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path: root/editor/plugins/animation_tree_editor_plugin.cpp
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-rw-r--r--editor/plugins/animation_tree_editor_plugin.cpp1146
1 files changed, 541 insertions, 605 deletions
diff --git a/editor/plugins/animation_tree_editor_plugin.cpp b/editor/plugins/animation_tree_editor_plugin.cpp
index 988136d47..7800fde7a 100644
--- a/editor/plugins/animation_tree_editor_plugin.cpp
+++ b/editor/plugins/animation_tree_editor_plugin.cpp
@@ -28,18 +28,17 @@
/*************************************************************************/
#include "animation_tree_editor_plugin.h"
-#include "scene/gui/menu_button.h"
-#include "scene/gui/panel.h"
-#include "scene/main/viewport.h"
-#include "core/io/resource_loader.h"
#include "core/global_config.h"
+#include "core/io/resource_loader.h"
#include "os/input.h"
#include "os/keyboard.h"
+#include "scene/gui/menu_button.h"
+#include "scene/gui/panel.h"
+#include "scene/main/viewport.h"
-void AnimationTreeEditor::edit(AnimationTreePlayer* p_anim_tree) {
-
+void AnimationTreeEditor::edit(AnimationTreePlayer *p_anim_tree) {
- anim_tree=p_anim_tree;
+ anim_tree = p_anim_tree;
if (!anim_tree) {
hide();
@@ -55,59 +54,54 @@ void AnimationTreeEditor::edit(AnimationTreePlayer* p_anim_tree) {
play_button->set_pressed(p_anim_tree->is_active());
//read the orders
}
-
}
Size2 AnimationTreeEditor::_get_maximum_size() {
Size2 max;
- for(List<StringName>::Element *E=order.front();E;E=E->next()) {
+ for (List<StringName>::Element *E = order.front(); E; E = E->next()) {
Point2 pos = anim_tree->node_get_pos(E->get());
- if (click_type==CLICK_NODE && click_node==E->get()) {
+ if (click_type == CLICK_NODE && click_node == E->get()) {
- pos+=click_motion-click_pos;
+ pos += click_motion - click_pos;
}
- pos+=get_node_size(E->get());
- if (pos.x>max.x)
- max.x=pos.x;
- if (pos.y>max.y)
- max.y=pos.y;
-
+ pos += get_node_size(E->get());
+ if (pos.x > max.x)
+ max.x = pos.x;
+ if (pos.y > max.y)
+ max.y = pos.y;
}
return max;
}
+const char *AnimationTreeEditor::_node_type_names[] = { "Output", "Animation", "OneShot", "Mix", "Blend2", "Blend3", "Blend4", "TimeScale", "TimeSeek", "Transition" };
-const char* AnimationTreeEditor::_node_type_names[]={"Output","Animation","OneShot","Mix","Blend2","Blend3","Blend4","TimeScale","TimeSeek","Transition"};
-
-Size2 AnimationTreeEditor::get_node_size(const StringName& p_node) const {
+Size2 AnimationTreeEditor::get_node_size(const StringName &p_node) const {
- AnimationTreePlayer::NodeType type=anim_tree->node_get_type(p_node);
+ AnimationTreePlayer::NodeType type = anim_tree->node_get_type(p_node);
- Ref<StyleBox> style = get_stylebox("panel","PopupMenu");
- Ref<Font> font = get_font("font","PopupMenu");
+ Ref<StyleBox> style = get_stylebox("panel", "PopupMenu");
+ Ref<Font> font = get_font("font", "PopupMenu");
Size2 size = style->get_minimum_size();
- int count=2; // title and name
+ int count = 2; // title and name
int inputs = anim_tree->node_get_input_count(p_node);
- count += inputs?inputs:1;
+ count += inputs ? inputs : 1;
String name = p_node;
+ float name_w = font->get_string_size(name).width;
+ float type_w = font->get_string_size(String(_node_type_names[type])).width;
+ float max_w = MAX(name_w, type_w);
- float name_w = font->get_string_size( name ).width;
- float type_w = font->get_string_size( String(_node_type_names[type]) ).width;
- float max_w=MAX(name_w,type_w);
-
-
-
- switch(type) {
+ switch (type) {
case AnimationTreePlayer::NODE_TIMESEEK:
- case AnimationTreePlayer::NODE_OUTPUT: {} break;
+ case AnimationTreePlayer::NODE_OUTPUT: {
+ } break;
case AnimationTreePlayer::NODE_ANIMATION:
case AnimationTreePlayer::NODE_ONESHOT:
case AnimationTreePlayer::NODE_MIX:
@@ -117,19 +111,18 @@ Size2 AnimationTreeEditor::get_node_size(const StringName& p_node) const {
case AnimationTreePlayer::NODE_TIMESCALE:
case AnimationTreePlayer::NODE_TRANSITION: {
-
- size.height+=font->get_height();
+ size.height += font->get_height();
} break;
- case AnimationTreePlayer::NODE_MAX: {}
+ case AnimationTreePlayer::NODE_MAX: {
+ }
}
- size.x+=max_w+20;
- size.y+=count*(font->get_height()+get_constant("vseparation","PopupMenu"));
+ size.x += max_w + 20;
+ size.y += count * (font->get_height() + get_constant("vseparation", "PopupMenu"));
return size;
}
-
void AnimationTreeEditor::_edit_dialog_changede(String) {
edit_dialog->hide();
@@ -152,69 +145,67 @@ void AnimationTreeEditor::_edit_dialog_changed() {
if (renaming_edit) {
- if (anim_tree->node_rename(edited_node,edit_line[0]->get_text())==OK) {
- for(List<StringName>::Element* E=order.front();E;E=E->next()) {
+ if (anim_tree->node_rename(edited_node, edit_line[0]->get_text()) == OK) {
+ for (List<StringName>::Element *E = order.front(); E; E = E->next()) {
if (E->get() == edited_node)
- E->get()=edit_line[0]->get_text();
+ E->get() = edit_line[0]->get_text();
}
- edited_node=edit_line[0]->get_text();
+ edited_node = edit_line[0]->get_text();
}
update();
return;
}
- AnimationTreePlayer::NodeType type=anim_tree->node_get_type(edited_node);
+ AnimationTreePlayer::NodeType type = anim_tree->node_get_type(edited_node);
- switch(type) {
+ switch (type) {
- case AnimationTreePlayer::NODE_TIMESCALE:
- anim_tree->timescale_node_set_scale(edited_node,edit_line[0]->get_text().to_double());
+ case AnimationTreePlayer::NODE_TIMESCALE:
+ anim_tree->timescale_node_set_scale(edited_node, edit_line[0]->get_text().to_double());
break;
- case AnimationTreePlayer::NODE_ONESHOT:
- anim_tree->oneshot_node_set_fadein_time(edited_node,edit_line[0]->get_text().to_double());
- anim_tree->oneshot_node_set_fadeout_time(edited_node,edit_line[1]->get_text().to_double());
- anim_tree->oneshot_node_set_autorestart_delay(edited_node,edit_line[2]->get_text().to_double());
- anim_tree->oneshot_node_set_autorestart_random_delay(edited_node,edit_line[3]->get_text().to_double());
- anim_tree->oneshot_node_set_autorestart(edited_node,edit_check->is_pressed());
- anim_tree->oneshot_node_set_mix_mode(edited_node,edit_option->get_selected());
+ case AnimationTreePlayer::NODE_ONESHOT:
+ anim_tree->oneshot_node_set_fadein_time(edited_node, edit_line[0]->get_text().to_double());
+ anim_tree->oneshot_node_set_fadeout_time(edited_node, edit_line[1]->get_text().to_double());
+ anim_tree->oneshot_node_set_autorestart_delay(edited_node, edit_line[2]->get_text().to_double());
+ anim_tree->oneshot_node_set_autorestart_random_delay(edited_node, edit_line[3]->get_text().to_double());
+ anim_tree->oneshot_node_set_autorestart(edited_node, edit_check->is_pressed());
+ anim_tree->oneshot_node_set_mix_mode(edited_node, edit_option->get_selected());
break;
- case AnimationTreePlayer::NODE_MIX:
+ case AnimationTreePlayer::NODE_MIX:
- anim_tree->mix_node_set_amount(edited_node,edit_scroll[0]->get_value());
- break;
- case AnimationTreePlayer::NODE_BLEND2:
- anim_tree->blend2_node_set_amount(edited_node,edit_scroll[0]->get_value());
+ anim_tree->mix_node_set_amount(edited_node, edit_scroll[0]->get_value());
+ break;
+ case AnimationTreePlayer::NODE_BLEND2:
+ anim_tree->blend2_node_set_amount(edited_node, edit_scroll[0]->get_value());
- break;
+ break;
- case AnimationTreePlayer::NODE_BLEND3:
- anim_tree->blend3_node_set_amount(edited_node,edit_scroll[0]->get_value());
+ case AnimationTreePlayer::NODE_BLEND3:
+ anim_tree->blend3_node_set_amount(edited_node, edit_scroll[0]->get_value());
- break;
+ break;
case AnimationTreePlayer::NODE_BLEND4:
- anim_tree->blend4_node_set_amount(edited_node,Point2(edit_scroll[0]->get_value(),edit_scroll[1]->get_value()));
+ anim_tree->blend4_node_set_amount(edited_node, Point2(edit_scroll[0]->get_value(), edit_scroll[1]->get_value()));
break;
- case AnimationTreePlayer::NODE_TRANSITION: {
- anim_tree->transition_node_set_xfade_time(edited_node,edit_line[0]->get_text().to_double());
- if (anim_tree->transition_node_get_current(edited_node)!=edit_option->get_selected())
- anim_tree->transition_node_set_current(edited_node,edit_option->get_selected());
+ case AnimationTreePlayer::NODE_TRANSITION: {
+ anim_tree->transition_node_set_xfade_time(edited_node, edit_line[0]->get_text().to_double());
