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| author | Ferenc Arn | 2017-01-14 14:35:39 -0600 |
|---|---|---|
| committer | Ferenc Arn | 2017-01-16 13:36:33 -0600 |
| commit | 6f4f9aa6ded6da027c84cc466c767334dc3d3362 (patch) | |
| tree | 4d45d7e600a069d7feb2a2dae3a70d6b9ddbf884 /tools/editor/property_editor.cpp | |
| parent | d13f2f9e25e380496e706b59720cd85eed299ca2 (diff) | |
| download | godot-6f4f9aa6ded6da027c84cc466c767334dc3d3362.tar.gz godot-6f4f9aa6ded6da027c84cc466c767334dc3d3362.tar.zst godot-6f4f9aa6ded6da027c84cc466c767334dc3d3362.zip | |
Overloaded basic math funcs (double and float variants). Use real_t rather than float or double in generic functions (core/math) whenever possible.
Also inlined some more math functions.
Diffstat (limited to 'tools/editor/property_editor.cpp')
| -rw-r--r-- | tools/editor/property_editor.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/tools/editor/property_editor.cpp b/tools/editor/property_editor.cpp index fc1fe43ce..bb7dd710d 100644 --- a/tools/editor/property_editor.cpp +++ b/tools/editor/property_editor.cpp @@ -1503,12 +1503,12 @@ void CustomPropertyEditor::_drag_easing(const InputEvent& p_ev) { bool sg = val < 0; val = Math::absf(val); - val = Math::log(val)/Math::log(2); + val = Math::log(val)/Math::log((float)2.0); //logspace val+=rel*0.05; // - val = Math::pow(2,val); + val = Math::pow(2.0f,val); if (sg) val=-val; |
