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authorJuan Linietsky2014-02-09 22:10:30 -0300
committerJuan Linietsky2014-02-09 22:10:30 -0300
commit0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac (patch)
tree276c4d099e178eb67fbd14f61d77b05e3808e9e3 /tools/editor/plugins/spatial_editor_plugin.cpp
parent0e49da1687bc8192ed210947da52c9e5c5f301bb (diff)
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Diffstat (limited to 'tools/editor/plugins/spatial_editor_plugin.cpp')
-rw-r--r--tools/editor/plugins/spatial_editor_plugin.cpp3311
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diff --git a/tools/editor/plugins/spatial_editor_plugin.cpp b/tools/editor/plugins/spatial_editor_plugin.cpp
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+/*************************************************************************/
+/* spatial_editor_plugin.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#include "spatial_editor_plugin.h"
+#include "print_string.h"
+
+#include "os/keyboard.h"
+#include "scene/3d/visual_instance.h"
+#include "scene/3d/camera.h"
+#include "camera_matrix.h"
+#include "sort.h"
+#include "tools/editor/editor_node.h"
+#include "tools/editor/editor_settings.h"
+#include "scene/resources/surface_tool.h"
+#include "tools/editor/spatial_editor_gizmos.h"
+
+#define DISTANCE_DEFAULT 4
+
+
+#define GIZMO_ARROW_SIZE 0.3
+#define GIZMO_RING_HALF_WIDTH 0.1
+//#define GIZMO_SCALE_DEFAULT 0.28
+#define GIZMO_SCALE_DEFAULT 0.15
+
+
+//void SpatialEditorViewport::_update_camera();
+
+String SpatialEditorGizmo::get_handle_name(int p_idx) const {
+
+ return "";
+}
+
+Variant SpatialEditorGizmo::get_handle_value(int p_idx) const{
+
+ return Variant();
+}
+
+void SpatialEditorGizmo::set_handle(int p_idx,Camera *p_camera, const Point2& p_point) {
+
+}
+
+void SpatialEditorGizmo::commit_handle(int p_idx,const Variant& p_restore,bool p_cancel){
+
+
+}
+
+bool SpatialEditorGizmo::intersect_frustum(const Camera *p_camera,const Vector<Plane> &p_frustum) {
+
+ return false;
+}
+
+bool SpatialEditorGizmo::intersect_ray(const Camera *p_camera, const Point2 &p_point, Vector3& r_pos, Vector3& r_normal,int *r_gizmo_handle,bool p_sec_first) {
+
+ return false;
+}
+
+SpatialEditorGizmo::SpatialEditorGizmo(){
+
+
+}
+
+
+
+int SpatialEditorViewport::get_selected_count() const {
+
+
+ Map<Node*,Object*> &selection = editor_selection->get_selection();
+
+ int count=0;
+
+ for(Map<Node*,Object*>::Element *E=selection.front();E;E=E->next()) {
+
+ Spatial *sp = E->key()->cast_to<Spatial>();
+ if (!sp)
+ continue;
+
+ SpatialEditorSelectedItem *se=editor_selection->get_node_editor_data<SpatialEditorSelectedItem>(sp);
+ if (!se)
+ continue;
+
+ count++;
+ }
+
+ return count;
+}
+
+
+
+float SpatialEditorViewport::get_znear() const {
+
+ float val = spatial_editor->get_znear();
+ if (val<0.001)
+ val=0.001;
+ return val;
+}
+float SpatialEditorViewport::get_zfar() const{
+
+ float val = spatial_editor->get_zfar();
+ if (val<0.001)
+ val=0.001;
+ return val;
+
+}
+float SpatialEditorViewport::get_fov() const{
+
+ float val = spatial_editor->get_fov();
+ if (val<0.001)
+ val=0.001;
+ if (val>89)
+ val=89;
+ return val;
+
+}
+
+
+
