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| author | Hein-Pieter van Braam | 2017-02-13 12:47:24 +0100 |
|---|---|---|
| committer | Hein-Pieter van Braam | 2017-02-13 12:50:02 +0100 |
| commit | 411ee71b4d2dd4dfb3c137b057e0cfcdb55d6291 (patch) | |
| tree | a3c28058efb7a80faed23bff683fe0931859ed52 /tools/editor/plugins/sprite_frames_editor_plugin.cpp | |
| parent | bf64df4427836a4e7a5060ee11d75eea6da79b14 (diff) | |
| download | godot-411ee71b4d2dd4dfb3c137b057e0cfcdb55d6291.tar.gz godot-411ee71b4d2dd4dfb3c137b057e0cfcdb55d6291.tar.zst godot-411ee71b4d2dd4dfb3c137b057e0cfcdb55d6291.zip | |
Rename the _MD macro to D_METHOD
This new name also makes its purpose a little clearer
This is a step towards fixing #56
Diffstat (limited to 'tools/editor/plugins/sprite_frames_editor_plugin.cpp')
| -rw-r--r-- | tools/editor/plugins/sprite_frames_editor_plugin.cpp | 42 |
1 files changed, 21 insertions, 21 deletions
diff --git a/tools/editor/plugins/sprite_frames_editor_plugin.cpp b/tools/editor/plugins/sprite_frames_editor_plugin.cpp index 095b05983..48808d9e0 100644 --- a/tools/editor/plugins/sprite_frames_editor_plugin.cpp +++ b/tools/editor/plugins/sprite_frames_editor_plugin.cpp @@ -754,27 +754,27 @@ void SpriteFramesEditor::drop_data_fw(const Point2& p_point,const Variant& p_dat void SpriteFramesEditor::_bind_methods() { - ClassDB::bind_method(_MD("_gui_input"),&SpriteFramesEditor::_gui_input); - ClassDB::bind_method(_MD("_load_pressed"),&SpriteFramesEditor::_load_pressed); - ClassDB::bind_method(_MD("_empty_pressed"),&SpriteFramesEditor::_empty_pressed); - ClassDB::bind_method(_MD("_empty2_pressed"),&SpriteFramesEditor::_empty2_pressed); - ClassDB::bind_method(_MD("_item_edited"),&SpriteFramesEditor::_item_edited); - ClassDB::bind_method(_MD("_delete_pressed"),&SpriteFramesEditor::_delete_pressed); - ClassDB::bind_method(_MD("_paste_pressed"),&SpriteFramesEditor::_paste_pressed); - ClassDB::bind_method(_MD("_delete_confirm_pressed"),&SpriteFramesEditor::_delete_confirm_pressed); - ClassDB::bind_method(_MD("_file_load_request","files","atpos"),&SpriteFramesEditor::_file_load_request,DEFVAL(-1)); - ClassDB::bind_method(_MD("_update_library","skipsel"),&SpriteFramesEditor::_update_library,DEFVAL(false)); - ClassDB::bind_method(_MD("_up_pressed"),&SpriteFramesEditor::_up_pressed); - ClassDB::bind_method(_MD("_down_pressed"),&SpriteFramesEditor::_down_pressed); - ClassDB::bind_method(_MD("_animation_select"),&SpriteFramesEditor::_animation_select); - ClassDB::bind_method(_MD("_animation_name_edited"),&SpriteFramesEditor::_animation_name_edited); - ClassDB::bind_method(_MD("_animation_add"),&SpriteFramesEditor::_animation_add); - ClassDB::bind_method(_MD("_animation_remove"),&SpriteFramesEditor::_animation_remove); - ClassDB::bind_method(_MD("_animation_loop_changed"),&SpriteFramesEditor::_animation_loop_changed); - ClassDB::bind_method(_MD("_animation_fps_changed"),&SpriteFramesEditor::_animation_fps_changed); - ClassDB::bind_method(_MD("get_drag_data_fw"), &SpriteFramesEditor::get_drag_data_fw); - ClassDB::bind_method(_MD("can_drop_data_fw"), &SpriteFramesEditor::can_drop_data_fw); - ClassDB::bind_method(_MD("drop_data_fw"), &SpriteFramesEditor::drop_data_fw); + ClassDB::bind_method(D_METHOD("_gui_input"),&SpriteFramesEditor::_gui_input); + ClassDB::bind_method(D_METHOD("_load_pressed"),&SpriteFramesEditor::_load_pressed); + ClassDB::bind_method(D_METHOD("_empty_pressed"),&SpriteFramesEditor::_empty_pressed); + ClassDB::bind_method(D_METHOD("_empty2_pressed"),&SpriteFramesEditor::_empty2_pressed); + ClassDB::bind_method(D_METHOD("_item_edited"),&SpriteFramesEditor::_item_edited); + ClassDB::bind_method(D_METHOD("_delete_pressed"),&SpriteFramesEditor::_delete_pressed); + ClassDB::bind_method(D_METHOD("_paste_pressed"),&SpriteFramesEditor::_paste_pressed); + ClassDB::bind_method(D_METHOD("_delete_confirm_pressed"),&SpriteFramesEditor::_delete_confirm_pressed); + ClassDB::bind_method(D_METHOD("_file_load_request","files","atpos"),&SpriteFramesEditor::_file_load_request,DEFVAL(-1)); + ClassDB::bind_method(D_METHOD("_update_library","skipsel"),&SpriteFramesEditor::_update_library,DEFVAL(false)); + ClassDB::bind_method(D_METHOD("_up_pressed"),&SpriteFramesEditor::_up_pressed); + ClassDB::bind_method(D_METHOD("_down_pressed"),&SpriteFramesEditor::_down_pressed); + ClassDB::bind_method(D_METHOD("_animation_select"),&SpriteFramesEditor::_animation_select); + ClassDB::bind_method(D_METHOD("_animation_name_edited"),&SpriteFramesEditor::_animation_name_edited); + ClassDB::bind_method(D_METHOD("_animation_add"),&SpriteFramesEditor::_animation_add); + ClassDB::bind_method(D_METHOD("_animation_remove"),&SpriteFramesEditor::_animation_remove); + ClassDB::bind_method(D_METHOD("_animation_loop_changed"),&SpriteFramesEditor::_animation_loop_changed); + ClassDB::bind_method(D_METHOD("_animation_fps_changed"),&SpriteFramesEditor::_animation_fps_changed); + ClassDB::bind_method(D_METHOD("get_drag_data_fw"), &SpriteFramesEditor::get_drag_data_fw); + ClassDB::bind_method(D_METHOD("can_drop_data_fw"), &SpriteFramesEditor::can_drop_data_fw); + ClassDB::bind_method(D_METHOD("drop_data_fw"), &SpriteFramesEditor::drop_data_fw); } |
