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| author | Juan Linietsky | 2017-01-04 01:16:14 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2017-01-04 01:16:14 -0300 |
| commit | b085c40edfac45ec1c8b866c789f6e9bab7e5e08 (patch) | |
| tree | fb53cad5fcb37fcad404805fe7330d36fcd4e905 /tools/editor/plugins/sprite_frames_editor_plugin.cpp | |
| parent | 3fae505128d5bfdeec42244820d0b85d0408f2b7 (diff) | |
| download | godot-b085c40edfac45ec1c8b866c789f6e9bab7e5e08.tar.gz godot-b085c40edfac45ec1c8b866c789f6e9bab7e5e08.tar.zst godot-b085c40edfac45ec1c8b866c789f6e9bab7e5e08.zip | |
-Conversion of most properties to a simpler syntax, easier to use by script
-Modified help to display properties
GDScript can still not make use of them, though.
Diffstat (limited to 'tools/editor/plugins/sprite_frames_editor_plugin.cpp')
| -rw-r--r-- | tools/editor/plugins/sprite_frames_editor_plugin.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/tools/editor/plugins/sprite_frames_editor_plugin.cpp b/tools/editor/plugins/sprite_frames_editor_plugin.cpp index f5ff63595..7c6e2f653 100644 --- a/tools/editor/plugins/sprite_frames_editor_plugin.cpp +++ b/tools/editor/plugins/sprite_frames_editor_plugin.cpp @@ -605,7 +605,7 @@ void SpriteFramesEditor::_update_library(bool p_skip_selector) { tree->select(tree->get_item_count()-1); } - anim_speed->set_val(frames->get_animation_speed(edited_anim)); + anim_speed->set_value(frames->get_animation_speed(edited_anim)); anim_loop->set_pressed(frames->get_animation_loop(edited_anim)); updating=false; |