+ if (anim_tree->transition_node_get_current(edited_node) != edit_option->get_selected())
+ anim_tree->transition_node_set_current(edited_node, edit_option->get_selected());
} break;
default: {}
}
-
}
void AnimationTreeEditor::_edit_dialog_animation_changed() {
-
Ref<Animation> anim = property_editor->get_variant().operator RefPtr();
- anim_tree->animation_node_set_animation(edited_node,anim);
+ anim_tree->animation_node_set_animation(edited_node, anim);
update();
}
@@ -235,26 +226,26 @@ void AnimationTreeEditor::_play_toggled() {
anim_tree->set_active(play_button->is_pressed());
}
-
void AnimationTreeEditor::_master_anim_menu_item(int p_item) {
- if(p_item == 0) _edit_filters();
+ if (p_item == 0)
+ _edit_filters();
else {
String str = master_anim_popup->get_item_text(p_item);
- anim_tree->animation_node_set_master_animation(edited_node,str);
+ anim_tree->animation_node_set_master_animation(edited_node, str);
}
update();
}
void AnimationTreeEditor::_popup_edit_dialog() {
- updating_edit=true;
+ updating_edit = true;
- for(int i=0;i<2;i++)
+ for (int i = 0; i < 2; i++)
edit_scroll[i]->hide();
- for(int i=0;i<4;i++) {
+ for (int i = 0; i < 4; i++) {
edit_line[i]->hide();
edit_label[i]->hide();
@@ -265,32 +256,31 @@ void AnimationTreeEditor::_popup_edit_dialog() {
filter_button->hide();
edit_check->hide();
- Point2 pos = anim_tree->node_get_pos(edited_node)-Point2(h_scroll->get_value(),v_scroll->get_value());
- Ref<StyleBox> style = get_stylebox("panel","PopupMenu");
+ Point2 pos = anim_tree->node_get_pos(edited_node) - Point2(h_scroll->get_value(), v_scroll->get_value());
+ Ref<StyleBox> style = get_stylebox("panel", "PopupMenu");
Size2 size = get_node_size(edited_node);
- Point2 popup_pos( pos.x+style->get_margin(MARGIN_LEFT), pos.y+size.y-style->get_margin(MARGIN_BOTTOM));
- popup_pos+=get_global_pos();
+ Point2 popup_pos(pos.x + style->get_margin(MARGIN_LEFT), pos.y + size.y - style->get_margin(MARGIN_BOTTOM));
+ popup_pos += get_global_pos();
if (renaming_edit) {
edit_label[0]->set_text(TTR("New name:"));
- edit_label[0]->set_pos(Point2(5,5));
+ edit_label[0]->set_pos(Point2(5, 5));
edit_label[0]->show();
- edit_line[0]->set_begin(Point2(15,25));
+ edit_line[0]->set_begin(Point2(15, 25));
edit_line[0]->set_text(edited_node);
edit_line[0]->show();
- edit_dialog->set_size(Size2(150,50));
+ edit_dialog->set_size(Size2(150, 50));
} else {
- AnimationTreePlayer::NodeType type=anim_tree->node_get_type(edited_node);
-
+ AnimationTreePlayer::NodeType type = anim_tree->node_get_type(edited_node);
- switch(type) {
+ switch (type) {
case AnimationTreePlayer::NODE_ANIMATION:
- if (anim_tree->get_master_player()!=NodePath() && anim_tree->has_node(anim_tree->get_master_player()) && anim_tree->get_node(anim_tree->get_master_player())->cast_to<AnimationPlayer>()) {
+ if (anim_tree->get_master_player() != NodePath() && anim_tree->has_node(anim_tree->get_master_player()) && anim_tree->get_node(anim_tree->get_master_player())->cast_to<AnimationPlayer>()) {
AnimationPlayer *ap = anim_tree->get_node(anim_tree->get_master_player())->cast_to<AnimationPlayer>();
master_anim_popup->clear();
@@ -299,302 +289,293 @@ void AnimationTreeEditor::_popup_edit_dialog() {
List<StringName> sn;
ap->get_animation_list(&sn);
sn.sort_custom<StringName::AlphCompare>();
- for (List<StringName>::Element *E=sn.front();E;E=E->next()) {
+ for (List<StringName>::Element *E = sn.front(); E; E = E->next()) {
master_anim_popup->add_item(E->get());
}
master_anim_popup->set_pos(popup_pos);
master_anim_popup->popup();
} else {
- property_editor->edit(this,"",Variant::OBJECT,anim_tree->animation_node_get_animation(edited_node),PROPERTY_HINT_RESOURCE_TYPE,"Animation");
+ property_editor->edit(this, "", Variant::OBJECT, anim_tree->animation_node_get_animation(edited_node), PROPERTY_HINT_RESOURCE_TYPE, "Animation");
property_editor->set_pos(popup_pos);
property_editor->popup();
- updating_edit=false;
+ updating_edit = false;
}
return;
- case AnimationTreePlayer::NODE_TIMESCALE:
+ case AnimationTreePlayer::NODE_TIMESCALE:
edit_label[0]->set_text(TTR("Scale:"));
- edit_label[0]->set_pos(Point2(5,5));
+ edit_label[0]->set_pos(Point2(5, 5));
edit_label[0]->show();
- edit_line[0]->set_begin(Point2(15,25));
+ edit_line[0]->set_begin(Point2(15, 25));
edit_line[0]->set_text(rtos(anim_tree->timescale_node_get_scale(edited_node)));
edit_line[0]->show();
- edit_dialog->set_size(Size2(150,50));
+ edit_dialog->set_size(Size2(150, 50));
break;
- case AnimationTreePlayer::NODE_ONESHOT:
+ case AnimationTreePlayer::NODE_ONESHOT:
edit_label[0]->set_text(TTR("Fade In (s):"));
- edit_label[0]->set_pos(Point2(5,5));
+ edit_label[0]->set_pos(Point2(5, 5));
edit_label[0]->show();
- edit_line[0]->set_begin(Point2(15,25));
+ edit_line[0]->set_begin(Point2(15, 25));
edit_line[0]->set_text(rtos(anim_tree->oneshot_node_get_fadein_time(edited_node)));
edit_line[0]->show();
edit_label[1]->set_text(TTR("Fade Out (s):"));
- edit_label[1]->set_pos(Point2(5,55));
+ edit_label[1]->set_pos(Point2(5, 55));
edit_label[1]->show();
- edit_line[1]->set_begin(Point2(15,75));
+ edit_line[1]->set_begin(Point2(15, 75));
edit_line[1]->set_text(rtos(anim_tree->oneshot_node_get_fadeout_time(edited_node)));
edit_line[1]->show();
edit_option->clear();
- edit_option->add_item(TTR("Blend"),0);
- edit_option->add_item(TTR("Mix"),1);
- edit_option->set_begin(Point2(15,105));
+ edit_option->add_item(TTR("Blend"), 0);
+ edit_option->add_item(TTR("Mix"), 1);
+ edit_option->set_begin(Point2(15, 105));
- edit_option->select( anim_tree->oneshot_node_get_mix_mode(edited_node));
+ edit_option->select(anim_tree->oneshot_node_get_mix_mode(edited_node));
edit_option->show();
edit_check->set_text(TTR("Auto Restart:"));
- edit_check->set_begin(Point2(15,125));
+ edit_check->set_begin(Point2(15, 125));
edit_check->set_pressed(anim_tree->oneshot_node_has_autorestart(edited_node));
edit_check->show();
edit_label[2]->set_text(TTR("Restart (s):"));
- edit_label[2]->set_pos(Point2(5,145));
+ edit_label[2]->set_pos(Point2(5, 145));
edit_label[2]->show();
- edit_line[2]->set_begin(Point2(15,165));
+ edit_line[2]->set_begin(Point2(15, 165));
edit_line[2]->set_text(rtos(anim_tree->oneshot_node_get_autorestart_delay(edited_node)));
edit_line[2]->show();
edit_label[3]->set_text(TTR("Random Restart (s):"));
- edit_label[3]->set_pos(Point2(5,195));
+ edit_label[3]->set_pos(Point2(5, 195));
edit_label[3]->show();
- edit_line[3]->set_begin(Point2(15,215));
+ edit_line[3]->set_begin(Point2(15, 215));
edit_line[3]->set_text(rtos(anim_tree->oneshot_node_get_autorestart_random_delay(edited_node)));
edit_line[3]->show();
- filter_button->set_begin(Point2(10,245));
+ filter_button->set_begin(Point2(10, 245));
filter_button->show();
- edit_button->set_begin(Point2(10,268));
+ edit_button->set_begin(Point2(10, 268));
edit_button->set_text(TTR("Start!"));
edit_button->show();
- edit_dialog->set_size(Size2(180,293));
+ edit_dialog->set_size(Size2(180, 293));
break;
- case AnimationTreePlayer::NODE_MIX:
+ case AnimationTreePlayer::NODE_MIX:
- edit_label[0]->set_text(TTR("Amount:"));
- edit_label[0]->set_pos(Point2(5,5));
- edit_label[0]->show();
- edit_scroll[0]->set_min(0);
- edit_scroll[0]->set_max(1);
- edit_scroll[0]->set_value(anim_tree->mix_node_get_amount(edited_node));
- edit_scroll[0]->set_begin(Point2(15,25));
- edit_scroll[0]->show();
- edit_dialog->set_size(Size2(150,50));
+ edit_label[0]->set_text(TTR("Amount:"));
+ edit_label[0]->set_pos(Point2(5, 5));
+ edit_label[0]->show();
+ edit_scroll[0]->set_min(0);
+ edit_scroll[0]->set_max(1);
+ edit_scroll[0]->set_value(anim_tree->mix_node_get_amount(edited_node));
+ edit_scroll[0]->set_begin(Point2(15, 25));
+ edit_scroll[0]->show();
+ edit_dialog->set_size(Size2(150, 50));
- break;
- case AnimationTreePlayer::NODE_BLEND2:
- edit_label[0]->set_text(TTR("Blend:"));
- edit_label[0]->set_pos(Point2(5,5));
- edit_label[0]->show();
- edit_scroll[0]->set_min(0);
- edit_scroll[0]->set_max(1);
- edit_scroll[0]->set_value(anim_tree->blend2_node_get_amount(edited_node));
- edit_scroll[0]->set_begin(Point2(15,25));
- edit_scroll[0]->show();
- filter_button->set_begin(Point2(10,47));
- filter_button->show();
- edit_dialog->set_size(Size2(150,74));
+ break;
+ case AnimationTreePlayer::NODE_BLEND2:
+ edit_label[0]->set_text(TTR("Blend:"));
