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Diffstat (limited to 'doc/classes/OmniLight.xml')
| -rw-r--r-- | doc/classes/OmniLight.xml | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/doc/classes/OmniLight.xml b/doc/classes/OmniLight.xml index 9848419c2..d9f7d2c07 100644 --- a/doc/classes/OmniLight.xml +++ b/doc/classes/OmniLight.xml @@ -7,6 +7,7 @@ An OmniDirectional light is a type of [Light] node that emits lights in all directions. The light is attenuated through the distance and this attenuation can be configured by changing the energy, radius and attenuation parameters of [Light]. </description> <tutorials> + http://docs.godotengine.org/en/3.0/learning/features/3d/lights_and_shadows.html </tutorials> <demos> </demos> |
