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| author | Juan Linietsky | 2017-01-02 23:03:46 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2017-01-02 23:03:46 -0300 |
| commit | 118eed485e8f928a5a0dab530ae93211afa10525 (patch) | |
| tree | 83efb5cbcebb7046e5b64dfe1712475a7d3b7f14 /tools/editor/plugins/texture_editor_plugin.h | |
| parent | ce26eb74bca48f16e9a34b4eb1c34e50dfc5daae (diff) | |
| download | godot-118eed485e8f928a5a0dab530ae93211afa10525.tar.gz godot-118eed485e8f928a5a0dab530ae93211afa10525.tar.zst godot-118eed485e8f928a5a0dab530ae93211afa10525.zip | |
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
All usages of "type" to refer to classes were renamed to "class"
ClassDB has been exposed to GDScript.
OBJ_TYPE() macro is now GDCLASS()
Diffstat (limited to 'tools/editor/plugins/texture_editor_plugin.h')
| -rw-r--r-- | tools/editor/plugins/texture_editor_plugin.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/tools/editor/plugins/texture_editor_plugin.h b/tools/editor/plugins/texture_editor_plugin.h index 5f58f4fcd..5695e18f4 100644 --- a/tools/editor/plugins/texture_editor_plugin.h +++ b/tools/editor/plugins/texture_editor_plugin.h @@ -10,7 +10,7 @@ class TextureEditor : public Control { - OBJ_TYPE(TextureEditor, Control); + GDCLASS(TextureEditor, Control); Ref<Texture> texture; @@ -28,7 +28,7 @@ public: class TextureEditorPlugin : public EditorPlugin { - OBJ_TYPE( TextureEditorPlugin, EditorPlugin ); + GDCLASS( TextureEditorPlugin, EditorPlugin ); TextureEditor *texture_editor; EditorNode *editor; |