+ edit_label[0]->set_pos(Point2(5, 5));
+ edit_label[0]->show();
+ edit_scroll[0]->set_min(0);
+ edit_scroll[0]->set_max(1);
+ edit_scroll[0]->set_value(anim_tree->blend2_node_get_amount(edited_node));
+ edit_scroll[0]->set_begin(Point2(15, 25));
+ edit_scroll[0]->show();
+ filter_button->set_begin(Point2(10, 47));
+ filter_button->show();
+ edit_dialog->set_size(Size2(150, 74));
- break;
+ break;
- case AnimationTreePlayer::NODE_BLEND3:
- edit_label[0]->set_text(TTR("Blend:"));
- edit_label[0]->set_pos(Point2(5,5));
- edit_label[0]->show();
- edit_scroll[0]->set_min(-1);
- edit_scroll[0]->set_max(1);
- edit_scroll[0]->set_value(anim_tree->blend3_node_get_amount(edited_node));
- edit_scroll[0]->set_begin(Point2(15,25));
- edit_scroll[0]->show();
- edit_dialog->set_size(Size2(150,50));
+ case AnimationTreePlayer::NODE_BLEND3:
+ edit_label[0]->set_text(TTR("Blend:"));
+ edit_label[0]->set_pos(Point2(5, 5));
+ edit_label[0]->show();
+ edit_scroll[0]->set_min(-1);
+ edit_scroll[0]->set_max(1);
+ edit_scroll[0]->set_value(anim_tree->blend3_node_get_amount(edited_node));
+ edit_scroll[0]->set_begin(Point2(15, 25));
+ edit_scroll[0]->show();
+ edit_dialog->set_size(Size2(150, 50));
- break;
+ break;
case AnimationTreePlayer::NODE_BLEND4:
edit_label[0]->set_text(TTR("Blend 0:"));
- edit_label[0]->set_pos(Point2(5,5));
+ edit_label[0]->set_pos(Point2(5, 5));
edit_label[0]->show();
edit_scroll[0]->set_min(0);
edit_scroll[0]->set_max(1);
edit_scroll[0]->set_value(anim_tree->blend4_node_get_amount(edited_node).x);
- edit_scroll[0]->set_begin(Point2(15,25));
+ edit_scroll[0]->set_begin(Point2(15, 25));
edit_scroll[0]->show();
edit_label[1]->set_text(TTR("Blend 1:"));
- edit_label[1]->set_pos(Point2(5,55));
+ edit_label[1]->set_pos(Point2(5, 55));
edit_label[1]->show();
edit_scroll[1]->set_min(0);
edit_scroll[1]->set_max(1);
edit_scroll[1]->set_value(anim_tree->blend4_node_get_amount(edited_node).y);
- edit_scroll[1]->set_begin(Point2(15,75));
+ edit_scroll[1]->set_begin(Point2(15, 75));
edit_scroll[1]->show();
- edit_dialog->set_size(Size2(150,100));
+ edit_dialog->set_size(Size2(150, 100));
break;
- case AnimationTreePlayer::NODE_TRANSITION: {
+ case AnimationTreePlayer::NODE_TRANSITION: {
+ edit_label[0]->set_text(TTR("X-Fade Time (s):"));
+ edit_label[0]->set_pos(Point2(5, 5));
+ edit_label[0]->show();
+ edit_line[0]->set_begin(Point2(15, 25));
+ edit_line[0]->set_text(rtos(anim_tree->transition_node_get_xfade_time(edited_node)));
+ edit_line[0]->show();
- edit_label[0]->set_text(TTR("X-Fade Time (s):"));
- edit_label[0]->set_pos(Point2(5,5));
- edit_label[0]->show();
- edit_line[0]->set_begin(Point2(15,25));
- edit_line[0]->set_text(rtos(anim_tree->transition_node_get_xfade_time(edited_node)));
- edit_line[0]->show();
-
- edit_label[1]->set_text(TTR("Current:"));
- edit_label[1]->set_pos(Point2(5,55));
- edit_label[1]->show();
- edit_option->set_begin(Point2(15,75));
+ edit_label[1]->set_text(TTR("Current:"));
+ edit_label[1]->set_pos(Point2(5, 55));
+ edit_label[1]->show();
+ edit_option->set_begin(Point2(15, 75));
- edit_option->clear();
+ edit_option->clear();
- for(int i=0;i<anim_tree->transition_node_get_input_count(edited_node);i++) {
- edit_option->add_item(itos(i),i);
- }
+ for (int i = 0; i < anim_tree->transition_node_get_input_count(edited_node); i++) {
+ edit_option->add_item(itos(i), i);
+ }
- edit_option->select(anim_tree->transition_node_get_current(edited_node));
- edit_option->show();
- edit_dialog->set_size(Size2(150,100));
+ edit_option->select(anim_tree->transition_node_get_current(edited_node));
+ edit_option->show();
+ edit_dialog->set_size(Size2(150, 100));
} break;
default: {}
-
}
-
}
-
-
edit_dialog->set_pos(popup_pos);
edit_dialog->popup();
- updating_edit=false;
+ updating_edit = false;
}
-void AnimationTreeEditor::_draw_node(const StringName& p_node) {
+void AnimationTreeEditor::_draw_node(const StringName &p_node) {
RID ci = get_canvas_item();
- AnimationTreePlayer::NodeType type=anim_tree->node_get_type(p_node);
-
- Ref<StyleBox> style = get_stylebox("panel","PopupMenu");
- Ref<Font> font = get_font("font","PopupMenu");
- Color font_color = get_color("font_color","PopupMenu");
- Color font_color_title = get_color("font_color_hover","PopupMenu");
- font_color_title.a*=0.8;
- Ref<Texture> slot_icon = get_icon("NodeRealSlot","EditorIcons");
+ AnimationTreePlayer::NodeType type = anim_tree->node_get_type(p_node);
+ Ref<StyleBox> style = get_stylebox("panel", "PopupMenu");
+ Ref<Font> font = get_font("font", "PopupMenu");
+ Color font_color = get_color("font_color", "PopupMenu");
+ Color font_color_title = get_color("font_color_hover", "PopupMenu");
+ font_color_title.a *= 0.8;
+ Ref<Texture> slot_icon = get_icon("NodeRealSlot", "EditorIcons");
- Size2 size=get_node_size(p_node);
+ Size2 size = get_node_size(p_node);
Point2 pos = anim_tree->node_get_pos(p_node);
- if (click_type==CLICK_NODE && click_node==p_node) {
-
- pos+=click_motion-click_pos;
- if (pos.x<5)
- pos.x=5;
- if (pos.y<5)
- pos.y=5;
+ if (click_type == CLICK_NODE && click_node == p_node) {
+ pos += click_motion - click_pos;
+ if (pos.x < 5)
+ pos.x = 5;
+ if (pos.y < 5)
+ pos.y = 5;
}
- pos-=Point2(h_scroll->get_value(),v_scroll->get_value());
+ pos -= Point2(h_scroll->get_value(), v_scroll->get_value());
- style->draw(ci,Rect2(pos,size));
+ style->draw(ci, Rect2(pos, size));
- float w = size.width-style->get_minimum_size().width;
- float h = font->get_height()+get_constant("vseparation","PopupMenu");
+ float w = size.width - style->get_minimum_size().width;
+ float h = font->get_height() + get_constant("vseparation", "PopupMenu");
- Point2 ofs=style->get_offset()+pos;
- Point2 ascofs(0,font->get_ascent());
+ Point2 ofs = style->get_offset() + pos;
+ Point2 ascofs(0, font->get_ascent());
Color bx = font_color_title;
- bx.a*=0.1;
- draw_rect(Rect2(ofs,Size2(size.width-style->get_minimum_size().width,font->get_height())),bx);
- font->draw_halign(ci,ofs+ascofs,HALIGN_CENTER,w,String(_node_type_names[type]),font_color_title);
+ bx.a *= 0.1;
+ draw_rect(Rect2(ofs, Size2(size.width - style->get_minimum_size().width, font->get_height())), bx);
+ font->draw_halign(ci, ofs + ascofs, HALIGN_CENTER, w, String(_node_type_names[type]), font_color_title);
- ofs.y+=h;
- font->draw_halign(ci,ofs+ascofs,HALIGN_CENTER,w,p_node,font_color);
- ofs.y+=h;
+ ofs.y += h;
+ font->draw_halign(ci, ofs + ascofs, HALIGN_CENTER, w, p_node, font_color);
+ ofs.y += h;
- int count=2; // title and name
+ int count = 2; // title and name
int inputs = anim_tree->node_get_input_count(p_node);
- count += inputs?inputs:1;
+ count += inputs ? inputs : 1;
- float icon_h_ofs = Math::floor(( font->get_height()-slot_icon->get_height())/2.0 )+1;
+ float icon_h_ofs = Math::floor((font->get_height() - slot_icon->get_height()) / 2.0) + 1;
- if (type!=AnimationTreePlayer::NODE_OUTPUT)
- slot_icon->draw(ci,ofs+Point2(w,icon_h_ofs)); //output
+ if (type != AnimationTreePlayer::NODE_OUTPUT)
+ slot_icon->draw(ci, ofs + Point2(w, icon_h_ofs)); //output
if (inputs) {
- for(int i=0;i<inputs;i++) {
+ for (int i = 0; i < inputs; i++) {
- slot_icon->draw(ci,ofs+Point2(-slot_icon->get_width(),icon_h_ofs));
+ slot_icon->draw(ci, ofs + Point2(-slot_icon->get_width(), icon_h_ofs));
String text;
- switch(type) {
-
- case AnimationTreePlayer::NODE_TIMESCALE:
- case AnimationTreePlayer::NODE_TIMESEEK: text="in"; break;
- case AnimationTreePlayer::NODE_OUTPUT: text="out"; break;
- case AnimationTreePlayer::NODE_ANIMATION: break;
- case AnimationTreePlayer::NODE_ONESHOT: text=(i==0?"in":"add"); break;
- case AnimationTreePlayer::NODE_BLEND2:
- case AnimationTreePlayer::NODE_MIX: text=(i==0?"a":"b"); break;
- case AnimationTreePlayer::NODE_BLEND3:
- switch(i) {
- case 0: text="b-"; break;
- case 1: text="a"; break;
- case 2: text="b+"; break;
-
- }
- break;
+ switch (type) {
+ case AnimationTreePlayer::NODE_TIMESCALE:
+ case AnimationTreePlayer::NODE_TIMESEEK: text = "in"; break;
+ case AnimationTreePlayer::NODE_OUTPUT: text = "out"; break;
+ case AnimationTreePlayer::NODE_ANIMATION: break;
+ case AnimationTreePlayer::NODE_ONESHOT: text = (i == 0 ? "in" : "add"); break;
+ case AnimationTreePlayer::NODE_BLEND2:
+ case AnimationTreePlayer::NODE_MIX: text = (i == 0 ? "a" : "b"); break;
