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-rw-r--r--demos/2d/platformer/seesaw.xml197
1 files changed, 197 insertions, 0 deletions
diff --git a/demos/2d/platformer/seesaw.xml b/demos/2d/platformer/seesaw.xml
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+++ b/demos/2d/platformer/seesaw.xml
@@ -0,0 +1,197 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<resource_file type="PackedScene" subresource_count="4" version="1.0" version_name="Godot Engine v1.0.3917-beta1">
+ <ext_resource path="res://plank.*" type="Texture"></ext_resource>
+ <ext_resource path="res://plankpin.*" type="Texture"></ext_resource>
+ <resource type="RectangleShape2D" path="local://1">
+ <real name="custom_solver_bias"> 0 </real>
+ <vector2 name="extents"> 128, 8 </vector2>
+
+ </resource>
+ <main_resource>
+ <dictionary name="_bundled" shared="false">
+ <string> "names" </string>
+ <string_array len="49">
+ <string> "seesaw" </string>
+ <string> "Node2D" </string>
+ <string> "visibility/visible" </string>
+ <string> "visibility/opacity" </string>
+ <string> "visibility/self_opacity" </string>
+ <string> "visibility/on_top" </string>
+ <string> "transform/pos" </string>
+ <string> "transform/rot" </string>
+ <string> "transform/scale" </string>
+ <string> "__meta__" </string>
+ <string> "plank" </string>
+ <string> "RigidBody2D" </string>
+ <string> "shape_count" </string>
+ <string> "shapes/0/shape" </string>
+ <string> "shapes/0/transform" </string>
+ <string> "shapes/0/trigger" </string>
+ <string> "mode" </string>
+ <string> "mass" </string>
+ <string> "friction" </string>
+ <string> "bounce" </string>
+ <string> "custom_integrator" </string>
+ <string> "continuous_cd" </string>
+ <string> "contacts_reported" </string>
+ <string> "contact_monitor" </string>
+ <string> "active" </string>
+ <string> "can_sleep" </string>
+ <string> "velocity/linear" </string>
+ <string> "velocity/angular" </string>
+ <string> "sprite" </string>
+ <string> "Sprite" </string>
+ <string> "texture" </string>
+ <string> "centered" </string>
+ <string> "offset" </string>
+ <string> "flip_h" </string>
+ <string> "flip_v" </string>
+ <string> "vframes" </string>
+ <string> "hframes" </string>
+ <string> "frame" </string>
+ <string> "modulate" </string>
+ <string> "region" </string>
+ <string> "region_rect" </string>
+ <string> "CollisionShape2D" </string>
+ <string> "shape" </string>
+ <string> "trigger" </string>
+ <string> "pin" </string>
+ <string> "PinJoint2D" </string>
+ <string> "node_a" </string>
+ <string> "node_b" </string>
+ <string> "bias/bias" </string>
+ </string_array>
+ <string> "version" </string>
+ <int> 1 </int>
+ <string> "conn_count" </string>
+ <int> 0 </int>
+ <string> "node_count" </string>
+ <int> 6 </int>
+ <string> "variants" </string>
+ <array len="19" shared="false">
+ <bool> True </bool>
+ <real> 1 </real>
+ <vector2> 0, 0 </vector2>
+ <real> 0 </real>
+ <vector2> 1, 1 </vector2>
+ <dictionary shared="false">
+ <string> "__editor_plugin_states__" </string>
+ <dictionary shared="false">
+ <string> "2D" </string>
+ <dictionary shared="false">
+ <string> "pixel_snap" </string>
+ <bool> False </bool>
+ <string> "zoom" </string>
+ <real> 2.050547 </real>
+ <string> "ofs" </string>
+ <vector2> -116.979, -109.897 </vector2>
+ </dictionary>
+ <string> "3D" </string>
+ <dictionary shared="false">
+ <string> "zfar" </string>
+ <real> 500 </real>
+ <string> "fov" </string>
+ <real> 400 </real>
+ <string> "viewports" </string>
+ <array len="4" shared="false">
+ <dictionary shared="false">
