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+/*************************************************************************/
+/* memory_pool_static.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifndef MEMORY_POOL_STATIC_H
+#define MEMORY_POOL_STATIC_H
+
+#include <stddef.h>
+
+#include "core/typedefs.h"
+
+/**
+ @author Juan Linietsky <red@lunatea>
+*/
+class MemoryPoolStatic {
+private:
+
+ static MemoryPoolStatic *singleton;
+
+public:
+
+ static MemoryPoolStatic *get_singleton();
+
+ virtual void* alloc(size_t p_bytes,const char *p_description)=0; ///< Pointer in p_description shold be to a const char const like "hello"
+ virtual void* realloc(void * p_memory,size_t p_bytes)=0; ///< Pointer in p_description shold be to a const char const like "hello"
+ virtual void free(void *p_ptr)=0; ///< Pointer in p_description shold be to a const char const
+
+ virtual size_t get_available_mem() const=0;
+ virtual size_t get_total_usage()=0;
+ virtual size_t get_max_usage()=0;
+
+ /* Most likely available only if memory debugger was compiled in */
+ virtual int get_alloc_count()=0;
+ virtual void * get_alloc_ptr(int p_alloc_idx)=0;
+ virtual const char* get_alloc_description(int p_alloc_idx)=0;
+ virtual size_t get_alloc_size(int p_alloc_idx)=0;
+
+ virtual void dump_mem_to_file(const char* p_file)=0;
+
+ MemoryPoolStatic();
+ virtual ~MemoryPoolStatic();
+
+};
+
+#endif