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Diffstat (limited to 'core/os/pc_joystick_map.h')
| -rw-r--r-- | core/os/pc_joystick_map.h | 86 |
1 files changed, 86 insertions, 0 deletions
diff --git a/core/os/pc_joystick_map.h b/core/os/pc_joystick_map.h new file mode 100644 index 000000000..171723439 --- /dev/null +++ b/core/os/pc_joystick_map.h @@ -0,0 +1,86 @@ +/*************************************************************************/ +/* pc_joystick_map.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifndef PC_JOYSTICK_MAP_H +#define PC_JOYSTICK_MAP_H + +#include "input_event.h" + +static const int _pc_joystick_button_remap[JOY_BUTTON_MAX]={ + + JOY_SELECT, + JOY_L3, + JOY_R3, + JOY_START, + + JOY_DPAD_UP, + JOY_DPAD_RIGHT, + JOY_DPAD_DOWN, + JOY_DPAD_LEFT, + + JOY_L2, + JOY_R2, + JOY_L, + JOY_R, + + JOY_SNES_X, + JOY_SNES_A, + JOY_SNES_B, + JOY_SNES_Y, + + // JOY_HOME = 16 +}; + + +static int _pc_joystick_get_native_button(int p_pc_button) { + + if (p_pc_button<0 || p_pc_button>=JOY_BUTTON_MAX) + return p_pc_button; + return _pc_joystick_button_remap[p_pc_button]; +} + +static const int _pc_joystick_axis_remap[JOY_AXIS_MAX]={ + JOY_ANALOG_0_X, + JOY_ANALOG_0_Y, + JOY_ANALOG_1_X, + JOY_ANALOG_1_Y, + JOY_ANALOG_2_X, + JOY_ANALOG_2_Y, + JOY_AXIS_6, + JOY_AXIS_7 +}; + + +static int _pc_joystick_get_native_axis(int p_pc_axis) { + + if (p_pc_axis<0 || p_pc_axis>=JOY_BUTTON_MAX) + return p_pc_axis; + return _pc_joystick_axis_remap[p_pc_axis]; +} + +#endif // PC_JOYSTICK_MAP_H |