+ case AnimationTreePlayer::NODE_BLEND3:
+ switch (i) {
+ case 0: text = "b-"; break;
+ case 1: text = "a"; break;
+ case 2: text = "b+"; break;
+ }
+ break;
- case AnimationTreePlayer::NODE_BLEND4:
- switch(i) {
- case 0: text="a0"; break;
- case 1: text="b0"; break;
- case 2: text="a1"; break;
- case 3: text="b1"; break;
- }
- break;
+ case AnimationTreePlayer::NODE_BLEND4:
+ switch (i) {
+ case 0: text = "a0"; break;
+ case 1: text = "b0"; break;
+ case 2: text = "a1"; break;
+ case 3: text = "b1"; break;
+ }
+ break;
- case AnimationTreePlayer::NODE_TRANSITION:
- text=itos(i);
- if (anim_tree->transition_node_has_input_auto_advance(p_node,i))
- text+="->";
+ case AnimationTreePlayer::NODE_TRANSITION:
+ text = itos(i);
+ if (anim_tree->transition_node_has_input_auto_advance(p_node, i))
+ text += "->";
- break;
- default: {}
+ break;
+ default: {}
}
- font->draw(ci,ofs+ascofs+Point2(3,0),text,font_color);
+ font->draw(ci, ofs + ascofs + Point2(3, 0), text, font_color);
- ofs.y+=h;
+ ofs.y += h;
}
} else {
- ofs.y+=h;
+ ofs.y += h;
}
- Ref<StyleBox> pg_bg=get_stylebox("bg","ProgressBar");
- Ref<StyleBox> pg_fill=get_stylebox("fill","ProgressBar");
- Rect2 pg_rect(ofs,Size2(w,h));
+ Ref<StyleBox> pg_bg = get_stylebox("bg", "ProgressBar");
+ Ref<StyleBox> pg_fill = get_stylebox("fill", "ProgressBar");
+ Rect2 pg_rect(ofs, Size2(w, h));
- bool editable=true;
- switch(type) {
+ bool editable = true;
+ switch (type) {
case AnimationTreePlayer::NODE_ANIMATION: {
Ref<Animation> anim = anim_tree->animation_node_get_animation(p_node);
String text;
- if (anim_tree->animation_node_get_master_animation(p_node)!="")
- text=anim_tree->animation_node_get_master_animation(p_node);
+ if (anim_tree->animation_node_get_master_animation(p_node) != "")
+ text = anim_tree->animation_node_get_master_animation(p_node);
else if (anim.is_null())
- text="load..";
+ text = "load..";
else
- text=anim->get_name();
+ text = anim->get_name();
- font->draw_halign(ci,ofs+ascofs,HALIGN_CENTER,w,text,font_color_title);
+ font->draw_halign(ci, ofs + ascofs, HALIGN_CENTER, w, text, font_color_title);
} break;
case AnimationTreePlayer::NODE_ONESHOT:
@@ -605,16 +586,16 @@ void AnimationTreeEditor::_draw_node(const StringName& p_node) {
case AnimationTreePlayer::NODE_TIMESCALE:
case AnimationTreePlayer::NODE_TRANSITION: {
- font->draw_halign(ci,ofs+ascofs,HALIGN_CENTER,w,"edit..",font_color_title);
+ font->draw_halign(ci, ofs + ascofs, HALIGN_CENTER, w, "edit..", font_color_title);
} break;
- default: editable=false;
+ default: editable = false;
}
if (editable) {
- Ref<Texture> arrow = get_icon("arrow","Tree");
- Point2 arrow_ofs( w-arrow->get_width(),Math::floor( (h-arrow->get_height())/2) );
- arrow->draw(ci,ofs+arrow_ofs);
+ Ref<Texture> arrow = get_icon("arrow", "Tree");
+ Point2 arrow_ofs(w - arrow->get_width(), Math::floor((h - arrow->get_height()) / 2));
+ arrow->draw(ci, ofs + arrow_ofs);
}
}
@@ -627,110 +608,104 @@ void AnimationTreeEditor::_node_param_changed() {
}
#endif
-AnimationTreeEditor::ClickType AnimationTreeEditor::_locate_click(const Point2& p_click,StringName *p_node_id,int *p_slot_index) const {
+AnimationTreeEditor::ClickType AnimationTreeEditor::_locate_click(const Point2 &p_click, StringName *p_node_id, int *p_slot_index) const {
+ Ref<StyleBox> style = get_stylebox("panel", "PopupMenu");
+ Ref<Font> font = get_font("font", "PopupMenu");
- Ref<StyleBox> style = get_stylebox("panel","PopupMenu");
- Ref<Font> font = get_font("font","PopupMenu");
-
- float h = (font->get_height()+get_constant("vseparation","PopupMenu"));
+ float h = (font->get_height() + get_constant("vseparation", "PopupMenu"));
- for(const List<StringName>::Element *E=order.back();E;E=E->prev()) {
+ for (const List<StringName>::Element *E = order.back(); E; E = E->prev()) {
StringName node = E->get();
- AnimationTreePlayer::NodeType type=anim_tree->node_get_type(node);
+ AnimationTreePlayer::NodeType type = anim_tree->node_get_type(node);
Point2 pos = anim_tree->node_get_pos(node);
Size2 size = get_node_size(node);
- pos-=Point2(h_scroll->get_value(),v_scroll->get_value());
+ pos -= Point2(h_scroll->get_value(), v_scroll->get_value());
- if (!Rect2(pos,size).has_point(p_click))
+ if (!Rect2(pos, size).has_point(p_click))
continue;
if (p_node_id)
- *p_node_id=node;
+ *p_node_id = node;
- pos=p_click-pos;
+ pos = p_click - pos;
- float y = pos.y-style->get_offset().height;
+ float y = pos.y - style->get_offset().height;
- if (y<2*h)
+ if (y < 2 * h)
return CLICK_NODE;
- y-=2*h;
+ y -= 2 * h;
int inputs = anim_tree->node_get_input_count(node);
- int count = MAX(inputs,1);
+ int count = MAX(inputs, 1);
- if (inputs==0 || (pos.x > size.width/2 && type != AnimationTreePlayer::NODE_OUTPUT)) {
+ if (inputs == 0 || (pos.x > size.width / 2 && type != AnimationTreePlayer::NODE_OUTPUT)) {
- if (y<count*h) {
+ if (y < count * h) {
if (p_slot_index)
- *p_slot_index=0;
+ *p_slot_index = 0;
return CLICK_OUTPUT_SLOT;
}
}
- for(int i=0;i<count;i++) {
+ for (int i = 0; i < count; i++) {
- if (y<h) {
+ if (y < h) {
if (p_slot_index)
- *p_slot_index=i;
+ *p_slot_index = i;
return CLICK_INPUT_SLOT;
}
- y-=h;
+ y -= h;
}
- bool has_parameters = type!=AnimationTreePlayer::NODE_OUTPUT && type!=AnimationTreePlayer::NODE_TIMESEEK;
+ bool has_parameters = type != AnimationTreePlayer::NODE_OUTPUT && type != AnimationTreePlayer::NODE_TIMESEEK;
return has_parameters ? CLICK_PARAMETER : CLICK_NODE;
}
return CLICK_NONE;
}
-Point2 AnimationTreeEditor::_get_slot_pos(const StringName& p_node,bool p_input,int p_slot) {
+Point2 AnimationTreeEditor::_get_slot_pos(const StringName &p_node, bool p_input, int p_slot) {
- Ref<StyleBox> style = get_stylebox("panel","PopupMenu");
- Ref<Font> font = get_font("font","PopupMenu");
- Ref<Texture> slot_icon = get_icon("NodeRealSlot","EditorIcons");
+ Ref<StyleBox> style = get_stylebox("panel", "PopupMenu");
+ Ref<Font> font = get_font("font", "PopupMenu");
+ Ref<Texture> slot_icon = get_icon("NodeRealSlot", "EditorIcons");
- Size2 size=get_node_size(p_node);
+ Size2 size = get_node_size(p_node);
Point2 pos = anim_tree->node_get_pos(p_node);
- if (click_type==CLICK_NODE && click_node==p_node) {
-
- pos+=click_motion-click_pos;
- if (pos.x<5)
- pos.x=5;
- if (pos.y<5)
- pos.y=5;
+ if (click_type == CLICK_NODE && click_node == p_node) {
+ pos += click_motion - click_pos;
+ if (pos.x < 5)
+ pos.x = 5;
+ if (pos.y < 5)
+ pos.y = 5;
}
- pos-=Point2(h_scroll->get_value(),v_scroll->get_value());
-
-
- float w = size.width-style->get_minimum_size().width;
- float h = font->get_height()+get_constant("vseparation","PopupMenu");
+ pos -= Point2(h_scroll->get_value(), v_scroll->get_value());
+ float w = size.width - style->get_minimum_size().width;
+ float h = font->get_height() + get_constant("vseparation", "PopupMenu");
- pos+=style->get_offset();
+ pos += style->get_offset();
- pos.y+=h*2;
+ pos.y += h * 2;
- pos.y+=h*p_slot;
+ pos.y += h * p_slot;
- pos+=Point2( -slot_icon->get_width()/2.0, h/2.0).floor();
-
- if(!p_input) {
- pos.x+=w+slot_icon->get_width();
+ pos += Point2(-slot_icon->get_width() / 2.0, h / 2.0).floor();
+ if (!p_input) {
+ pos.x += w + slot_icon->get_width();
}
return pos;
-
}
#if 0
@@ -761,123 +736,117 @@ void AnimationTreeEditor::_node_edit_property(const StringName& p_node) {
void AnimationTreeEditor::_gui_input(InputEvent p_event) {
- switch(p_event.type) {
+ switch (p_event.type) {
case InputEvent::MOUSE_BUTTON: {
if (p_event.mouse_button.pressed) {
-
- if (p_event.mouse_button.button_index==1) {
- click_pos=Point2(p_event.mouse_button.x,p_event.mouse_button.y);
- click_motion=click_pos;
- click_type = _locate_click(click_pos,&click_node,&click_slot);
- if( click_type!=CLICK_NONE) {
+ if (p_event.mouse_button.button_index == 1) {
+ click_pos = Point2(p_event.mouse_button.x, p_event.mouse_button.y);
+ click_motion = click_pos;
+ click_type = _locate_click(click_pos, &click_node, &click_slot);
+ if (click_type != CLICK_NONE) {
order.erase(click_node);
order.push_back(click_node);
update();
}
- switch(click_type) {
+ switch (click_type) {
case CLICK_INPUT_SLOT: {
- click_pos=_get_slot_pos(click_node,true,click_slot);
+ click_pos = _get_slot_pos(click_node, true, click_slot);
} break;
