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| author | Juan Linietsky | 2015-04-07 20:22:09 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2015-04-07 20:22:09 -0300 |
| commit | e336306e9176bb3e9e459a63344ef54c1e57c9cd (patch) | |
| tree | 020db36d856f01442056763596fb84b4035fccb3 /tools | |
| parent | 219fce737c05405db06cb268520d6abf0386db38 (diff) | |
| parent | 21eb3b2a83fd59f6d667688c95b4a198b3b6f689 (diff) | |
| download | godot-e336306e9176bb3e9e459a63344ef54c1e57c9cd.tar.gz godot-e336306e9176bb3e9e459a63344ef54c1e57c9cd.tar.zst godot-e336306e9176bb3e9e459a63344ef54c1e57c9cd.zip | |
Merge pull request #1554 from NateWardawg/inspectorupdate
Camel casing being capitalized only happens in the inspector now.
Diffstat (limited to 'tools')
| -rw-r--r-- | tools/editor/property_editor.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/tools/editor/property_editor.cpp b/tools/editor/property_editor.cpp index 078a177ca..3fd713c5b 100644 --- a/tools/editor/property_editor.cpp +++ b/tools/editor/property_editor.cpp @@ -2258,7 +2258,7 @@ void PropertyEditor::update_tree() { } if (capitalize_paths) - item->set_text( 0, name.capitalize() ); + item->set_text( 0, name.camelcase_to_underscore().capitalize() ); else item->set_text( 0, name ); |
