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diff --git a/core/io/object_format_binary.h b/core/io/object_format_binary.h
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+/*************************************************************************/
+/* object_format_binary.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifndef OBJECT_FORMAT_BINARY_H
+#define OBJECT_FORMAT_BINARY_H
+
+#include "object_loader.h"
+#include "object_saver_base.h"
+#include "dvector.h"
+#include "core/os/file_access.h"
+
+#ifdef OLD_SCENE_FORMAT_ENABLED
+/**
+ @author Juan Linietsky <reduzio@gmail.com>
+*/
+
+
+class ObjectFormatSaverBinary : public ObjectFormatSaver {
+
+ String local_path;
+
+
+ Ref<OptimizedSaver> optimizer;
+
+ bool relative_paths;
+ bool bundle_resources;
+ bool skip_editor;
+ bool big_endian;
+ int bin_meta_idx;
+ FileAccess *f;
+ String magic;
+ Map<RES,int> resource_map;
+ Map<StringName,int> string_map;
+ Vector<StringName> strings;
+
+ struct SavedObject {
+
+ Variant meta;
+ String type;
+
+
+ struct SavedProperty {
+
+ int name_idx;
+ Variant value;
+ };
+
+ List<SavedProperty> properties;
+ };
+
+
+ int get_string_index(const String& p_string);
+ void save_unicode_string(const String& p_string);
+
+ List<SavedObject*> saved_objects;
+ List<SavedObject*> saved_resources;
+
+ void _pad_buffer(int p_bytes);
+ Error _save_obj(const Object *p_object,SavedObject *so);
+ void _find_resources(const Variant& p_variant);
+ void write_property(int p_idx,const Variant& p_property);
+
+
+public:
+
+ virtual Error save(const Object *p_object,const Variant &p_meta);
+
+ ObjectFormatSaverBinary(FileAccess *p_file,const String& p_magic,const String& p_local_path,uint32_t p_flags,const Ref<OptimizedSaver>& p_optimizer);
+ ~ObjectFormatSaverBinary();
+};
+
+class ObjectFormatSaverInstancerBinary : public ObjectFormatSaverInstancer {
+public:
+
+ virtual ObjectFormatSaver* instance(const String& p_file,const String& p_magic,uint32_t p_flags=0,const Ref<OptimizedSaver>& p_optimizer=Ref<OptimizedSaver>());
+ virtual void get_recognized_extensions(List<String> *p_extensions) const;
+
+ virtual ~ObjectFormatSaverInstancerBinary();
+};
+
+
+
+
+/***********************************/
+/***********************************/
+/***********************************/
+/***********************************/
+
+class ObjectFormatLoaderBinary : public ObjectFormatLoader {
+
+ String local_path;
+
+ FileAccess *f;
+
+ bool endian_swap;
+ bool use_real64;
+
+ Vector<char> str_buf;
+ List<RES> resource_cache;
+
+ Map<int,StringName> string_map;
+
+ String get_unicode_string();
+ void _advance_padding(uint32_t p_len);
+
+friend class ObjectFormatLoaderInstancerBinary;
+
+
+ Error parse_property(Variant& r_v, int& r_index);
+
+public:
+
+
+ virtual Error load(Object **p_object,Variant &p_meta);
+
+ ObjectFormatLoaderBinary(FileAccess *f,bool p_endian_swap,bool p_use64);
+ virtual ~ObjectFormatLoaderBinary();
+};
+
+class ObjectFormatLoaderInstancerBinary : public ObjectFormatLoaderInstancer {
+public:
+
+ virtual ObjectFormatLoaderBinary* instance(const String& p_file,const String& p_magic);
+ virtual void get_recognized_extensions(List<String> *p_extensions) const;
+
+
+
+};
+
+
+
+#endif // OBJECT_FORMAT_BINARY_H
+#endif