case CLICK_OUTPUT_SLOT: {
- click_pos=_get_slot_pos(click_node,false,click_slot);
+ click_pos = _get_slot_pos(click_node, false, click_slot);
} break;
case CLICK_PARAMETER: {
- edited_node=click_node;
- renaming_edit=false;
+ edited_node = click_node;
+ renaming_edit = false;
_popup_edit_dialog();
//open editor
//_node_edit_property(click_node);
} break;
- default:{}
+ default: {}
}
}
- if (p_event.mouse_button.button_index==2) {
+ if (p_event.mouse_button.button_index == 2) {
- if (click_type!=CLICK_NONE) {
- click_type=CLICK_NONE;
+ if (click_type != CLICK_NONE) {
+ click_type = CLICK_NONE;
update();
} else {
// try to disconnect/remove
- Point2 rclick_pos=Point2(p_event.mouse_button.x,p_event.mouse_button.y);
- rclick_type = _locate_click(rclick_pos,&rclick_node,&rclick_slot);
- if (rclick_type==CLICK_INPUT_SLOT || rclick_type==CLICK_OUTPUT_SLOT) {
+ Point2 rclick_pos = Point2(p_event.mouse_button.x, p_event.mouse_button.y);
+ rclick_type = _locate_click(rclick_pos, &rclick_node, &rclick_slot);
+ if (rclick_type == CLICK_INPUT_SLOT || rclick_type == CLICK_OUTPUT_SLOT) {
node_popup->clear();
- node_popup->add_item(TTR("Disconnect"),NODE_DISCONNECT);
- if (anim_tree->node_get_type(rclick_node)==AnimationTreePlayer::NODE_TRANSITION) {
- node_popup->add_item(TTR("Add Input"),NODE_ADD_INPUT);
- if (rclick_type==CLICK_INPUT_SLOT) {
- if (anim_tree->transition_node_has_input_auto_advance(rclick_node,rclick_slot))
- node_popup->add_item(TTR("Clear Auto-Advance"),NODE_CLEAR_AUTOADVANCE);
+ node_popup->add_item(TTR("Disconnect"), NODE_DISCONNECT);
+ if (anim_tree->node_get_type(rclick_node) == AnimationTreePlayer::NODE_TRANSITION) {
+ node_popup->add_item(TTR("Add Input"), NODE_ADD_INPUT);
+ if (rclick_type == CLICK_INPUT_SLOT) {
+ if (anim_tree->transition_node_has_input_auto_advance(rclick_node, rclick_slot))
+ node_popup->add_item(TTR("Clear Auto-Advance"), NODE_CLEAR_AUTOADVANCE);
else
- node_popup->add_item(TTR("Set Auto-Advance"),NODE_SET_AUTOADVANCE);
- node_popup->add_item(TTR("Delete Input"),NODE_DELETE_INPUT);
-
+ node_popup->add_item(TTR("Set Auto-Advance"), NODE_SET_AUTOADVANCE);
+ node_popup->add_item(TTR("Delete Input"), NODE_DELETE_INPUT);
}
}
- node_popup->set_pos(rclick_pos+get_global_pos());
+ node_popup->set_pos(rclick_pos + get_global_pos());
node_popup->popup();
-
}
- if (rclick_type==CLICK_NODE) {
+ if (rclick_type == CLICK_NODE) {
node_popup->clear();
- node_popup->add_item(TTR("Rename"),NODE_RENAME);
- node_popup->add_item(TTR("Remove"),NODE_ERASE);
- if (anim_tree->node_get_type(rclick_node)==AnimationTreePlayer::NODE_TRANSITION)
- node_popup->add_item(TTR("Add Input"),NODE_ADD_INPUT);
- node_popup->set_pos(rclick_pos+get_global_pos());
+ node_popup->add_item(TTR("Rename"), NODE_RENAME);
+ node_popup->add_item(TTR("Remove"), NODE_ERASE);
+ if (anim_tree->node_get_type(rclick_node) == AnimationTreePlayer::NODE_TRANSITION)
+ node_popup->add_item(TTR("Add Input"), NODE_ADD_INPUT);
+ node_popup->set_pos(rclick_pos + get_global_pos());
node_popup->popup();
}
-
-
}
}
} else {
- if (p_event.mouse_button.button_index==1 && click_type!=CLICK_NONE) {
+ if (p_event.mouse_button.button_index == 1 && click_type != CLICK_NONE) {
- switch(click_type) {
+ switch (click_type) {
case CLICK_INPUT_SLOT:
case CLICK_OUTPUT_SLOT: {
- Point2 dst_click_pos=Point2(p_event.mouse_button.x,p_event.mouse_button.y);
+ Point2 dst_click_pos = Point2(p_event.mouse_button.x, p_event.mouse_button.y);
StringName id;
int slot;
- ClickType dst_click_type = _locate_click(dst_click_pos,&id,&slot);
+ ClickType dst_click_type = _locate_click(dst_click_pos, &id, &slot);
- if (dst_click_type==CLICK_INPUT_SLOT && click_type==CLICK_OUTPUT_SLOT) {
-
- anim_tree->connect_nodes(click_node,id,slot);
+ if (dst_click_type == CLICK_INPUT_SLOT && click_type == CLICK_OUTPUT_SLOT) {
+ anim_tree->connect_nodes(click_node, id, slot);
}
- if (click_type==CLICK_INPUT_SLOT && dst_click_type==CLICK_OUTPUT_SLOT) {
+ if (click_type == CLICK_INPUT_SLOT && dst_click_type == CLICK_OUTPUT_SLOT) {
- anim_tree->connect_nodes(id,click_node,click_slot);
+ anim_tree->connect_nodes(id, click_node, click_slot);
}
} break;
case CLICK_NODE: {
- Point2 new_pos = anim_tree->node_get_pos(click_node)+(click_motion-click_pos);
- if (new_pos.x<5)
- new_pos.x=5;
- if (new_pos.y<5)
- new_pos.y=5;
- anim_tree->node_set_pos(click_node,new_pos);
+ Point2 new_pos = anim_tree->node_get_pos(click_node) + (click_motion - click_pos);
+ if (new_pos.x < 5)
+ new_pos.x = 5;
+ if (new_pos.y < 5)
+ new_pos.y = 5;
+ anim_tree->node_set_pos(click_node, new_pos);
} break;
default: {}
}
- click_type=CLICK_NONE;
+ click_type = CLICK_NONE;
update();
}
}
@@ -885,89 +854,85 @@ void AnimationTreeEditor::_gui_input(InputEvent p_event) {
case InputEvent::MOUSE_MOTION: {
- if (p_event.mouse_motion.button_mask&1 && click_type!=CLICK_NONE) {
+ if (p_event.mouse_motion.button_mask & 1 && click_type != CLICK_NONE) {
- click_motion=Point2(p_event.mouse_button.x,p_event.mouse_button.y);
+ click_motion = Point2(p_event.mouse_button.x, p_event.mouse_button.y);
update();
}
- if ((p_event.mouse_motion.button_mask&4 || Input::get_singleton()->is_key_pressed(KEY_SPACE))) {
+ if ((p_event.mouse_motion.button_mask & 4 || Input::get_singleton()->is_key_pressed(KEY_SPACE))) {
- h_scroll->set_value( h_scroll->get_value() - p_event.mouse_motion.relative_x );
- v_scroll->set_value( v_scroll->get_value() - p_event.mouse_motion.relative_y );
+ h_scroll->set_value(h_scroll->get_value() - p_event.mouse_motion.relative_x);
+ v_scroll->set_value(v_scroll->get_value() - p_event.mouse_motion.relative_y);
update();
}
} break;
}
-
}
-
-void AnimationTreeEditor::_draw_cos_line(const Vector2& p_from, const Vector2& p_to,const Color& p_color) {
+void AnimationTreeEditor::_draw_cos_line(const Vector2 &p_from, const Vector2 &p_to, const Color &p_color) {
static const int steps = 20;
Rect2 r;
- r.pos=p_from;
+ r.pos = p_from;
r.expand_to(p_to);
- Vector2 sign=Vector2((p_from.x < p_to.x) ? 1 : -1,(p_from.y < p_to.y) ? 1 : -1);
+ Vector2 sign = Vector2((p_from.x < p_to.x) ? 1 : -1, (p_from.y < p_to.y) ? 1 : -1);
bool flip = sign.x * sign.y < 0;
Vector2 prev;
- for(int i=0;i<=steps;i++) {
+ for (int i = 0; i <= steps; i++) {
- float d = i/float(steps);
- float c=-Math::cos(d*Math_PI) * 0.5+0.5;
+ float d = i / float(steps);
+ float c = -Math::cos(d * Math_PI) * 0.5 + 0.5;
if (flip)
- c=1.0-c;
- Vector2 p = r.pos+Vector2(d*r.size.width,c*r.size.height);
+ c = 1.0 - c;
+ Vector2 p = r.pos + Vector2(d * r.size.width, c * r.size.height);
- if (i>0) {
+ if (i > 0) {
- draw_line(prev,p,p_color,2);
+ draw_line(prev, p, p_color, 2);
}
- prev=p;
+ prev = p;
}
}
void AnimationTreeEditor::_notification(int p_what) {
-
- switch(p_what) {
+ switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
- play_button->set_icon( get_icon("Play","EditorIcons") );
- add_menu->set_icon( get_icon("Add","EditorIcons") );
+ play_button->set_icon(get_icon("Play", "EditorIcons"));
+ add_menu->set_icon(get_icon("Add", "EditorIcons"));
} break;
case NOTIFICATION_DRAW: {
-
_update_scrollbars();
//VisualServer::get_singleton()->canvas_item_add_rect(get_canvas_item(),Rect2(Point2(),get_size()),Color(0,0,0,1));
- get_stylebox("bg","Tree")->draw(get_canvas_item(),Rect2(Point2(),get_size()));
+ get_stylebox("bg", "Tree")->draw(get_canvas_item(), Rect2(Point2(), get_size()));
- for(List<StringName>::Element *E=order.front();E;E=E->next()) {
+ for (List<StringName>::Element *E = order.front(); E; E = E->next()) {
_draw_node(E->get());
}
- if (click_type==CLICK_INPUT_SLOT || click_type==CLICK_OUTPUT_SLOT) {
+ if (click_type == CLICK_INPUT_SLOT || click_type == CLICK_OUTPUT_SLOT) {
- _draw_cos_line(click_pos,click_motion,Color(0.5,1,0.5,0.8));
+ _draw_cos_line(click_pos, click_motion, Color(0.5, 1, 0.5, 0.8));
}
List<AnimationTreePlayer::Connection> connections;
anim_tree->get_connection_list(&connections);
- for(List<AnimationTreePlayer::Connection>::Element *E=connections.front();E;E=E->next()) {
+ for (List<AnimationTreePlayer::Connection>::Element *E = connections.front(); E; E = E->next()) {
- const AnimationTreePlayer::Connection &c=E->get();
- Point2 source = _get_slot_pos(c.src_node,false,0);
- Point2 dest = _get_slot_pos(c.dst_node,true,c.dst_input);
