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+/*************************************************************************/
+/* stream_peer_tcp.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifndef STREAM_PEER_TCP_H
+#define STREAM_PEER_TCP_H
+
+#include "stream_peer.h"
+
+#include "ip_address.h"
+
+class StreamPeerTCP : public StreamPeer {
+
+ OBJ_TYPE( StreamPeerTCP, StreamPeer );
+ OBJ_CATEGORY("Networking");
+
+public:
+
+ enum Status {
+
+ STATUS_NONE,
+ STATUS_CONNECTING,
+ STATUS_CONNECTED,
+ STATUS_ERROR,
+ };
+
+protected:
+
+ static StreamPeerTCP* (*_create)();
+ static void _bind_methods();
+
+public:
+
+ virtual Error connect(const IP_Address& p_host, uint16_t p_port)=0;
+
+ //read/write from streampeer
+
+ virtual bool is_connected() const=0;
+ virtual Status get_status() const=0;
+ virtual void disconnect()=0;
+ virtual IP_Address get_connected_host() const=0;
+ virtual uint16_t get_connected_port() const=0;
+ virtual void set_nodelay(bool p_enabled)=0;
+
+ static Ref<StreamPeerTCP> create();
+
+ StreamPeerTCP();
+ ~StreamPeerTCP();
+};
+
+#endif