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| author | Juan Linietsky | 2016-08-03 11:28:20 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2016-08-03 11:28:43 -0300 |
| commit | d8af6330e57b98f370ed56d891a6a6952957cfec (patch) | |
| tree | dcee0fedd0923495921f4e06ecf62f8c147ab39b /tools/editor/scene_tree_editor.cpp | |
| parent | 01ac237ab717e51db84f9c25b1fbe8141ff8cca0 (diff) | |
| download | godot-d8af6330e57b98f370ed56d891a6a6952957cfec.tar.gz godot-d8af6330e57b98f370ed56d891a6a6952957cfec.tar.zst godot-d8af6330e57b98f370ed56d891a6a6952957cfec.zip | |
More progress on visual script editing
Diffstat (limited to 'tools/editor/scene_tree_editor.cpp')
| -rw-r--r-- | tools/editor/scene_tree_editor.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/tools/editor/scene_tree_editor.cpp b/tools/editor/scene_tree_editor.cpp index 73358e805..e5a97fa26 100644 --- a/tools/editor/scene_tree_editor.cpp +++ b/tools/editor/scene_tree_editor.cpp @@ -966,7 +966,7 @@ Variant SceneTreeEditor::get_drag_data_fw(const Point2& p_point,Control* p_from) drag_data["nodes"]=objs; tree->set_drop_mode_flags(Tree::DROP_MODE_INBETWEEN|Tree::DROP_MODE_ON_ITEM); - + emit_signal("nodes_dragged"); return drag_data; } @@ -1110,6 +1110,7 @@ void SceneTreeEditor::_bind_methods() { ADD_SIGNAL( MethodInfo("node_renamed") ); ADD_SIGNAL( MethodInfo("node_prerename") ); ADD_SIGNAL( MethodInfo("node_changed") ); + ADD_SIGNAL( MethodInfo("nodes_dragged") ); ADD_SIGNAL( MethodInfo("nodes_rearranged",PropertyInfo(Variant::ARRAY,"paths"),PropertyInfo(Variant::NODE_PATH,"to_path"),PropertyInfo(Variant::INT,"type") ) ); ADD_SIGNAL( MethodInfo("files_dropped",PropertyInfo(Variant::STRING_ARRAY,"files"),PropertyInfo(Variant::NODE_PATH,"to_path"),PropertyInfo(Variant::INT,"type") ) ); ADD_SIGNAL( MethodInfo("rmb_pressed",PropertyInfo(Variant::VECTOR2,"pos")) ) ; |