- Color col = Color(1,1,0.5,0.8);
-/*
+ const AnimationTreePlayer::Connection &c = E->get();
+ Point2 source = _get_slot_pos(c.src_node, false, 0);
+ Point2 dest = _get_slot_pos(c.dst_node, true, c.dst_input);
+ Color col = Color(1, 1, 0.5, 0.8);
+ /*
if (click_type==CLICK_NODE && click_node==c.src_node) {
source+=click_motion-click_pos;
@@ -978,27 +943,25 @@ void AnimationTreeEditor::_notification(int p_what) {
dest+=click_motion-click_pos;
}*/
- _draw_cos_line(source,dest,col);
-
+ _draw_cos_line(source, dest, col);
}
- switch(anim_tree->get_last_error()) {
+ switch (anim_tree->get_last_error()) {
case AnimationTreePlayer::CONNECT_OK: {
- Ref<Font> f = get_font("font","Label");
- f->draw(get_canvas_item(),Point2(5,25+f->get_ascent()),TTR("Animation tree is valid."),Color(0,1,0.6,0.8));
+ Ref<Font> f = get_font("font", "Label");
+ f->draw(get_canvas_item(), Point2(5, 25 + f->get_ascent()), TTR("Animation tree is valid."), Color(0, 1, 0.6, 0.8));
} break;
default: {
- Ref<Font> f = get_font("font","Label");
- f->draw(get_canvas_item(),Point2(5,25+f->get_ascent()),TTR("Animation tree is invalid."),Color(1,0.6,0.0,0.8));
+ Ref<Font> f = get_font("font", "Label");
+ f->draw(get_canvas_item(), Point2(5, 25 + f->get_ascent()), TTR("Animation tree is invalid."), Color(1, 0.6, 0.0, 0.8));
} break;
}
} break;
}
-
}
void AnimationTreeEditor::_update_scrollbars() {
@@ -1007,72 +970,69 @@ void AnimationTreeEditor::_update_scrollbars() {
Size2 hmin = h_scroll->get_combined_minimum_size();
Size2 vmin = v_scroll->get_combined_minimum_size();
- v_scroll->set_begin( Point2(size.width - vmin.width, 0) );
- v_scroll->set_end( Point2(size.width, size.height) );
-
- h_scroll->set_begin( Point2( 0, size.height - hmin.height) );
- h_scroll->set_end( Point2(size.width-vmin.width, size.height) );
+ v_scroll->set_begin(Point2(size.width - vmin.width, 0));
+ v_scroll->set_end(Point2(size.width, size.height));
+ h_scroll->set_begin(Point2(0, size.height - hmin.height));
+ h_scroll->set_end(Point2(size.width - vmin.width, size.height));
Size2 min = _get_maximum_size();
if (min.height < size.height - hmin.height) {
v_scroll->hide();
- offset.y=0;
+ offset.y = 0;
} else {
v_scroll->show();
v_scroll->set_max(min.height);
v_scroll->set_page(size.height - hmin.height);
- offset.y=v_scroll->get_value();
+ offset.y = v_scroll->get_value();
}
if (min.width < size.width - vmin.width) {
h_scroll->hide();
- offset.x=0;
+ offset.x = 0;
} else {
h_scroll->show();
h_scroll->set_max(min.width);
h_scroll->set_page(size.width - vmin.width);
- offset.x=h_scroll->get_value();
+ offset.x = h_scroll->get_value();
}
}
void AnimationTreeEditor::_scroll_moved(float) {
- offset.x=h_scroll->get_value();
- offset.y=v_scroll->get_value();
+ offset.x = h_scroll->get_value();
+ offset.y = v_scroll->get_value();
update();
}
-
void AnimationTreeEditor::_node_menu_item(int p_item) {
- switch(p_item) {
+ switch (p_item) {
case NODE_DISCONNECT: {
- if (rclick_type==CLICK_INPUT_SLOT) {
+ if (rclick_type == CLICK_INPUT_SLOT) {
- anim_tree->disconnect_nodes(rclick_node,rclick_slot);
+ anim_tree->disconnect_nodes(rclick_node, rclick_slot);
update();
}
- if (rclick_type==CLICK_OUTPUT_SLOT) {
-
+ if (rclick_type == CLICK_OUTPUT_SLOT) {
List<AnimationTreePlayer::Connection> connections;
anim_tree->get_connection_list(&connections);
- for(List<AnimationTreePlayer::Connection>::Element *E=connections.front();E;E=E->next()) {
+ for (List<AnimationTreePlayer::Connection>::Element *E = connections.front(); E; E = E->next()) {
- const AnimationTreePlayer::Connection &c=E->get();
- if( c.dst_node==rclick_node) {
+ const AnimationTreePlayer::Connection &c = E->get();
+ if (c.dst_node == rclick_node) {
- anim_tree->disconnect_nodes(c.dst_node,c.dst_input);
+ anim_tree->disconnect_nodes(c.dst_node, c.dst_input);
}
}
update();
@@ -1081,37 +1041,37 @@ void AnimationTreeEditor::_node_menu_item(int p_item) {
} break;
case NODE_RENAME: {
- renaming_edit=true;
- edited_node=rclick_node;
+ renaming_edit = true;
+ edited_node = rclick_node;
_popup_edit_dialog();
} break;
case NODE_ADD_INPUT: {
- anim_tree->transition_node_set_input_count(rclick_node, anim_tree->transition_node_get_input_count(rclick_node)+1);
+ anim_tree->transition_node_set_input_count(rclick_node, anim_tree->transition_node_get_input_count(rclick_node) + 1);
update();
} break;
- case NODE_DELETE_INPUT: {
+ case NODE_DELETE_INPUT: {
- anim_tree->transition_node_delete_input(rclick_node, rclick_slot);
- update();
- } break;
+ anim_tree->transition_node_delete_input(rclick_node, rclick_slot);
+ update();
+ } break;
case NODE_SET_AUTOADVANCE: {
- anim_tree->transition_node_set_input_auto_advance(rclick_node,rclick_slot,true);
+ anim_tree->transition_node_set_input_auto_advance(rclick_node, rclick_slot, true);
update();
} break;
- case NODE_CLEAR_AUTOADVANCE: {
+ case NODE_CLEAR_AUTOADVANCE: {
- anim_tree->transition_node_set_input_auto_advance(rclick_node,rclick_slot,false);
+ anim_tree->transition_node_set_input_auto_advance(rclick_node, rclick_slot, false);
update();
} break;
case NODE_ERASE: {
- if (rclick_node=="out")
+ if (rclick_node == "out")
break;
order.erase(rclick_node);
anim_tree->remove_node(rclick_node);
@@ -1122,7 +1082,7 @@ void AnimationTreeEditor::_node_menu_item(int p_item) {
StringName AnimationTreeEditor::_add_node(int p_item) {
- static const char* bname[] = {
+ static const char *bname[] = {
"out",
"anim",
"oneshot",
@@ -1136,27 +1096,26 @@ StringName AnimationTreeEditor::_add_node(int p_item) {
};
String name;
- int idx=1;
+ int idx = 1;
- while(true) {
+ while (true) {
name = bname[p_item];
- if (idx>1)
- name+=" "+itos(idx);
+ if (idx > 1)
+ name += " " + itos(idx);
if (anim_tree->node_exists(name))
idx++;
else
break;
}
-
- anim_tree->add_node((AnimationTreePlayer::NodeType)p_item,name);
- anim_tree->node_set_pos(name,Point2(last_x,last_y));
+ anim_tree->add_node((AnimationTreePlayer::NodeType)p_item, name);
+ anim_tree->node_set_pos(name, Point2(last_x, last_y));
order.push_back(name);
- last_x+=10;
- last_y+=10;
- last_x=last_x % (int)get_size().width;
- last_y=last_y % (int)get_size().height;
+ last_x += 10;
+ last_y += 10;
+ last_x = last_x % (int)get_size().width;
+ last_y = last_y % (int)get_size().height;
update();
return name;
@@ -1166,27 +1125,27 @@ void AnimationTreeEditor::_file_dialog_selected(String p_path) {
switch (file_op) {
- case MENU_IMPORT_ANIMATIONS: {
- Vector<String> files = file_dialog->get_selected_files();
+ case MENU_IMPORT_ANIMATIONS: {
+ Vector<String> files = file_dialog->get_selected_files();
- for (int i=0; i<files.size(); i++) {
+ for (int i = 0; i < files.size(); i++) {
- StringName node = _add_node(AnimationTreePlayer::NODE_ANIMATION);
+ StringName node = _add_node(AnimationTreePlayer::NODE_ANIMATION);
- RES anim = ResourceLoader::load(files[i]);
- anim_tree->animation_node_set_animation(node,anim);
- //anim_tree->node_set_name(node, files[i].get_file());
- };
- } break;
+ RES anim = ResourceLoader::load(files[i]);
+ anim_tree->animation_node_set_animation(node, anim);
+ //anim_tree->node_set_name(node, files[i].get_file());
+ };
+ } break;
- default:
- break;
+ default:
+ break;
};
};
void AnimationTreeEditor::_add_menu_item(int p_item) {
- if (p_item==MENU_GRAPH_CLEAR) {
+ if (p_item == MENU_GRAPH_CLEAR) {
//clear
} else if (p_item == MENU_IMPORT_ANIMATIONS) {
@@ -1203,49 +1162,46 @@ void AnimationTreeEditor::_add_menu_item(int p_item) {
Size2 AnimationTreeEditor::get_minimum_size() const {
- return Size2(10,200);
+ return Size2(10, 200);
}
-void AnimationTreeEditor::_find_paths_for_filter(const StringName& p_node,Set<String>& paths) {
+void AnimationTreeEditor::_find_paths_for_filter(const StringName &p_node, Set<String> &paths) {
- ERR_FAIL_COND( !anim_tree->node_exists(p_node) );
+ ERR_FAIL_COND(!anim_tree->node_exists(p_node));
- for(int i=0;i<anim_tree->node_get_input_count(p_node);i++) {
+ for (int i = 0; i < anim_tree->node_get_input_count(p_node); i++) {
- StringName port = anim_tree->node_get_input_source(p_node,i);
- if (port==StringName())
+ StringName port = anim_tree->node_get_input_source(p_node, i);
+ if (port == StringName())
continue;
- _find_paths_for_filter(port,paths);
+ _find_paths_for_filter(port, paths);
}
