diff options
Diffstat (limited to 'demos/2d/platformer/seesaw.xml')
| -rw-r--r-- | demos/2d/platformer/seesaw.xml | 197 |
1 files changed, 197 insertions, 0 deletions
diff --git a/demos/2d/platformer/seesaw.xml b/demos/2d/platformer/seesaw.xml new file mode 100644 index 000000000..ed879a931 --- /dev/null +++ b/demos/2d/platformer/seesaw.xml @@ -0,0 +1,197 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<resource_file type="PackedScene" subresource_count="4" version="1.0" version_name="Godot Engine v1.0.3917-beta1"> + <ext_resource path="res://plank.*" type="Texture"></ext_resource> + <ext_resource path="res://plankpin.*" type="Texture"></ext_resource> + <resource type="RectangleShape2D" path="local://1"> + <real name="custom_solver_bias"> 0 </real> + <vector2 name="extents"> 128, 8 </vector2> + + </resource> + <main_resource> + <dictionary name="_bundled" shared="false"> + <string> "names" </string> + <string_array len="49"> + <string> "seesaw" </string> + <string> "Node2D" </string> + <string> "visibility/visible" </string> + <string> "visibility/opacity" </string> + <string> "visibility/self_opacity" </string> + <string> "visibility/on_top" </string> + <string> "transform/pos" </string> + <string> "transform/rot" </string> + <string> "transform/scale" </string> + <string> "__meta__" </string> + <string> "plank" </string> + <string> "RigidBody2D" </string> + <string> "shape_count" </string> + <string> "shapes/0/shape" </string> + <string> "shapes/0/transform" </string> + <string> "shapes/0/trigger" </string> + <string> "mode" </string> + <string> "mass" </string> + <string> "friction" </string> + <string> "bounce" </string> + <string> "custom_integrator" </string> + <string> "continuous_cd" </string> + <string> "contacts_reported" </string> + <string> "contact_monitor" </string> + <string> "active" </string> + <string> "can_sleep" </string> + <string> "velocity/linear" </string> + <string> "velocity/angular" </string> + <string> "sprite" </string> + <string> "Sprite" </string> + <string> "texture" </string> + <string> "centered" </string> + <string> "offset" </string> + <string> "flip_h" </string> + <string> "flip_v" </string> + <string> "vframes" </string> + <string> "hframes" </string> + <string> "frame" </string> + <string> "modulate" </string> + <string> "region" </string> + <string> "region_rect" </string> + <string> "CollisionShape2D" </string> + <string> "shape" </string> + <string> "trigger" </string> + <string> "pin" </string> + <string> "PinJoint2D" </string> + <string> "node_a" </string> + <string> "node_b" </string> + <string> "bias/bias" </string> + </string_array> + <string> "version" </string> + <int> 1 </int> + <string> "conn_count" </string> + <int> 0 </int> + <string> "node_count" </string> + <int> 6 </int> + <string> "variants" </string> + <array len="19" shared="false"> + <bool> True </bool> + <real> 1 </real> + <vector2> 0, 0 </vector2> + <real> 0 </real> + <vector2> 1, 1 </vector2> + <dictionary shared="false"> + <string> "__editor_plugin_states__" </string> + <dictionary shared="false"> + <string> "2D" </string> + <dictionary shared="false"> + <string> "pixel_snap" </string> + <bool> False </bool> + <string> "zoom" </string> + <real> 2.050547 </real> + <string> "ofs" </string> + <vector2> -116.979, -109.897 </vector2> + </dictionary> + <string> "3D" </string> + <dictionary shared="false"> + <string> "zfar" </string> + <real> 500 </real> + <string> "fov" </string> + <real> 400 </real> + <string> "viewports" </string> + <array len="4" shared="false"> + <dictionary