vector3 next_point = Vector3(p2.x, p2.y, depth); - imgeom->set_color(Color(1,0.3,0.1,0.8)); + imgeom->set_color(Color(1, 0.3, 0.1, 0.8)); imgeom->add_vertex(point); - imgeom->set_color(Color(1,0.3,0.1,0.8)); + imgeom->set_color(Color(1, 0.3, 0.1, 0.8)); imgeom->add_vertex(next_point); //Color col=Color(1,0.3,0.1,0.8); @@ -418,60 +388,59 @@ void CollisionPolygonEditor::_polygon_draw() { //vpc->draw_texture(handle,point-handle->get_size()*0.5); } - rect=rect.grow(1); + rect = rect.grow(1); AABB r; - r.pos.x=rect.pos.x; - r.pos.y=rect.pos.y; - r.pos.z=depth; - r.size.x=rect.size.x; - r.size.y=rect.size.y; - r.size.z=0; + r.pos.x = rect.pos.x; + r.pos.y = rect.pos.y; + r.pos.z = depth; + r.size.x = rect.size.x; + r.size.y = rect.size.y; + r.size.z = 0; - imgeom->set_color(Color(0.8,0.8,0.8,0.2)); + imgeom->set_color(Color(0.8, 0.8, 0.8, 0.2)); imgeom->add_vertex(r.pos); - imgeom->set_color(Color(0.8,0.8,0.8,0.2)); - imgeom->add_vertex(r.pos+Vector3(0.3,0,0)); - imgeom->set_color(Color(0.8,0.8,0.8,0.2)); + imgeom->set_color(Color(0.8, 0.8, 0.8, 0.2)); + imgeom->add_vertex(r.pos + Vector3(0.3, 0, 0)); + imgeom->set_color(Color(0.8, 0.8, 0.8, 0.2)); imgeom->add_vertex(r.pos); - imgeom->set_color(Color(0.8,0.8,0.8,0.2)); - imgeom->add_vertex(r.pos+Vector3(0.0,0.3,0)); + imgeom->set_color(Color(0.8, 0.8, 0.8, 0.2)); + imgeom->add_vertex(r.pos + Vector3(0.0, 0.3, 0)); - imgeom->set_color(Color(0.8,0.8,0.8,0.2)); - imgeom->add_vertex(r.pos+Vector3(r.size.x,0,0)); - imgeom->set_color(Color(0.8,0.8,0.8,0.2)); - imgeom->add_vertex(r.pos+Vector3(r.size.x,0,0)-Vector3(0.3,0,0)); - imgeom->set_color(Color(0.8,0.8,0.8,0.2)); - imgeom->add_vertex(r.pos+Vector3(r.size.x,0,0)); - imgeom->set_color(Color(0.8,0.8,0.8,0.2)); - imgeom->add_vertex(r.pos+Vector3(r.size.x,0,0)+Vector3(0,0.3,0)); + imgeom->set_color(Color(0.8, 0.8, 0.8, 0.2)); + imgeom->add_vertex(r.pos + Vector3(r.size.x, 0, 0)); + imgeom->set_color(Color(0.8, 0.8, 0.8, 0.2)); + imgeom->add_vertex(r.pos + Vector3(r.size.x, 0, 0) - Vector3(0.3, 0, 0)); + imgeom->set_color(Color(0.8, 0.8, 0.8, 0.2)); + imgeom->add_vertex(r.pos + Vector3(r.size.x, 0, 0)); + imgeom->set_color(Color(0.8, 0.8, 0.8, 0.2)); + imgeom->add_vertex(r.pos + Vector3(r.size.x, 0, 0) + Vector3(0, 0.3, 0)); - imgeom->set_color(Color(0.8,0.8,0.8,0.2)); - imgeom->add_vertex(r.pos+Vector3(0,r.size.y,0)); - imgeom->set_color(Color(0.8,0.8,0.8,0.2)); - imgeom->add_vertex(r.pos+Vector3(0,r.size.y,0)-Vector3(0,0.3,0)); - imgeom->set_color(Color(0.8,0.8,0.8,0.2)); - imgeom->add_vertex(r.pos+Vector3(0,r.size.y,0)); - imgeom->set_color(Color(0.8,0.8,0.8,0.2)); - imgeom->add_vertex(r.pos+Vector3(0,r.size.y,0)+Vector3(0.3,0,0)); + imgeom->set_color(Color(0.8, 0.8, 0.8, 0.2)); + imgeom->add_vertex(r.pos + Vector3(0, r.size.y, 0)); + imgeom->set_color(Color(0.8, 0.8, 0.8, 0.2)); + imgeom->add_vertex(r.pos + Vector3(0, r.size.y, 0) - Vector3(0, 0.3, 0)); + imgeom->set_color(Color(0.8, 0.8, 0.8, 0.2)); + imgeom->add_vertex(r.pos + Vector3(0, r.size.y, 0)); + imgeom->set_color(Color(0.8, 0.8, 0.8, 0.2)); + imgeom->add_vertex(r.pos + Vector3(0, r.size.y, 0) + Vector3(0.3, 0, 0)); - imgeom->set_color(Color(0.8,0.8,0.8,0.2)); - imgeom->add_vertex(r.pos+r.size); - imgeom->set_color(Color(0.8,0.8,0.8,0.2)); - imgeom->add_vertex(r.pos+r.size-Vector3(0.3,0,0)); - imgeom->set_color(Color(0.8,0.8,0.8,0.2)); - imgeom->add_vertex(r.pos+r.size); - imgeom->set_color(Color(0.8,0.8,0.8,0.2)); - imgeom->add_vertex(r.pos+r.size-Vector3(0.0,0.3,0)); + imgeom->set_color(Color(0.8, 