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path: root/editor/plugins/collision_polygon_2d_editor_plugin.cpp
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Diffstat (limited to 'editor/plugins/collision_polygon_2d_editor_plugin.cpp')
-rw-r--r--editor/plugins/collision_polygon_2d_editor_plugin.cpp301
1 files changed, 129 insertions, 172 deletions
diff --git a/editor/plugins/collision_polygon_2d_editor_plugin.cpp b/editor/plugins/collision_polygon_2d_editor_plugin.cpp
index 5a45267c8..0f7e3a399 100644
--- a/editor/plugins/collision_polygon_2d_editor_plugin.cpp
+++ b/editor/plugins/collision_polygon_2d_editor_plugin.cpp
@@ -29,193 +29,177 @@
#include "collision_polygon_2d_editor_plugin.h"
#include "canvas_item_editor_plugin.h"
-#include "os/file_access.h"
#include "editor/editor_settings.h"
-
+#include "os/file_access.h"
void CollisionPolygon2DEditor::_notification(int p_what) {
- switch(p_what) {
+ switch (p_what) {
case NOTIFICATION_READY: {
- button_create->set_icon( get_icon("Edit","EditorIcons"));
- button_edit->set_icon( get_icon("MovePoint","EditorIcons"));
+ button_create->set_icon(get_icon("Edit", "EditorIcons"));
+ button_edit->set_icon(get_icon("MovePoint", "EditorIcons"));
button_edit->set_pressed(true);
- get_tree()->connect("node_removed",this,"_node_removed");
+ get_tree()->connect("node_removed", this, "_node_removed");
} break;
case NOTIFICATION_FIXED_PROCESS: {
-
} break;
}
-
}
void CollisionPolygon2DEditor::_node_removed(Node *p_node) {
- if(p_node==node) {
- node=NULL;
+ if (p_node == node) {
+ node = NULL;
hide();
canvas_item_editor->get_viewport_control()->update();
}
-
}
-
void CollisionPolygon2DEditor::_menu_option(int p_option) {
- switch(p_option) {
+ switch (p_option) {
case MODE_CREATE: {
- mode=MODE_CREATE;
+ mode = MODE_CREATE;
button_create->set_pressed(true);
button_edit->set_pressed(false);
} break;
case MODE_EDIT: {
- mode=MODE_EDIT;
+ mode = MODE_EDIT;
button_create->set_pressed(false);
button_edit->set_pressed(true);
} break;
-
}
}
void CollisionPolygon2DEditor::_wip_close() {
undo_redo->create_action(TTR("Create Poly"));
- undo_redo->add_undo_method(node,"set_polygon",node->get_polygon());
- undo_redo->add_do_method(node,"set_polygon",wip);
- undo_redo->add_do_method(canvas_item_editor->get_viewport_control(),"update");
- undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(),"update");
+ undo_redo->add_undo_method(node, "set_polygon", node->get_polygon());
+ undo_redo->add_do_method(node, "set_polygon", wip);
+ undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
+ undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
undo_redo->commit_action();
wip.clear();
- wip_active=false;
- mode=MODE_EDIT;
+ wip_active = false;
+ mode = MODE_EDIT;
button_edit->set_pressed(true);
button_create->set_pressed(false);
- edited_point=-1;
+ edited_point = -1;
}
-bool CollisionPolygon2DEditor::forward_gui_input(const InputEvent& p_event) {
-
+bool CollisionPolygon2DEditor::forward_gui_input(const InputEvent &p_event) {
if (!node)
return false;
- switch(p_event.type) {
+ switch (p_event.type) {
case InputEvent::MOUSE_BUTTON: {
- const InputEventMouseButton &mb=p_event.mouse_button;
+ const InputEventMouseButton &mb = p_event.mouse_button;
Transform2D xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform();