shared="false"> + <string> "distance" </string> + <real> 4 </real> + <string> "x_rot" </string> + <real> 0 </real> + <string> "y_rot" </string> + <real> 0 </real> + <string> "use_orthogonal" </string> + <bool> False </bool> + <string> "use_environment" </string> + <bool> False </bool> + <string> "pos" </string> + <vector3> 0, 0, 0 </vector3> + </dictionary> + <dictionary shared="false"> + <string> "distance" </string> + <real> 4 </real> + <string> "x_rot" </string> + <real> 0 </real> + <string> "y_rot" </string> + <real> 0 </real> + <string> "use_orthogonal" </string> + <bool> False </bool> + <string> "use_environment" </string> + <bool> False </bool> + <string> "pos" </string> + <vector3> 0, 0, 0 </vector3> + </dictionary> + <dictionary shared="false"> + <string> "distance" </string> + <real> 4 </real> + <string> "x_rot" </string> + <real> 0 </real> + <string> "y_rot" </string> + <real> 0 </real> + <string> "use_orthogonal" </string> + <bool> False </bool> + <string> "use_environment" </string> + <bool> False </bool> + <string> "pos" </string> + <vector3> 0, 0, 0 </vector3> + </dictionary> + <dictionary shared="false"> + <string> "distance" </string> + <real> 4 </real> + <string> "x_rot" </string> + <real> 0 </real> + <string> "y_rot" </string> + <real> 0 </real> + <string> "use_orthogonal" </string> + <bool> False </bool> + <string> "use_environment" </string> + <bool> False </bool> + <string> "pos" </string> + <vector3> 0, 0, 0 </vector3> + </dictionary> + </array> + <string> "viewport_mode" </string> + <int> 1 </int> + <string> "default_light" </string> + <bool> True </bool> + <string> "show_grid" </string> + <bool> True </bool> + <string> "show_origin" </string> + <bool> True </bool> + <string> "znear" </string> + <real> 0.1 </real> + </dictionary> + </dictionary> + <string> "__editor_run_settings__" </string> + <dictionary shared="false"> + <string> "custom_args" </string> + <string> "-l $scene" </string> + <string> "run_mode" </string> + <int> 0 </int> + </dictionary> + <string> "__editor_plugin_screen__" </string> + <string> "2D" </string> + </dictionary> + <int> 1 </int> + <resource resource_type="Shape2D" path="local://1"> </resource> + <matrix32> 1, 0, 0, 1, 0, 0 </matrix32> + <bool> False </bool> + <int> 0 </int> + <real> 5.102041 </real> + <resource resource_type="Texture" path="res://plank.*"> </resource> + <color> 1, 1, 1, 1 </color> + <rect2> 0, 0, 0, 0 </rect2> + <node_path> "../plank" </node_path> + <node_path> "" </node_path> + <vector2> -0.290825, 20.2425 </vector2> + <resource resource_type="Texture" path="res://plankpin.*"> </resource> + </array> + <string> "nodes" </string> + <int_array len="214"> -1, -1, 1, 0, -1, 8, 2, 0, 3, 1, 4, 1, 5, 0, 6, 2, 7, 3, 8, 4, 9, 5, 0, 0, 0, 11, 10, -1, 23, 2, 0, 3, 1, 4, 1, 5, 0, 6, 2, 7, 3, 8, 4, 12, 6, 13, 7, 14, 8, 15, 9, 16, 10, 17, 11, 18, 1, 19, 3, 20, 9, 21, 9, 22, 10, 23, 9, 24, 0, 25, 0, 26, 2, 27, 3, 0, 1, 0, 29, 28, -1, 18, 2, 0, 3, 1, 4, 1, 5, 0, 6, 2, 7, 3, 8, 4, 30, 12, 31, 0, 32, 2, 33, 9, 34, 9, 35, 6, 36, 6, 37, 10, 38, 13, 39, 9, 40, 14, 0, 1, 0, 41, 41, -1, 9, 2, 0, 3, 1, 4, 1, 5, 0, 6, 2, 7, 3, 8, 4, 42, 7, 43, 9, 0, 0, 0, 45, 44, -1, 10, 2, 0, 3, 1, 4, 1, 5, 0, 6, 2, 7, 3, 8, 4, 46, 15, 47, 16, 48, 3, 0, 0, 0, 29, 29, -1, 18, 2, 0, 3, 1, 4, 1, 5, 0, 6, 17, 7, 3, 8, 4, 30, 18, 31, 0, 32, 2, 33, 9, 34, 9, 35, 6, 36, 6, 37, 10, 38, 13, 39, 9, 40, 14, 0 </int_array> + <string> "conns" </string> + <int_array len="0"> </int_array> + </dictionary> + + </main_resource> +</resource_file>
\ No newline at end of file |
