diff options
Diffstat (limited to 'drivers/gles3')
| -rw-r--r-- | drivers/gles3/rasterizer_canvas_gles3.cpp | 2 | ||||
| -rw-r--r-- | drivers/gles3/rasterizer_scene_gles3.cpp | 18 | ||||
| -rw-r--r-- | drivers/gles3/rasterizer_storage_gles3.cpp | 2 | ||||
| -rw-r--r-- | drivers/gles3/rasterizer_storage_gles3.h | 2 |
4 files changed, 12 insertions, 12 deletions
diff --git a/drivers/gles3/rasterizer_canvas_gles3.cpp b/drivers/gles3/rasterizer_canvas_gles3.cpp index c10611c96..873fcc857 100644 --- a/drivers/gles3/rasterizer_canvas_gles3.cpp +++ b/drivers/gles3/rasterizer_canvas_gles3.cpp @@ -87,7 +87,7 @@ void RasterizerCanvasGLES3::light_internal_update(RID p_rid, Light* p_light) { if (p_light->radius_cache==0) li->ubo_data.shadow_gradient=0; else - li->ubo_data.shadow_gradient=p_light->shadow_gradient_length/(p_light->radius_cache*1.1);; + li->ubo_data.shadow_gradient=p_light->shadow_gradient_length/(p_light->radius_cache*1.1); li->ubo_data.shadow_distance_mult=(p_light->radius_cache*1.1); diff --git a/drivers/gles3/rasterizer_scene_gles3.cpp b/drivers/gles3/rasterizer_scene_gles3.cpp index 1b531a69b..4fdd973b5 100644 --- a/drivers/gles3/rasterizer_scene_gles3.cpp +++ b/drivers/gles3/rasterizer_scene_gles3.cpp @@ -2270,9 +2270,9 @@ void RasterizerSceneGLES3::_setup_directional_light(int p_index,const Transform& float sign = li->light_ptr->negative?-1:1; Color linear_col = li->light_ptr->color.to_linear(); - ubo_data.light_color_energy[0]=linear_col.r*sign*li->light_ptr->param[VS::LIGHT_PARAM_ENERGY];; - ubo_data.light_color_energy[1]=linear_col.g*sign*li->light_ptr->param[VS::LIGHT_PARAM_ENERGY];; - ubo_data.light_color_energy[2]=linear_col.b*sign*li->light_ptr->param[VS::LIGHT_PARAM_ENERGY];; + ubo_data.light_color_energy[0]=linear_col.r*sign*li->light_ptr->param[VS::LIGHT_PARAM_ENERGY]; + ubo_data.light_color_energy[1]=linear_col.g*sign*li->light_ptr->param[VS::LIGHT_PARAM_ENERGY]; + ubo_data.light_color_energy[2]=linear_col.b*sign*li->light_ptr->param[VS::LIGHT_PARAM_ENERGY]; ubo_data.light_color_energy[3]=0; //omni, keep at 0 @@ -2427,9 +2427,9 @@ void RasterizerSceneGLES3::_setup_lights(RID *p_light_cull_result,int p_light_cu float sign = li->light_ptr->negative?-1:1; Color linear_col = li->light_ptr->color.to_linear(); - ubo_data.light_color_energy[0]=linear_col.r*sign*li->light_ptr->param[VS::LIGHT_PARAM_ENERGY];; - ubo_data.light_color_energy[1]=linear_col.g*sign*li->light_ptr->param[VS::LIGHT_PARAM_ENERGY];; - ubo_data.light_color_energy[2]=linear_col.b*sign*li->light_ptr->param[VS::LIGHT_PARAM_ENERGY];; + ubo_data.light_color_energy[0]=linear_col.r*sign*li->light_ptr->param[VS::LIGHT_PARAM_ENERGY]; + ubo_data.light_color_energy[1]=linear_col.g*sign*li->light_ptr->param[VS::LIGHT_PARAM_ENERGY]; + ubo_data.light_color_energy[2]=linear_col.b*sign*li->light_ptr->param[VS::LIGHT_PARAM_ENERGY]; ubo_data.light_color_energy[3]=0; @@ -2520,9 +2520,9 @@ void RasterizerSceneGLES3::_setup_lights(RID *p_light_cull_result,int p_light_cu float sign = li->light_ptr->negative?-1:1; Color linear_col = li->light_ptr->color.to_linear(); - ubo_data.light_color_energy[0]=linear_col.r*sign*li->light_ptr->param[VS::LIGHT_PARAM_ENERGY];; - ubo_data.light_color_energy[1]=linear_col.g*sign*li->light_ptr->param[VS::LIGHT_PARAM_ENERGY];; - ubo_data.light_color_energy[2]=linear_col.b*sign*li->light_ptr->param[VS::LIGHT_PARAM_ENERGY];; + ubo_data.light_color_energy[0]=linear_col.r*sign*li->light_ptr->param[VS::LIGHT_PARAM_ENERGY]; + ubo_data.light_color_energy[1]=linear_col.g*sign*li->light_ptr->param[VS::LIGHT_PARAM_ENERGY]; + ubo_data.light_color_energy[2]=linear_col.b*sign*li->light_ptr->param[VS::LIGHT_PARAM_ENERGY]; ubo_data.light_color_energy[3]=0; Vector3 pos = p_camera_inverse_transform.xform(li->transform.origin); diff --git a/drivers/gles3/rasterizer_storage_gles3.cpp b/drivers/gles3/rasterizer_storage_gles3.cpp index f09671998..86b9014f9 100644 --- a/drivers/gles3/rasterizer_storage_gles3.cpp +++ b/drivers/gles3/rasterizer_storage_gles3.cpp @@ -6463,7 +6463,7 @@ void RasterizerStorageGLES3::initialize() { glBufferData(GL_ARRAY_BUFFER,xf_feedback_size*1024,NULL,GL_STREAM_DRAW); } - shaders.blend_shapes.init();; + shaders.blend_shapes.init(); glGenVertexArrays(1,&resources.transform_feedback_array); diff --git a/drivers/gles3/rasterizer_storage_gles3.h b/drivers/gles3/rasterizer_storage_gles3.h index f9e440288..a537b6ed6 100644 --- a/drivers/gles3/rasterizer_storage_gles3.h +++ b/drivers/gles3/rasterizer_storage_gles3.h @@ -1011,7 +1011,7 @@ public: Particles() : particle_element(this) { emitting=false; amount=0; - lifetime=1.0;; + lifetime=1.0; pre_process_time=0.0; explosiveness=0.0; randomness=0.0; |