-
- Vector2 gpoint = Point2(mb.x,mb.y);
+ Vector2 gpoint = Point2(mb.x, mb.y);
Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint);
- cpoint=canvas_item_editor->snap_point(cpoint);
+ cpoint = canvas_item_editor->snap_point(cpoint);
cpoint = node->get_global_transform().affine_inverse().xform(cpoint);
Vector<Vector2> poly = node->get_polygon();
//first check if a point is to be added (segment split)
- real_t grab_treshold=EDITOR_DEF("editors/poly_editor/point_grab_radius",8);
-
- switch(mode) {
+ real_t grab_treshold = EDITOR_DEF("editors/poly_editor/point_grab_radius", 8);
+ switch (mode) {
case MODE_CREATE: {
- if (mb.button_index==BUTTON_LEFT && mb.pressed) {
-
+ if (mb.button_index == BUTTON_LEFT && mb.pressed) {
if (!wip_active) {
wip.clear();
- wip.push_back( cpoint );
- wip_active=true;
- edited_point_pos=cpoint;
+ wip.push_back(cpoint);
+ wip_active = true;
+ edited_point_pos = cpoint;
canvas_item_editor->get_viewport_control()->update();
- edited_point=1;
+ edited_point = 1;
return true;
} else {
-
- if (wip.size()>1 && xform.xform(wip[0]).distance_to(gpoint)<grab_treshold) {
+ if (wip.size() > 1 && xform.xform(wip[0]).distance_to(gpoint) < grab_treshold) {
//wip closed
_wip_close();
return true;
} else {
- wip.push_back( cpoint );
- edited_point=wip.size();
+ wip.push_back(cpoint);
+ edited_point = wip.size();
canvas_item_editor->get_viewport_control()->update();
return true;
//add wip point
}
}
- } else if (mb.button_index==BUTTON_RIGHT && mb.pressed && wip_active) {
+ } else if (mb.button_index == BUTTON_RIGHT && mb.pressed && wip_active) {
_wip_close();
}
-
-
} break;
case MODE_EDIT: {
- if (mb.button_index==BUTTON_LEFT) {
+ if (mb.button_index == BUTTON_LEFT) {
if (mb.pressed) {
if (mb.mod.control) {
-
if (poly.size() < 3) {
undo_redo->create_action(TTR("Edit Poly"));
- undo_redo->add_undo_method(node,"set_polygon",poly);
+ undo_redo->add_undo_method(node, "set_polygon", poly);
poly.push_back(cpoint);
- undo_redo->add_do_method(node,"set_polygon",poly);
- undo_redo->add_do_method(canvas_item_editor->get_viewport_control(),"update");
- undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(),"update");
+ undo_redo->add_do_method(node, "set_polygon", poly);
+ undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
+ undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
undo_redo->commit_action();
return true;
}
//search edges
- int closest_idx=-1;
+ int closest_idx = -1;
Vector2 closest_pos;
- real_t closest_dist=1e10;
- for(int i=0;i<poly.size();i++) {
+ real_t closest_dist = 1e10;
+ for (int i = 0; i < poly.size(); i++) {
- Vector2 points[2] ={ xform.xform(poly[i]),
- xform.xform(poly[(i+1)%poly.size()]) };
+ Vector2 points[2] = { xform.xform(poly[i]),
+ xform.xform(poly[(i + 1) % poly.size()]) };
- Vector2 cp = Geometry::get_closest_point_to_segment_2d(gpoint,points);
- if (cp.distance_squared_to(points[0])<CMP_EPSILON2 || cp.distance_squared_to(points[1])<CMP_EPSILON2)
+ Vector2 cp = Geometry::get_closest_point_to_segment_2d(gpoint, points);
+ if (cp.distance_squared_to(points[0]) < CMP_EPSILON2 || cp.distance_squared_to(points[1]) < CMP_EPSILON2)
continue; //not valid to reuse point
real_t d = cp.distance_to(gpoint);
- if (d<closest_dist && d<grab_treshold) {
- closest_dist=d;
- closest_pos=cp;
- closest_idx=i;
