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-rw-r--r--modules/gdscript/gdscript_parser.cpp29
1 files changed, 25 insertions, 4 deletions
diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp
index 532b72ce6..861a35b5f 100644
--- a/modules/gdscript/gdscript_parser.cpp
+++ b/modules/gdscript/gdscript_parser.cpp
@@ -458,9 +458,9 @@ GDScriptParser::Node *GDScriptParser::_parse_expression(Node *p_parent, bool p_s
if (!validating) {
//this can be too slow for just validating code
- if (for_completion && ScriptCodeCompletionCache::get_singleton() && FileAccess::exists(path)) {
+ if (for_completion && ScriptCodeCompletionCache::get_singleton()) {
res = ScriptCodeCompletionCache::get_singleton()->get_cached_resource(path);
- } else if (!for_completion || FileAccess::exists(path)) {
+ } else { // essential; see issue 15902
res = ResourceLoader::load(path);
}
if (!res.is_valid()) {
@@ -4358,6 +4358,8 @@ Error GDScriptParser::_parse(const String &p_base_path) {
base_path = p_base_path;
+ clear();
+
//assume class
ClassNode *main_class = alloc_node<ClassNode>();
main_class->initializer = alloc_node<BlockNode>();
@@ -4382,7 +4384,17 @@ Error GDScriptParser::_parse(const String &p_base_path) {
Error GDScriptParser::parse_bytecode(const Vector<uint8_t> &p_bytecode, const String &p_base_path, const String &p_self_path) {
- clear();
+ for_completion = false;
+ validating = false;
+ completion_type = COMPLETION_NONE;
+ completion_node = NULL;
+ completion_class = NULL;
+ completion_function = NULL;
+ completion_block = NULL;
+ completion_found = false;
+ current_block = NULL;
+ current_class = NULL;
+ current_function = NULL;
self_path = p_self_path;
GDScriptTokenizerBuffer *tb = memnew(GDScriptTokenizerBuffer);
@@ -4396,7 +4408,16 @@ Error GDScriptParser::parse_bytecode(const Vector<uint8_t> &p_bytecode, const St
Error GDScriptParser::parse(const String &p_code, const String &p_base_path, bool p_just_validate, const String &p_self_path, bool p_for_completion) {
- clear();
+ completion_type = COMPLETION_NONE;
+ completion_node = NULL;
+ completion_class = NULL;
+ completion_function = NULL;
+ completion_block = NULL;
+ completion_found = false;
+ current_block = NULL;
+ current_class = NULL;
+
+ current_function = NULL;
self_path = p_self_path;
GDScriptTokenizerText *tt = memnew(GDScriptTokenizerText);