diff options
Diffstat (limited to 'editor/editor_plugin.h')
| -rw-r--r-- | editor/editor_plugin.h | 89 |
1 files changed, 39 insertions, 50 deletions
diff --git a/editor/editor_plugin.h b/editor/editor_plugin.h index 13d8ab034..611ef7294 100644 --- a/editor/editor_plugin.h +++ b/editor/editor_plugin.h @@ -29,11 +29,11 @@ #ifndef EDITOR_PLUGIN_H #define EDITOR_PLUGIN_H +#include "io/config_file.h" #include "scene/gui/tool_button.h" #include "scene/main/node.h" #include "scene/resources/texture.h" #include "undo_redo.h" -#include "io/config_file.h" /** @author Juan Linietsky <reduzio@gmail.com> @@ -53,23 +53,20 @@ class EditorFileSystem; class EditorPlugin : public Node { - GDCLASS( EditorPlugin, Node ); -friend class EditorData; + GDCLASS(EditorPlugin, Node); + friend class EditorData; UndoRedo *undo_redo; - UndoRedo* _get_undo_redo() { return undo_redo; } + UndoRedo *_get_undo_redo() { return undo_redo; } protected: - static void _bind_methods(); - UndoRedo& get_undo_redo() { return *undo_redo; } - - void add_custom_type(const String& p_type, const String& p_base,const Ref<Script>& p_script, const Ref<Texture>& p_icon); - void remove_custom_type(const String& p_type); + UndoRedo &get_undo_redo() { return *undo_redo; } + void add_custom_type(const String &p_type, const String &p_base, const Ref<Script> &p_script, const Ref<Texture> &p_icon); + void remove_custom_type(const String &p_type); public: - enum CustomControlContainer { CONTAINER_TOOLBAR, CONTAINER_SPATIAL_EDITOR_MENU, @@ -97,40 +94,40 @@ public: void add_control_to_container(CustomControlContainer p_location, Control *p_control); ToolButton *add_control_to_bottom_panel(Control *p_control, const String &p_title); - void add_control_to_dock(DockSlot p_slot,Control *p_control); + void add_control_to_dock(DockSlot p_slot, Control *p_control); void remove_control_from_docks(Control *p_control); void remove_control_from_bottom_panel(Control *p_control); - Control* get_editor_viewport(); - void edit_resource(const Ref<Resource>& p_resource); + Control *get_editor_viewport(); + void edit_resource(const Ref<Resource> &p_resource); - void add_tool_menu_item(const String& p_name, Object *p_handler, const String& p_callback, const Variant& p_ud = Variant()); - void add_tool_submenu_item(const String& p_name, Object *p_submenu); - void remove_tool_menu_item(const String& p_name); + void add_tool_menu_item(const String &p_name, Object *p_handler, const String &p_callback, const Variant &p_ud = Variant()); + void add_tool_submenu_item(const String &p_name, Object *p_submenu); + void remove_tool_menu_item(const String &p_name); - virtual Ref<SpatialEditorGizmo> create_spatial_gizmo(Spatial* p_spatial); - virtual bool forward_canvas_gui_input(const Transform2D& p_canvas_xform, const InputEvent& p_event); - virtual void forward_draw_over_canvas(const Transform2D& p_canvas_xform,Control *p_canvas); - virtual bool forward_spatial_gui_input(Camera* p_camera,const InputEvent& p_event); + virtual Ref<SpatialEditorGizmo> create_spatial_gizmo(Spatial *p_spatial); + virtual bool forward_canvas_gui_input(const Transform2D &p_canvas_xform, const InputEvent &p_event); + virtual void forward_draw_over_canvas(const Transform2D &p_canvas_xform, Control *p_canvas); + virtual bool forward_spatial_gui_input(Camera *p_camera, const InputEvent &p_event); virtual String get_name() const; virtual bool has_main_screen() const; virtual void make_visible(bool p_visible); - virtual void selected_notify() {}//notify that it was raised by the user, not the editor + virtual void selected_notify() {} //notify