+ if (d < closest_dist && d < grab_treshold) {
+ closest_dist = d;
+ closest_pos = cp;
+ closest_idx = i;
}
-
-
}
- if (closest_idx>=0) {
+ if (closest_idx >= 0) {
- pre_move_edit=poly;
- poly.insert(closest_idx+1,xform.affine_inverse().xform(closest_pos));
- edited_point=closest_idx+1;
- edited_point_pos=xform.affine_inverse().xform(closest_pos);
+ pre_move_edit = poly;
+ poly.insert(closest_idx + 1, xform.affine_inverse().xform(closest_pos));
+ edited_point = closest_idx + 1;
+ edited_point_pos = xform.affine_inverse().xform(closest_pos);
node->set_polygon(poly);
canvas_item_editor->get_viewport_control()->update();
return true;
@@ -224,106 +208,95 @@ bool CollisionPolygon2DEditor::forward_gui_input(const InputEvent& p_event) {
//look for points to move
- int closest_idx=-1;
+ int closest_idx = -1;
Vector2 closest_pos;
- real_t closest_dist=1e10;
- for(int i=0;i<poly.size();i++) {
+ real_t closest_dist = 1e10;
+ for (int i = 0; i < poly.size(); i++) {
- Vector2 cp =xform.xform(poly[i]);
+ Vector2 cp = xform.xform(poly[i]);
real_t d = cp.distance_to(gpoint);
- if (d<closest_dist && d<grab_treshold) {
- closest_dist=d;
- closest_pos=cp;
- closest_idx=i;
+ if (d < closest_dist && d < grab_treshold) {
+ closest_dist = d;
+ closest_pos = cp;
+ closest_idx = i;
}
-
}
- if (closest_idx>=0) {
+ if (closest_idx >= 0) {
- pre_move_edit=poly;
- edited_point=closest_idx;
- edited_point_pos=xform.affine_inverse().xform(closest_pos);
+ pre_move_edit = poly;
+ edited_point = closest_idx;
+ edited_point_pos = xform.affine_inverse().xform(closest_pos);
canvas_item_editor->get_viewport_control()->update();
return true;
}
}
} else {
- if (edited_point!=-1) {
+ if (edited_point != -1) {
//apply
- ERR_FAIL_INDEX_V(edited_point,poly.size(),false);
- poly[edited_point]=edited_point_pos;
+ ERR_FAIL_INDEX_V(edited_point, poly.size(), false);
+ poly[edited_point] = edited_point_pos;
undo_redo->create_action(TTR("Edit Poly"));
- undo_redo->add_do_method(node,"set_polygon",poly);
- undo_redo->add_undo_method(node,"set_polygon",pre_move_edit);
- undo_redo->add_do_method(canvas_item_editor->get_viewport_control(),"update");
- undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(),"update");
+ undo_redo->add_do_method(node, "set_polygon", poly);
+ undo_redo->add_undo_method(node, "set_polygon", pre_move_edit);
+ undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
+ undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
undo_redo->commit_action();
- edited_point=-1;
+ edited_point = -1;
return true;
}
}
- } else if (mb.button_index==BUTTON_RIGHT && mb.pressed && edited_point==-1) {
-
+ } else if (mb.button_index == BUTTON_RIGHT && mb.pressed && edited_point == -1) {
-
- int closest_idx=-1;
+ int closest_idx = -1;
Vector2 closest_pos;
- real_t closest_dist=1e10;
- for(int i=0;i<poly.size();i++) {
+ real_t closest_dist = 1e10;
+ for (int i = 0; i < poly.size(); i++) {
- Vector2 cp =xform.xform(poly[i]);
+ Vector2 cp = xform.xform(poly[i]);
real_t d = cp.distance_to(gpoint);
- if (d<closest_dist && d<grab_treshold) {
- closest_dist=d;
- closest_pos=cp;
- closest_idx=i;
+ if (d < closest_dist && d < grab_treshold) {
+ closest_dist = d;
+ closest_pos = cp;
+ closest_idx = i;
}
-
}
- if (closest_idx>=0) {
-
+ if (closest_idx >= 0) {
undo_redo->create_action(TTR("Edit Poly (Remove Point)"));
