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| author | Saracen | 2015-11-18 23:18:10 +0000 |
|---|---|---|
| committer | Saracen | 2015-11-18 23:18:10 +0000 |
| commit | dd00452997122029dd2f74a278574d781fd2bf5f (patch) | |
| tree | e36f0c62cac499500724c2929100c042972d1a5c /tools/editor/plugins/tile_set_editor_plugin.cpp | |
| parent | c1d19ad258139c73e7aa81cf6e1fbd99e1bfe38b (diff) | |
| parent | 94fdd01241749cb7a575ed5f9fa4c7bbb286901a (diff) | |
| download | godot-dd00452997122029dd2f74a278574d781fd2bf5f.tar.gz godot-dd00452997122029dd2f74a278574d781fd2bf5f.tar.zst godot-dd00452997122029dd2f74a278574d781fd2bf5f.zip | |
Merge branch 'master' of https://github.com/okamstudio/godot into shadow_color
Conflicts:
drivers/gles2/shader_compiler_gles2.cpp
Diffstat (limited to 'tools/editor/plugins/tile_set_editor_plugin.cpp')
| -rw-r--r-- | tools/editor/plugins/tile_set_editor_plugin.cpp | 12 |
1 files changed, 8 insertions, 4 deletions
diff --git a/tools/editor/plugins/tile_set_editor_plugin.cpp b/tools/editor/plugins/tile_set_editor_plugin.cpp index 39b0ef3c7..09115472a 100644 --- a/tools/editor/plugins/tile_set_editor_plugin.cpp +++ b/tools/editor/plugins/tile_set_editor_plugin.cpp @@ -110,11 +110,15 @@ void TileSetEditor::_import_scene(Node *scene, Ref<TileSet> p_library, bool p_me if (!child2->cast_to<StaticBody2D>()) continue; StaticBody2D *sb = child2->cast_to<StaticBody2D>(); - if (sb->get_shape_count()==0) + int shape_count = sb->get_shape_count(); + if (shape_count==0) continue; - Ref<Shape2D> collision=sb->get_shape(0); - if (collision.is_valid()) { - collisions.push_back(collision); + for (int shape_index=0; shape_index<shape_count; ++shape_index) + { + Ref<Shape2D> collision=sb->get_shape(shape_index); + if (collision.is_valid()) { + collisions.push_back(collision); + } } } |