+ <string> "distance" </string>
+ <real> 4 </real>
+ <string> "x_rot" </string>
+ <real> 0 </real>
+ <string> "y_rot" </string>
+ <real> 0 </real>
+ <string> "use_orthogonal" </string>
+ <bool> False </bool>
+ <string> "use_environment" </string>
+ <bool> False </bool>
+ <string> "pos" </string>
+ <vector3> 0, 0, 0 </vector3>
+ </dictionary>
+ <dictionary shared="false">
+ <string> "distance" </string>
+ <real> 4 </real>
+ <string> "x_rot" </string>
+ <real> 0 </real>
+ <string> "y_rot" </string>
+ <real> 0 </real>
+ <string> "use_orthogonal" </string>
+ <bool> False </bool>
+ <string> "use_environment" </string>
+ <bool> False </bool>
+ <string> "pos" </string>
+ <vector3> 0, 0, 0 </vector3>
+ </dictionary>
+ <dictionary shared="false">
+ <string> "distance" </string>
+ <real> 4 </real>
+ <string> "x_rot" </string>
+ <real> 0 </real>
+ <string> "y_rot" </string>
+ <real> 0 </real>
+ <string> "use_orthogonal" </string>
+ <bool> False </bool>
+ <string> "use_environment" </string>
+ <bool> False </bool>
+ <string> "pos" </string>
+ <vector3> 0, 0, 0 </vector3>
+ </dictionary>
+ <dictionary shared="false">
+ <string> "distance" </string>
+ <real> 4 </real>
+ <string> "x_rot" </string>
+ <real> 0 </real>
+ <string> "y_rot" </string>
+ <real> 0 </real>
+ <string> "use_orthogonal" </string>
+ <bool> False </bool>
+ <string> "use_environment" </string>
+ <bool> False </bool>
+ <string> "pos" </string>
+ <vector3> 0, 0, 0 </vector3>
+ </dictionary>
+ </array>
+ <string> "viewport_mode" </string>
+ <int> 1 </int>
+ <string> "default_light" </string>
+ <bool> True </bool>
+ <string> "show_grid" </string>
+ <bool> True </bool>
+ <string> "show_origin" </string>
+ <bool> True </bool>
+ <string> "znear" </string>
+ <real> 0.1 </real>
+ </dictionary>
+ </dictionary>
+ <string> "__editor_run_settings__" </string>
+ <dictionary shared="false">
+ <string> "custom_args" </string>
+ <string> "-l $scene" </string>
+ <string> "run_mode" </string>
+ <int> 0 </int>
+ </dictionary>
+ <string> "__editor_plugin_screen__" </string>
+ <string> "2D" </string>
+ </dictionary>
+ <int> 1 </int>
+ <resource resource_type="Shape2D" path="local://1"> </resource>
+ <matrix32> 1, 0, 0, 1, 0, 0 </matrix32>
+ <bool> False </bool>
+ <int> 0 </int>
+ <real> 5.102041 </real>
+ <resource resource_type="Texture" path="res://plank.*"> </resource>
+ <color> 1, 1, 1, 1 </color>
+ <rect2> 0, 0, 0, 0 </rect2>
+ <node_path> "../plank" </node_path>
+ <node_path> "" </node_path>
+ <vector2> -0.290825, 20.2425 </vector2>
+ <resource resource_type="Texture" path="res://plankpin.*"> </resource>
+ </array>
+ <string> "nodes" </string>
+ <int_array len="214"> -1, -1, 1, 0, -1, 8, 2, 0, 3, 1, 4, 1, 5, 0, 6, 2, 7, 3, 8, 4, 9, 5, 0, 0, 0, 11, 10, -1, 23, 2, 0, 3, 1, 4, 1, 5, 0, 6, 2, 7, 3, 8, 4, 12, 6, 13, 7, 14, 8, 15, 9, 16, 10, 17, 11, 18, 1, 19, 3, 20, 9, 21, 9, 22, 10, 23, 9, 24, 0, 25, 0, 26, 2, 27, 3, 0, 1, 0, 29, 28, -1, 18, 2, 0, 3, 1, 4, 1, 5, 0, 6, 2, 7, 3, 8, 4, 30, 12, 31, 0, 32, 2, 33, 9, 34, 9, 35, 6, 36, 6, 37, 10, 38, 13, 39, 9, 40, 14, 0, 1, 0, 41, 41, -1, 9, 2, 0, 3, 1, 4, 1, 5, 0, 6, 2, 7, 3, 8, 4, 42, 7, 43, 9, 0, 0, 0, 45, 44, -1, 10, 2, 0, 3, 1, 4, 1, 5, 0, 6, 2, 7, 3, 8, 4, 46, 15, 47, 16, 48, 3, 0, 0, 0, 29, 29, -1, 18, 2, 0, 3, 1, 4, 1, 5, 0, 6, 17, 7, 3, 8, 4, 30, 18, 31, 0, 32, 2, 33, 9, 34, 9, 35, 6, 36, 6, 37, 10, 38, 13, 39, 9, 40, 14, 0 </int_array>
+ <string> "conns" </string>
+ <int_array len="0"> </int_array>
+ </dictionary>
+
+ </main_resource>
+</resource_file> \ No newline at end of file