- undo_redo->add_undo_method(node,"set_polygon",poly);
+ undo_redo->add_undo_method(node, "set_polygon", poly);
poly.remove(closest_idx);
- undo_redo->add_do_method(node,"set_polygon",poly);
- undo_redo->add_do_method(canvas_item_editor->get_viewport_control(),"update");
- undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(),"update");
+ undo_redo->add_do_method(node, "set_polygon", poly);
+ undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
+ undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
undo_redo->commit_action();
return true;
}
-
}
-
-
} break;
}
-
-
} break;
case InputEvent::MOUSE_MOTION: {
- const InputEventMouseMotion &mm=p_event.mouse_motion;
+ const InputEventMouseMotion &mm = p_event.mouse_motion;
- if (edited_point!=-1 && (wip_active || mm.button_mask&BUTTON_MASK_LEFT)) {
+ if (edited_point != -1 && (wip_active || mm.button_mask & BUTTON_MASK_LEFT)) {
- Vector2 gpoint = Point2(mm.x,mm.y);
+ Vector2 gpoint = Point2(mm.x, mm.y);
Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint);
- cpoint=canvas_item_editor->snap_point(cpoint);
+ cpoint = canvas_item_editor->snap_point(cpoint);
edited_point_pos = node->get_global_transform().affine_inverse().xform(cpoint);
canvas_item_editor->get_viewport_control()->update();
-
}
} break;
@@ -341,90 +314,83 @@ void CollisionPolygon2DEditor::_canvas_draw() {
Vector<Vector2> poly;
if (wip_active)
- poly=wip;
+ poly = wip;
else
- poly=node->get_polygon();
-
+ poly = node->get_polygon();
Transform2D xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform();
- Ref<Texture> handle= get_icon("EditorHandle","EditorIcons");
-
- for(int i=0;i<poly.size();i++) {
+ Ref<Texture> handle = get_icon("EditorHandle", "EditorIcons");
+ for (int i = 0; i < poly.size(); i++) {
- Vector2 p,p2;
- p = i==edited_point ? edited_point_pos : poly[i];
- if ((wip_active && i==poly.size()-1) || (((i+1)%poly.size())==edited_point))
- p2=edited_point_pos;
+ Vector2 p, p2;
+ p = i == edited_point ? edited_point_pos : poly[i];
+ if ((wip_active && i == poly.size() - 1) || (((i + 1) % poly.size()) == edited_point))
+ p2 = edited_point_pos;
else
- p2 = poly[(i+1)%poly.size()];
+ p2 = poly[(i + 1) % poly.size()];
Vector2 point = xform.xform(p);
Vector2 next_point = xform.xform(p2);
- Color col=Color(1,0.3,0.1,0.8);
- vpc->draw_line(point,next_point,col,2);
- vpc->draw_texture(handle,point-handle->get_size()*0.5);
+ Color col = Color(1, 0.3, 0.1, 0.8);
+ vpc->draw_line(point, next_point, col, 2);
+ vpc->draw_texture(handle, point - handle->get_size() * 0.5);
}
}
-
-
void CollisionPolygon2DEditor::edit(Node *p_collision_polygon) {
if (!canvas_item_editor) {
- canvas_item_editor=CanvasItemEditor::get_singleton();
+ canvas_item_editor = CanvasItemEditor::get_singleton();
}
if (p_collision_polygon) {
- node=p_collision_polygon->cast_to<CollisionPolygon2D>();
- if (!canvas_item_editor->get_viewport_control()->is_connected("draw",this,"_canvas_draw"))
- canvas_item_editor->get_viewport_control()->connect("draw",this,"_canvas_draw");
+ node = p_collision_polygon->cast_to<CollisionPolygon2D>();
+ if (!canvas_item_editor->get_viewport_control()->is_connected("draw", this, "_canvas_draw"))
+ canvas_item_editor->get_viewport_control()->connect("draw", this, "_canvas_draw");
wip.clear();
- wip_active=false;