0.8, 0.8, 0.2)); + imgeom->add_vertex(r.pos + r.size); + imgeom->set_color(Color(0.8, 0.8, 0.8, 0.2)); + imgeom->add_vertex(r.pos + r.size - Vector3(0.3, 0, 0)); + imgeom->set_color(Color(0.8, 0.8, 0.8, 0.2)); + imgeom->add_vertex(r.pos + r.size); + imgeom->set_color(Color(0.8, 0.8, 0.8, 0.2)); + imgeom->add_vertex(r.pos + r.size - Vector3(0.0, 0.3, 0)); imgeom->end(); - - while(m->get_surface_count()) { + while (m->get_surface_count()) { m->surface_remove(0); } - if (poly.size()==0) + if (poly.size() == 0) return; Array a; @@ -480,78 +449,69 @@ void CollisionPolygonEditor::_polygon_draw() { { va.resize(poly.size()); - DVector<Vector3>::Write w=va.write(); - for(int i=0;i<poly.size();i++) { - + DVector<Vector3>::Write w = va.write(); + for (int i = 0; i < poly.size(); i++) { - Vector2 p,p2; - p = i==edited_point ? edited_point_pos : poly[i]; + Vector2 p, p2; + p = i == edited_point ? edited_point_pos : poly[i]; - Vector3 point = Vector3(p.x,p.y,depth); - w[i]=point; + Vector3 point = Vector3(p.x, p.y, depth); + w[i] = point; } } - a[Mesh::ARRAY_VERTEX]=va; - m->add_surface(Mesh::PRIMITIVE_POINTS,a); - m->surface_set_material(0,handle_material); - + a[Mesh::ARRAY_VERTEX] = va; + m->add_surface(Mesh::PRIMITIVE_POINTS, a); + m->surface_set_material(0, handle_material); } - - void CollisionPolygonEditor::edit(Node *p_collision_polygon) { - - if (p_collision_polygon) { - node=p_collision_polygon->cast_to<CollisionPolygon>(); + node = p_collision_polygon->cast_to<CollisionPolygon>(); wip.clear(); - wip_active=false; - edited_point=-1; + wip_active = false; + edited_point = -1; p_collision_polygon->add_child(imgeom); _polygon_draw(); set_process(true); - prev_depth=-1; + prev_depth = -1; } else { - node=NULL; + node = NULL; if (imgeom->get_parent()) imgeom->get_parent()->remove_child(imgeom); set_process(false); } - } void CollisionPolygonEditor::_bind_methods() { - ObjectTypeDB::bind_method(_MD("_menu_option"),&CollisionPolygonEditor::_menu_option); - ObjectTypeDB::bind_method(_MD("_polygon_draw"),&CollisionPolygonEditor::_polygon_draw); - ObjectTypeDB::bind_method(_MD("_node_removed"),&CollisionPolygonEditor::_node_removed); - + ObjectTypeDB::bind_method(_MD("_menu_option"), &CollisionPolygonEditor::_menu_option); + ObjectTypeDB::bind_method(_MD("_polygon_draw"), &CollisionPolygonEditor::_polygon_draw); + ObjectTypeDB::bind_method(_MD("_node_removed"), &CollisionPolygonEditor::_node_removed); } CollisionPolygonEditor::CollisionPolygonEditor(EditorNode *p_editor) { - - node=NULL; - editor=p_editor; + node = NULL; + editor = p_editor; undo_redo = editor->get_undo_redo(); - add_child( memnew( VSeparator )); - button_create = memnew( ToolButton ); + add_child(memnew(VSeparator)); + button_create = memnew(ToolButton); add_child(button_create); - button_create->connect("pressed",this,"_menu_option",varray(MODE_CREATE)); + button_create->connect("pressed", this, "_menu_option", varray(MODE_CREATE)); button_create->set_toggle_mode(true); - button_edit = memnew( ToolButton ); + button_edit = memnew(ToolButton); add_child(button_edit); - button_edit->connect("pressed",this,"_menu_option",varray(MODE_EDIT)); + button_edit->connect("pressed", this, "_menu_option", varray(MODE_EDIT)); button_edit->set_toggle_mode(true); - //add_constant_override("separation",0); +//add_constant_override("separation",0); #if 0 options = memnew( MenuButton ); @@ -563,46 +523,39 @@ CollisionPolygonEditor::CollisionPolygonEditor(EditorNode *p_editor) { #endif mode = MODE_EDIT; - wip_active=false; - imgeom = memnew( ImmediateGeometry ); - imgeom->set_transform(Transform(Matrix3(),Vector3(0,0,0.00001))); + wip_active = false; + imgeom = memnew(ImmediateGeometry); + imgeom->set_transform(Transform(Matrix3(), Vector3(0, 0, 0.00001))); - - line_material = Ref<FixedMaterial>( memnew( FixedMaterial )); + line_material = Ref<FixedMaterial>(memnew(FixedMaterial)); line_material->set_flag(Material::FLAG_UNSHADED, true); line_material->set_line_width(3.0); line_material->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA, true); line_material->set_fixed_flag(FixedMaterial::FLAG_USE_COLOR_ARRAY, true); - line_material->set_parameter(FixedMaterial::PARAM_DIFFUSE,Color(1,1,1)); - + line_material->set_parameter(FixedMaterial::PARAM_DIFFUSE, Color(1, 1, 1)); - - - handle_material = Ref<FixedMaterial>( memnew( FixedMaterial )); + handle_material = Ref<FixedMaterial>(memnew(FixedMaterial)); handle_material->set_flag(Material::FLAG_UNSHADED, true); handle_material->set_fixed_flag(FixedMaterial::FLAG_USE_POINT_SIZE, true); - handle_material->set_parameter(FixedMaterial::PARAM_DIFFUSE,Color(1,1,1)); + handle_material->set_parameter(FixedMaterial::PARAM_DIFFUSE, Color(1, 1, 1)); handle_material->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA, true); handle_material->set_fixed_flag(FixedMaterial::FLAG_USE_COLOR_ARRAY, false); - Ref<Texture> handle=editor->get_gui_base()->get_icon("Editor3DHandle","EditorIcons"); + Ref<Texture> handle = editor->get_gui_base()->get_icon("Editor3DHandle", "EditorIcons"); handle_material->set_point_size(handle->get_width()); - handle_material->set_texture(FixedMaterial::PARAM_DIFFUSE,handle); + handle_material->set_texture(FixedMaterial::PARAM_DIFFUSE, handle); - pointsm = memnew( MeshInstance ); + pointsm = memnew(MeshInstance); imgeom->add_child(pointsm); - m = Ref<Mesh>( memnew( Mesh ) ); + m = Ref<Mesh>(memnew(Mesh)); pointsm->set_mesh(m); - pointsm->set_transform(Transform(Matrix3(),Vector3(0,0,0.00001))); - - + pointsm->set_transform(Transform(Matrix3(), Vector3(0, 0, 0.00001))); } CollisionPolygonEditor::~CollisionPolygonEditor() { - memdelete( imgeom ); + memdelete(imgeom); } - void CollisionPolygonEditorPlugin::edit(Object *p_object) { collision_polygon_editor->edit(p_object->cast_to<Node>()); @@ -622,23 +575,16 @@ void CollisionPolygonEditorPlugin::make_visible(bool p_visible) { collision_polygon_editor->hide(); collision_polygon_editor->edit(NULL); } - } CollisionPolygonEditorPlugin::CollisionPolygonEditorPlugin(EditorNode *p_node) { - editor=p_node; - collision_polygon_editor = memnew( CollisionPolygonEditor(p_node) ); + editor = p_node; + collision_polygon_editor = memnew(CollisionPolygonEditor(p_node)); SpatialEditor::get_singleton()->add_control_to_menu_panel(collision_polygon_editor); collision_polygon_editor->hide(); - - - } - -CollisionPolygonEditorPlugin::~CollisionPolygonEditorPlugin() -{ +CollisionPolygonEditorPlugin::~CollisionPolygonEditorPlugin() { } - |
