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+-Oceano
+-Portales
+-Grilla
+-Personaje
+-Auto (?)
+-Fisica
+-Fisica Idle
+-Low level APIS (Server)
+-Sonido Posicional
+-Custom Shaders
+-HDR
+-Trees Waving
+-luces
+-fixed material
+-shader material
+-synctoaudio speech and speex
+-particulas con gif animados para mostrar que es cada parametro
+-soporte de syntax hilight de gdscript para editores mas comunes
+-instanciar enemigos usando duplicate
+-simulated motion con animacion
+-animation player controla otro animation player (tipo camina de lugar a otro y saluda)
+-corutinas y loops con yield para animation, audio, etc
+-CCD (bullets)
+
+-custom gizmos, editor plugins en script
+
+Clases que necesitan tutorial.
+
+Animation/AnimationPlayer
+Area2D (space override, notifications)
+custom container demo
+custon drawing in a canvas item
+ignore mouse on top of button
+input in a game, with _unhandled_input
+demo containers
+Control, anchors e input event handling
+lots of 2D physics examples
+dictionary and array doc of passing by reference?
+
+