- if (anim_tree->node_get_type(p_node)==AnimationTreePlayer::NODE_ANIMATION) {
+ if (anim_tree->node_get_type(p_node) == AnimationTreePlayer::NODE_ANIMATION) {
Ref<Animation> anim = anim_tree->animation_node_get_animation(p_node);
if (anim.is_valid()) {
- for(int i=0;i<anim->get_track_count();i++) {
+ for (int i = 0; i < anim->get_track_count(); i++) {
paths.insert(anim->track_get_path(i));
}
}
}
}
-
void AnimationTreeEditor::_filter_edited() {
-
TreeItem *ed = filter->get_edited();
if (!ed)
return;
- if (anim_tree->node_get_type(edited_node)==AnimationTreePlayer::NODE_ONESHOT) {
- anim_tree->oneshot_node_set_filter_path(edited_node,ed->get_metadata(0),ed->is_checked(0));
- } else if (anim_tree->node_get_type(edited_node)==AnimationTreePlayer::NODE_BLEND2) {
- anim_tree->blend2_node_set_filter_path(edited_node,ed->get_metadata(0),ed->is_checked(0));
- } else if (anim_tree->node_get_type(edited_node)==AnimationTreePlayer::NODE_ANIMATION) {
- anim_tree->animation_node_set_filter_path(edited_node,ed->get_metadata(0),ed->is_checked(0));
+ if (anim_tree->node_get_type(edited_node) == AnimationTreePlayer::NODE_ONESHOT) {
+ anim_tree->oneshot_node_set_filter_path(edited_node, ed->get_metadata(0), ed->is_checked(0));
+ } else if (anim_tree->node_get_type(edited_node) == AnimationTreePlayer::NODE_BLEND2) {
+ anim_tree->blend2_node_set_filter_path(edited_node, ed->get_metadata(0), ed->is_checked(0));
+ } else if (anim_tree->node_get_type(edited_node) == AnimationTreePlayer::NODE_ANIMATION) {
+ anim_tree->animation_node_set_filter_path(edited_node, ed->get_metadata(0), ed->is_checked(0));
}
-
}
void AnimationTreeEditor::_edit_filters() {
@@ -1254,47 +1210,44 @@ void AnimationTreeEditor::_edit_filters() {
filter->clear();
Set<String> npb;
- _find_paths_for_filter(edited_node,npb);
+ _find_paths_for_filter(edited_node, npb);
TreeItem *root = filter->create_item();
filter->set_hide_root(true);
- Map<String,TreeItem*> pm;
+ Map<String, TreeItem *> pm;
- Node *base = anim_tree->get_node( anim_tree->get_base_path() );
+ Node *base = anim_tree->get_node(anim_tree->get_base_path());
- for(Set<String>::Element *E=npb.front();E;E=E->next()) {
+ for (Set<String>::Element *E = npb.front(); E; E = E->next()) {
- TreeItem *parent=root;
- String descr=E->get();
+ TreeItem *parent = root;
+ String descr = E->get();
if (base) {
NodePath np = E->get();
- if (np.get_property()!=StringName()) {
+ if (np.get_property() != StringName()) {
Node *n = base->get_node(np);
Skeleton *s = n->cast_to<Skeleton>();
if (s) {
- String skelbase = E->get().substr(0,E->get().find(":"));
-
+ String skelbase = E->get().substr(0, E->get().find(":"));
int bidx = s->find_bone(np.get_property());
- if (bidx!=-1) {
+ if (bidx != -1) {
int bparent = s->get_bone_parent(bidx);
//
- if (bparent!=-1) {
+ if (bparent != -1) {
-
- String bpn = skelbase+":"+s->get_bone_name(bparent);
+ String bpn = skelbase + ":" + s->get_bone_name(bparent);
if (pm.has(bpn)) {
- parent=pm[bpn];
- descr=np.get_property();
+ parent = pm[bpn];
+ descr = np.get_property();
}
} else {
if (pm.has(skelbase)) {
- parent=pm[skelbase];
-
+ parent = pm[skelbase];
}
}
}
@@ -1303,43 +1256,40 @@ void AnimationTreeEditor::_edit_filters() {
}
TreeItem *it = filter->create_item(parent);
- it->set_cell_mode(0,TreeItem::CELL_MODE_CHECK);
- it->set_text(0,descr);
- it->set_metadata(0,NodePath(E->get()));
- it->set_editable(0,true);
- if (anim_tree->node_get_type(edited_node)==AnimationTreePlayer::NODE_ONESHOT) {
- it->set_checked(0, anim_tree->oneshot_node_is_path_filtered(edited_node,E->get()));
- } else if (anim_tree->node_get_type(edited_node)==AnimationTreePlayer::NODE_BLEND2) {
- it->set_checked(0, anim_tree->blend2_node_is_path_filtered(edited_node,E->get()));
- } else if (anim_tree->node_get_type(edited_node)==AnimationTreePlayer::NODE_ANIMATION) {
- it->set_checked(0, anim_tree->animation_node_is_path_filtered(edited_node,E->get()));
+ it->set_cell_mode(0, TreeItem::CELL_MODE_CHECK);
+ it->set_text(0, descr);
+ it->set_metadata(0, NodePath(E->get()));
+ it->set_editable(0, true);
+ if (anim_tree->node_get_type(edited_node) == AnimationTreePlayer::NODE_ONESHOT) {
+ it->set_checked(0, anim_tree->oneshot_node_is_path_filtered(edited_node, E->get()));
+ } else if (anim_tree->node_get_type(edited_node) == AnimationTreePlayer::NODE_BLEND2) {
+ it->set_checked(0, anim_tree->blend2_node_is_path_filtered(edited_node, E->get()));
+ } else if (anim_tree->node_get_type(edited_node) == AnimationTreePlayer::NODE_ANIMATION) {
+ it->set_checked(0, anim_tree->animation_node_is_path_filtered(edited_node, E->get()));
}
- pm[E->get()]=it;
+ pm[E->get()] = it;
}
-
-
}
void AnimationTreeEditor::_bind_methods() {
- ClassDB::bind_method( "_add_menu_item", &AnimationTreeEditor::_add_menu_item );
- ClassDB::bind_method( "_node_menu_item", &AnimationTreeEditor::_node_menu_item );
- ClassDB::bind_method( "_gui_input", &AnimationTreeEditor::_gui_input );
+ ClassDB::bind_method("_add_menu_item", &AnimationTreeEditor::_add_menu_item);
+ ClassDB::bind_method("_node_menu_item", &AnimationTreeEditor::_node_menu_item);
+ ClassDB::bind_method("_gui_input", &AnimationTreeEditor::_gui_input);
//ClassDB::bind_method( "_node_param_changed", &AnimationTreeEditor::_node_param_changed );
- ClassDB::bind_method( "_scroll_moved", &AnimationTreeEditor::_scroll_moved );
- ClassDB::bind_method( "_edit_dialog_changeds", &AnimationTreeEditor::_edit_dialog_changeds );
- ClassDB::bind_method( "_edit_dialog_changede", &AnimationTreeEditor::_edit_dialog_changede );
- ClassDB::bind_method( "_edit_dialog_changedf", &AnimationTreeEditor::_edit_dialog_changedf );
- ClassDB::bind_method( "_edit_dialog_changed", &AnimationTreeEditor::_edit_dialog_changed );
- ClassDB::bind_method( "_edit_dialog_animation_changed", &AnimationTreeEditor::_edit_dialog_animation_changed );
- ClassDB::bind_method( "_edit_dialog_edit_animation", &AnimationTreeEditor::_edit_dialog_edit_animation );
- ClassDB::bind_method( "_play_toggled", &AnimationTreeEditor::_play_toggled );
- ClassDB::bind_method( "_edit_oneshot_start", &AnimationTreeEditor::_edit_oneshot_start );
- ClassDB::bind_method( "_file_dialog_selected", &AnimationTreeEditor::_file_dialog_selected);
- ClassDB::bind_method( "_master_anim_menu_item", &AnimationTreeEditor::_master_anim_menu_item);
- ClassDB::bind_method( "_edit_filters", &AnimationTreeEditor::_edit_filters);
- ClassDB::bind_method( "_filter_edited", &AnimationTreeEditor::_filter_edited);
-
+ ClassDB::bind_method("_scroll_moved", &AnimationTreeEditor::_scroll_moved);
+ ClassDB::bind_method("_edit_dialog_changeds", &AnimationTreeEditor::_edit_dialog_changeds);
+ ClassDB::bind_method("_edit_dialog_changede", &AnimationTreeEditor::_edit_dialog_changede);
+ ClassDB::bind_method("_edit_dialog_changedf", &AnimationTreeEditor::_edit_dialog_changedf);
+ ClassDB::bind_method("_edit_dialog_changed", &AnimationTreeEditor::_edit_dialog_changed);
+ ClassDB::bind_method("_edit_dialog_animation_changed", &AnimationTreeEditor::_edit_dialog_animation_changed);
+ ClassDB::bind_method("_edit_dialog_edit_animation", &AnimationTreeEditor::_edit_dialog_edit_animation);
+ ClassDB::bind_method("_play_toggled", &AnimationTreeEditor::_play_toggled);
+ ClassDB::bind_method("_edit_oneshot_start", &AnimationTreeEditor::_edit_oneshot_start);
+ ClassDB::bind_method("_file_dialog_selected", &AnimationTreeEditor::_file_dialog_selected);
+ ClassDB::bind_method("_master_anim_menu_item", &AnimationTreeEditor::_master_anim_menu_item);
+ ClassDB::bind_method("_edit_filters", &AnimationTreeEditor::_edit_filters);
+ ClassDB::bind_method("_filter_edited", &AnimationTreeEditor::_filter_edited);
}
AnimationTreeEditor::AnimationTreeEditor() {
@@ -1349,149 +1299,141 @@ AnimationTreeEditor::AnimationTreeEditor() {
PopupMenu *p;
List<PropertyInfo> defaults;
- add_menu = memnew( MenuButton );
+ add_menu = memnew(MenuButton);
//add_menu->set_
- add_menu->set_pos( Point2( 0,0) );
- add_menu->set_size( Point2( 25,15) );
- add_child( add_menu );
+ add_menu->set_pos(Point2(0, 0));
+ add_menu->set_size(Point2(25, 15));
+ add_child(add_menu);
- p=add_menu->get_popup();
- p->add_item(TTR("Animation Node"),AnimationTreePlayer::NODE_ANIMATION);
- p->add_item(TTR("OneShot Node"),AnimationTreePlayer::NODE_ONESHOT);
