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+/*************************************************************************/
+/* thread_dummy.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifndef THREAD_DUMMY_H
+#define THREAD_DUMMY_H
+
+#include "thread.h"
+#include "mutex.h"
+#include "semaphore.h"
+
+class ThreadDummy : public Thread {
+
+ static Thread* create(ThreadCreateCallback p_callback,void * p_user,const Settings& p_settings=Settings());
+
+public:
+ virtual ID get_ID() const { return 0; };
+
+ static void make_default();
+};
+
+class MutexDummy : public Mutex {
+
+ static Mutex* create(bool p_recursive);
+
+public:
+
+ virtual void lock() {};
+ virtual void unlock() {};
+ virtual Error try_lock() { return OK; };
+
+ static void make_default();
+};
+
+class SemaphoreDummy : public Semaphore {
+
+ static Semaphore* create();
+
+public:
+ virtual Error wait() { return OK; };
+ virtual Error post() { return OK; };
+ virtual int get() const { return 0; }; ///< get semaphore value
+
+ static void make_default();
+
+};
+
+#endif