- edited_point=-1;
+ wip_active = false;
+ edited_point = -1;
canvas_item_editor->get_viewport_control()->update();
} else {
- node=NULL;
-
- if (canvas_item_editor->get_viewport_control()->is_connected("draw",this,"_canvas_draw"))
- canvas_item_editor->get_viewport_control()->disconnect("draw",this,"_canvas_draw");
+ node = NULL;
+ if (canvas_item_editor->get_viewport_control()->is_connected("draw", this, "_canvas_draw"))
+ canvas_item_editor->get_viewport_control()->disconnect("draw", this, "_canvas_draw");
}
-
}
void CollisionPolygon2DEditor::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_menu_option"),&CollisionPolygon2DEditor::_menu_option);
- ClassDB::bind_method(D_METHOD("_canvas_draw"),&CollisionPolygon2DEditor::_canvas_draw);
- ClassDB::bind_method(D_METHOD("_node_removed"),&CollisionPolygon2DEditor::_node_removed);
-
+ ClassDB::bind_method(D_METHOD("_menu_option"), &CollisionPolygon2DEditor::_menu_option);
+ ClassDB::bind_method(D_METHOD("_canvas_draw"), &CollisionPolygon2DEditor::_canvas_draw);
+ ClassDB::bind_method(D_METHOD("_node_removed"), &CollisionPolygon2DEditor::_node_removed);
}
CollisionPolygon2DEditor::CollisionPolygon2DEditor(EditorNode *p_editor) {
- node=NULL;
- canvas_item_editor=NULL;
- editor=p_editor;
+ node = NULL;
+ canvas_item_editor = NULL;
+ editor = p_editor;
undo_redo = editor->get_undo_redo();
- add_child( memnew( VSeparator ));
- button_create = memnew( ToolButton );
+ add_child(memnew(VSeparator));
+ button_create = memnew(ToolButton);
add_child(button_create);
- button_create->connect("pressed",this,"_menu_option",varray(MODE_CREATE));
+ button_create->connect("pressed", this, "_menu_option", varray(MODE_CREATE));
button_create->set_toggle_mode(true);
button_create->set_tooltip(TTR("Create a new polygon from scratch."));
- button_edit = memnew( ToolButton );
+ button_edit = memnew(ToolButton);
add_child(button_edit);
- button_edit->connect("pressed",this,"_menu_option",varray(MODE_EDIT));
+ button_edit->connect("pressed", this, "_menu_option", varray(MODE_EDIT));
button_edit->set_toggle_mode(true);
button_edit->set_tooltip("Edit existing polygon:\nLMB: Move Point.\nCtrl+LMB: Split Segment.\nRMB: Erase Point.");
- //add_constant_override("separation",0);
+//add_constant_override("separation",0);
#if 0
options = memnew( MenuButton );
@@ -436,11 +402,9 @@ CollisionPolygon2DEditor::CollisionPolygon2DEditor(EditorNode *p_editor) {
#endif
mode = MODE_EDIT;
- wip_active=false;
-
+ wip_active = false;
}
-
void CollisionPolygon2DEditorPlugin::edit(Object *p_object) {
collision_polygon_editor->edit(p_object->cast_to<Node>());
@@ -460,23 +424,16 @@ void CollisionPolygon2DEditorPlugin::make_visible(bool p_visible) {
collision_polygon_editor->hide();
collision_polygon_editor->edit(NULL);
}
-
}
CollisionPolygon2DEditorPlugin::CollisionPolygon2DEditorPlugin(EditorNode *p_node) {
- editor=p_node;
- collision_polygon_editor = memnew( CollisionPolygon2DEditor(p_node) );
+ editor = p_node;
+ collision_polygon_editor = memnew(CollisionPolygon2DEditor(p_node));
CanvasItemEditor::get_singleton()->add_control_to_menu_panel(collision_polygon_editor);
collision_polygon_editor->hide();
-
-
-
}
-
-CollisionPolygon2DEditorPlugin::~CollisionPolygon2DEditorPlugin()
-{
+CollisionPolygon2DEditorPlugin::~CollisionPolygon2DEditorPlugin() {
}
-