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| author | Andreas Haas | 2016-06-06 17:20:03 +0200 |
|---|---|---|
| committer | Andreas Haas | 2016-06-06 17:20:03 +0200 |
| commit | be867f387781913f7ffdecc4332f7e0978789f5c (patch) | |
| tree | 7c2879390c072e4c51862dc45c37b52964fcafe0 /tools/editor/scenes_dock.cpp | |
| parent | 955ed0a95f61e14e6c941540b11905a16fb40d00 (diff) | |
| download | godot-be867f387781913f7ffdecc4332f7e0978789f5c.tar.gz godot-be867f387781913f7ffdecc4332f7e0978789f5c.tar.zst godot-be867f387781913f7ffdecc4332f7e0978789f5c.zip | |
Add a "copy path" item to the filesystem dock context menu.
Copies the path (in "res://" format) of the selected resource to the clipboard.
Useful for preloads/extends etc.
Diffstat (limited to 'tools/editor/scenes_dock.cpp')
| -rw-r--r-- | tools/editor/scenes_dock.cpp | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/tools/editor/scenes_dock.cpp b/tools/editor/scenes_dock.cpp index 2ac439491..7c61e3d4a 100644 --- a/tools/editor/scenes_dock.cpp +++ b/tools/editor/scenes_dock.cpp @@ -1101,7 +1101,13 @@ void ScenesDock::_file_option(int p_option) { } } break; + case FILE_COPY_PATH: + int idx = files->get_current(); + if (idx<0 || idx>=files->get_item_count()) + break; + String path = files->get_item_metadata(idx); + OS::get_singleton()->set_clipboard(path); } } @@ -1545,6 +1551,7 @@ void ScenesDock::_files_list_rmb_select(int p_item,const Vector2& p_pos) { } if (filenames.size()==1) { + file_options->add_item(TTR("Copy Path"), FILE_COPY_PATH); file_options->add_item(TTR("Rename or Move.."),FILE_MOVE); } else { file_options->add_item(TTR("Move To.."),FILE_MOVE); |
