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authorJuan Linietsky2017-01-07 18:25:37 -0300
committerJuan Linietsky2017-01-07 18:26:38 -0300
commit2ab83e1abbf5ee6d00e16056a9e9394114026f28 (patch)
tree7efbb375cc4d00d8e8589fcf1b6a1303bec5df2d /tools/editor/plugins/spatial_editor_plugin.cpp
parent2a38a5eaa844043b846e03d6655f84caf8a31e74 (diff)
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Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector
Diffstat (limited to 'tools/editor/plugins/spatial_editor_plugin.cpp')
-rw-r--r--tools/editor/plugins/spatial_editor_plugin.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/tools/editor/plugins/spatial_editor_plugin.cpp b/tools/editor/plugins/spatial_editor_plugin.cpp
index 439b88493..7913d097b 100644
--- a/tools/editor/plugins/spatial_editor_plugin.cpp
+++ b/tools/editor/plugins/spatial_editor_plugin.cpp
@@ -898,10 +898,10 @@ void SpatialEditorViewport::_sinput(const InputEvent &p_event) {
if (p.distance_to(aabb.get_support(-ray_dir))>min_d)
continue;
- DVector<Face3> faces = vi->get_faces(VisualInstance::FACES_SOLID);
+ PoolVector<Face3> faces = vi->get_faces(VisualInstance::FACES_SOLID);
int c = faces.size();
if (c>0) {
- DVector<Face3>::Read r = faces.read();
+ PoolVector<Face3>::Read r = faces.read();
for(int j=0;j<c;j++) {
@@ -3179,8 +3179,8 @@ void SpatialEditor::_init_indicators() {
indicator_mat->set_feature(FixedSpatialMaterial::FEATURE_TRANSPARENT,true);
- DVector<Color> grid_colors[3];
- DVector<Vector3> grid_points[3];
+ PoolVector<Color> grid_colors[3];
+ PoolVector<Vector3> grid_points[3];
Vector<Color> origin_colors;
Vector<Vector3> origin_points;
@@ -3262,7 +3262,7 @@ void SpatialEditor::_init_indicators() {
{
cursor_mesh = VisualServer::get_singleton()->mesh_create();
- DVector<Vector3> cursor_points;
+ PoolVector<Vector3> cursor_points;
float cs = 0.25;
cursor_points.push_back(Vector3(+cs,0,0));
cursor_points.push_back(Vector3(-cs,0,0));