that it was raised by the user, not the editor virtual void edit(Object *p_object); virtual bool handles(Object *p_node) const; virtual Dictionary get_state() const; //save editor state so it can't be reloaded when reloading scene - virtual void set_state(const Dictionary& p_state) ; //restore editor state (likely was saved with the scene) - virtual void clear() ; // clear any temporary data in te editor, reset it (likely new scene or load another scene) - virtual void save_external_data() ; // if editor references external resources/scenes, save them - virtual void apply_changes() ; // if changes are pending in editor, apply them + virtual void set_state(const Dictionary &p_state); //restore editor state (likely was saved with the scene) + virtual void clear(); // clear any temporary data in te editor, reset it (likely new scene or load another scene) + virtual void save_external_data(); // if editor references external resources/scenes, save them + virtual void apply_changes(); // if changes are pending in editor, apply them virtual void get_breakpoints(List<String> *p_breakpoints); - virtual bool get_remove_list(List<Node*> *p_list); + virtual bool get_remove_list(List<Node *> *p_list); virtual void set_window_layout(Ref<ConfigFile> p_layout); virtual void get_window_layout(Ref<ConfigFile> p_layout); - virtual void edited_scene_changed(){} // if changes are pending in editor, apply them + virtual void edited_scene_changed() {} // if changes are pending in editor, apply them void update_canvas(); - virtual void inspect_object(Object *p_obj,const String& p_for_property=String()); + virtual void inspect_object(Object *p_obj, const String &p_for_property = String()); void queue_save_layout() const; @@ -139,7 +136,7 @@ public: void make_bottom_panel_item_visible(Control *p_item); void hide_bottom_panel(); - EditorSelection* get_selection(); + EditorSelection *get_selection(); //EditorImportExport *get_import_export(); EditorSettings *get_editor_settings(); EditorResourcePreview *get_resource_previewer(); @@ -150,52 +147,44 @@ public: EditorPlugin(); virtual ~EditorPlugin(); - }; -VARIANT_ENUM_CAST( EditorPlugin::CustomControlContainer ); -VARIANT_ENUM_CAST( EditorPlugin::DockSlot ); - +VARIANT_ENUM_CAST(EditorPlugin::CustomControlContainer); +VARIANT_ENUM_CAST(EditorPlugin::DockSlot); -typedef EditorPlugin* (*EditorPluginCreateFunc)(EditorNode *); +typedef EditorPlugin *(*EditorPluginCreateFunc)(EditorNode *); class EditorPlugins { enum { - MAX_CREATE_FUNCS=64 + MAX_CREATE_FUNCS = 64 }; static EditorPluginCreateFunc creation_funcs[MAX_CREATE_FUNCS]; static int creation_func_count; - template<class T> + template <class T> static EditorPlugin *creator(EditorNode *p_node) { - return memnew( T(p_node) ); + return memnew(T(p_node)); } public: - static int get_plugin_count() { return creation_func_count; } - static EditorPlugin* create(int p_idx,EditorNode* p_editor) { ERR_FAIL_INDEX_V(p_idx,creation_func_count,NULL); return creation_funcs[p_idx](p_editor); } + static EditorPlugin *create(int p_idx, EditorNode *p_editor) { + ERR_FAIL_INDEX_V(p_idx, creation_func_count, NULL); + return creation_funcs[p_idx](p_editor); + } - template<class T> + template <class T> static void add_by_type() { add_create_func(creator<T>); } static void add_create_func(EditorPluginCreateFunc p_func) { - ERR_FAIL_COND(creation_func_count>=MAX_CREATE_FUNCS); - creation_funcs[creation_func_count++]=p_func; + ERR_FAIL_COND(creation_func_count >= MAX_CREATE_FUNCS); + creation_funcs[creation_func_count++] = p_func; } - }; - - - - - - - #endif |