- p->add_item(TTR("Mix Node"),AnimationTreePlayer::NODE_MIX);
- p->add_item(TTR("Blend2 Node"),AnimationTreePlayer::NODE_BLEND2);
- p->add_item(TTR("Blend3 Node"),AnimationTreePlayer::NODE_BLEND3);
- p->add_item(TTR("Blend4 Node"),AnimationTreePlayer::NODE_BLEND4);
- p->add_item(TTR("TimeScale Node"),AnimationTreePlayer::NODE_TIMESCALE);
- p->add_item(TTR("TimeSeek Node"),AnimationTreePlayer::NODE_TIMESEEK);
- p->add_item(TTR("Transition Node"),AnimationTreePlayer::NODE_TRANSITION);
+ p = add_menu->get_popup();
+ p->add_item(TTR("Animation Node"), AnimationTreePlayer::NODE_ANIMATION);
+ p->add_item(TTR("OneShot Node"), AnimationTreePlayer::NODE_ONESHOT);
+ p->add_item(TTR("Mix Node"), AnimationTreePlayer::NODE_MIX);
+ p->add_item(TTR("Blend2 Node"), AnimationTreePlayer::NODE_BLEND2);
+ p->add_item(TTR("Blend3 Node"), AnimationTreePlayer::NODE_BLEND3);
+ p->add_item(TTR("Blend4 Node"), AnimationTreePlayer::NODE_BLEND4);
+ p->add_item(TTR("TimeScale Node"), AnimationTreePlayer::NODE_TIMESCALE);
+ p->add_item(TTR("TimeSeek Node"), AnimationTreePlayer::NODE_TIMESEEK);
+ p->add_item(TTR("Transition Node"), AnimationTreePlayer::NODE_TRANSITION);
p->add_separator();
p->add_item(TTR("Import Animations.."), MENU_IMPORT_ANIMATIONS); // wtf
p->add_separator();
- p->add_item(TTR("Clear"),MENU_GRAPH_CLEAR);
+ p->add_item(TTR("Clear"), MENU_GRAPH_CLEAR);
- p->connect("id_pressed", this,"_add_menu_item");
+ p->connect("id_pressed", this, "_add_menu_item");
play_button = memnew(Button);
- play_button->set_pos(Point2(25,0));
- play_button->set_size(Point2(25,15));
+ play_button->set_pos(Point2(25, 0));
+ play_button->set_size(Point2(25, 15));
add_child(play_button);
play_button->set_toggle_mode(true);
- play_button->connect("pressed", this,"_play_toggled");
-
-
+ play_button->connect("pressed", this, "_play_toggled");
+ last_x = 50;
+ last_y = 50;
-
- last_x=50;
- last_y=50;
-
- property_editor = memnew( CustomPropertyEditor );
+ property_editor = memnew(CustomPropertyEditor);
add_child(property_editor);
- property_editor->connect("variant_changed", this,"_edit_dialog_animation_changed");
- property_editor->connect("resource_edit_request", this, "_edit_dialog_edit_animation");
+ property_editor->connect("variant_changed", this, "_edit_dialog_animation_changed");
+ property_editor->connect("resource_edit_request", this, "_edit_dialog_edit_animation");
- h_scroll = memnew( HScrollBar );
- v_scroll = memnew( VScrollBar );
+ h_scroll = memnew(HScrollBar);
+ v_scroll = memnew(VScrollBar);
add_child(h_scroll);
add_child(v_scroll);
- h_scroll->connect("value_changed", this,"_scroll_moved");
- v_scroll->connect("value_changed", this,"_scroll_moved");
+ h_scroll->connect("value_changed", this, "_scroll_moved");
+ v_scroll->connect("value_changed", this, "_scroll_moved");
- node_popup= memnew(PopupMenu );
+ node_popup = memnew(PopupMenu);
add_child(node_popup);
node_popup->set_as_toplevel(true);
- master_anim_popup = memnew( PopupMenu );
+ master_anim_popup = memnew(PopupMenu);
add_child(master_anim_popup);
- master_anim_popup->connect("id_pressed",this,"_master_anim_menu_item");
+ master_anim_popup->connect("id_pressed", this, "_master_anim_menu_item");
+ node_popup->connect("id_pressed", this, "_node_menu_item");
- node_popup->connect("id_pressed", this,"_node_menu_item");
+ updating_edit = false;
- updating_edit=false;
-
- edit_dialog = memnew( PopupPanel );
+ edit_dialog = memnew(PopupPanel);
//edit_dialog->get_ok()->hide();
//edit_dialog->get_cancel()->hide();
add_child(edit_dialog);
- edit_option = memnew( OptionButton );
- edit_option->set_anchor( MARGIN_RIGHT, ANCHOR_END );
+ edit_option = memnew(OptionButton);
+ edit_option->set_anchor(MARGIN_RIGHT, ANCHOR_END);
edit_option->set_margin(MARGIN_RIGHT, 10);
edit_dialog->add_child(edit_option);
- edit_option->connect("item_selected", this,"_edit_dialog_changedf");
+ edit_option->connect("item_selected", this, "_edit_dialog_changedf");
edit_option->hide();
-
- for(int i=0;i<2;i++) {
- edit_scroll[i] = memnew ( HSlider );
- edit_scroll[i]->set_anchor( MARGIN_RIGHT, ANCHOR_END );
+ for (int i = 0; i < 2; i++) {
+ edit_scroll[i] = memnew(HSlider);
+ edit_scroll[i]->set_anchor(MARGIN_RIGHT, ANCHOR_END);
edit_scroll[i]->set_margin(MARGIN_RIGHT, 10);
edit_dialog->add_child(edit_scroll[i]);
edit_scroll[i]->hide();
- edit_scroll[i]->connect("value_changed", this,"_edit_dialog_changedf");
+ edit_scroll[i]->connect("value_changed", this, "_edit_dialog_changedf");
}
- for(int i=0;i<4;i++) {
- edit_line[i] = memnew ( LineEdit );
- edit_line[i]->set_anchor( MARGIN_RIGHT, ANCHOR_END );
+ for (int i = 0; i < 4; i++) {
+ edit_line[i] = memnew(LineEdit);
+ edit_line[i]->set_anchor(MARGIN_RIGHT, ANCHOR_END);
edit_line[i]->set_margin(MARGIN_RIGHT, 10);
edit_dialog->add_child(edit_line[i]);
edit_line[i]->hide();
- edit_line[i]->connect("text_changed", this,"_edit_dialog_changeds");
- edit_line[i]->connect("text_entered", this,"_edit_dialog_changede");
- edit_label[i] = memnew ( Label );
+ edit_line[i]->connect("text_changed", this, "_edit_dialog_changeds");
+ edit_line[i]->connect("text_entered", this, "_edit_dialog_changede");
+ edit_label[i] = memnew(Label);
edit_dialog->add_child(edit_label[i]);
edit_label[i]->hide();
}
- edit_button = memnew( Button );
- edit_button->set_anchor( MARGIN_RIGHT, ANCHOR_END );
+ edit_button = memnew(Button);
+ edit_button->set_anchor(MARGIN_RIGHT, ANCHOR_END);
edit_button->set_margin(MARGIN_RIGHT, 10);
edit_dialog->add_child(edit_button);
edit_button->hide();
- edit_button->connect("pressed", this,"_edit_oneshot_start");
+ edit_button->connect("pressed", this, "_edit_oneshot_start");
- edit_check = memnew( CheckButton );
- edit_check->set_anchor( MARGIN_RIGHT, ANCHOR_END );
+ edit_check = memnew(CheckButton);
+ edit_check->set_anchor(MARGIN_RIGHT, ANCHOR_END);
edit_check->set_margin(MARGIN_RIGHT, 10);
edit_dialog->add_child(edit_check);
edit_check->hide();
- edit_check->connect("pressed", this,"_edit_dialog_changed");
+ edit_check->connect("pressed", this, "_edit_dialog_changed");
- file_dialog = memnew( EditorFileDialog );
+ file_dialog = memnew(EditorFileDialog);
file_dialog->set_enable_multiple_selection(true);
file_dialog->set_current_dir(GlobalConfig::get_singleton()->get_resource_path());
add_child(file_dialog);
- file_dialog->connect("file_selected", this, "_file_dialog_selected");
+ file_dialog->connect("file_selected", this, "_file_dialog_selected");
- filter_dialog = memnew( AcceptDialog );
+ filter_dialog = memnew(AcceptDialog);
filter_dialog->set_title(TTR("Edit Node Filters"));
add_child(filter_dialog);
- filter = memnew( Tree );
+ filter = memnew(Tree);
filter_dialog->add_child(filter);
//filter_dialog->set_child_rect(filter);
- filter->connect("item_edited",this,"_filter_edited");
+ filter->connect("item_edited", this, "_filter_edited");
- filter_button = memnew( Button );
- filter_button->set_anchor( MARGIN_RIGHT, ANCHOR_END );
+ filter_button = memnew(Button);
+ filter_button->set_anchor(MARGIN_RIGHT, ANCHOR_END);
filter_button->set_margin(MARGIN_RIGHT, 10);
edit_dialog->add_child(filter_button);
filter_button->hide();
filter_button->set_text(TTR("Filters.."));
- filter_button->connect("pressed", this,"_edit_filters");
+ filter_button->connect("pressed", this, "_edit_filters");
set_clip_contents(true);
}
-
void AnimationTreeEditorPlugin::edit(Object *p_object) {
anim_tree_editor->edit(p_object->cast_to<AnimationTreePlayer>());
-
}
bool AnimationTreeEditorPlugin::handles(Object *p_object) const {
@@ -1518,19 +1460,13 @@ void AnimationTreeEditorPlugin::make_visible(bool p_visible) {
AnimationTreeEditorPlugin::AnimationTreeEditorPlugin(EditorNode *p_node) {
- editor=p_node;
- anim_tree_editor = memnew( AnimationTreeEditor );
- anim_tree_editor->set_custom_minimum_size(Size2(0,300));
+ editor = p_node;
+ anim_tree_editor = memnew(AnimationTreeEditor);
+ anim_tree_editor->set_custom_minimum_size(Size2(0, 300));
- button=editor->add_bottom_panel_item("AnimationTree",anim_tree_editor);
+ button = editor->add_bottom_panel_item("AnimationTree", anim_tree_editor);
button->hide();
-
-
-
}
-
-AnimationTreeEditorPlugin::~AnimationTreeEditorPlugin()
-{
+AnimationTreeEditorPlugin::~AnimationTreeEditorPlugin() {
}
-