+Transform SpatialEditorViewport::_get_camera_transform() const {
+
+ return camera->get_global_transform();
+}
+
+Vector3 SpatialEditorViewport::_get_camera_pos() const {
+
+ return _get_camera_transform().origin;
+}
+
+Point2 SpatialEditorViewport::_point_to_screen(const Vector3& p_point) {
+
+ return camera->unproject_position(p_point);
+
+}
+
+Vector3 SpatialEditorViewport::_get_ray_pos(const Vector2& p_pos) const {
+
+ return camera->project_ray_origin(p_pos);
+}
+
+
+Vector3 SpatialEditorViewport::_get_camera_normal() const {
+
+ return -_get_camera_transform().basis.get_axis(2);
+}
+
+Vector3 SpatialEditorViewport::_get_ray(const Vector2& p_pos) {
+
+
+ return camera->project_ray_normal(p_pos);
+
+
+}
+/*
+void SpatialEditorViewport::_clear_id(Spatial *p_node) {
+
+
+ editor_selection->remove_node(p_node);
+
+
+}
+*/
+void SpatialEditorViewport::_clear_selected() {
+
+ editor_selection->clear();
+}
+
+
+
+void SpatialEditorViewport::_select_clicked(bool p_append,bool p_single) {
+
+ if (!clicked)
+ return;
+
+ Object *obj = ObjectDB::get_instance(clicked);
+ if (!obj)
+ return;
+
+
+ Spatial *sp = obj->cast_to<Spatial>();
+ if (!sp)
+ return;
+
+ _select(sp, clicked_wants_append,true);
+}
+
+
+
+void SpatialEditorViewport::_select(Spatial *p_node, bool p_append,bool p_single) {
+
+
+ if (!p_append) {
+
+ // should not modify the selection..
+
+ editor_selection->clear();
+ editor_selection->add_node(p_node);
+
+ } else {
+
+ if (editor_selection->is_selected(p_node) && p_single) {
+ //erase
+ editor_selection->remove_node(p_node);
+ } else {
+
+ editor_selection->add_node(p_node);
+ }
+
+ }
+
+}
+
+
+struct _RayResult {
+
+ Spatial* item;
+ float depth;
+ int handle;
+ _FORCE_INLINE_ bool operator<(const _RayResult& p_rr) const { return depth<p_rr.depth; }
+};
+
+ObjectID SpatialEditorViewport::_select_ray(const Point2& p_pos, bool p_append,bool &r_includes_current,int *r_gizmo_handle,bool p_alt_select) {
+
+ if (r_gizmo_handle)
+ *r_gizmo_handle=-1;
+
+ Vector3 ray=_get_ray(p_pos);
+ Vector3 pos=_get_ray_pos(p_pos);
+
+ Vector<RID> instances=VisualServer::get_singleton()->instances_cull_ray(pos,ray,get_scene()->get_root()->get_world()->get_scenario() );
+ Set<Ref<SpatialEditorGizmo> > found_gizmos;
+
+ //uint32_t closest=0;
+// float closest_dist=0;
+
+ r_includes_current=false;
+
+ List<_RayResult> results;
+ Vector3 cn=_get_camera_normal();
+ Plane cplane(pos,cn.normalized());
+
+ float min_d=1e20;
+
+ for (int i=0;i<instances.size();i++) {
+
+ uint32_t id=VisualServer::get_singleton()->instance_get_object_instance_ID(instances[i]);
+ Object *obj=ObjectDB::get_instance(id);
+ if (!obj)
+ continue;
+
+ Spatial *spat=obj->cast_to<Spatial>();
+
+ if (!spat)
+ continue;
+
+ Ref<SpatialEditorGizmo> seg = spat->get_gizmo();
+
+ if (!seg.is_valid())
+ continue;
+
+ if (found_gizmos.has(seg))
+ continue;
+
+ found_gizmos.insert(seg);
+ Vector3 point;
+ Vector3 normal;
+
+ int handle=-1;
+ bool inters = seg->intersect_ray(camera,p_pos,point,normal,&handle,p_alt_select);
+
+ if (!inters)
+ continue;
+
+ float dist = pos.distance_to(point);
+
+ if (dist<0)
+ continue;
+
+
+
+ if (editor_selection->is_selected(spat))
+ r_includes_current=true;
+
+ _RayResult res;
+ res.item=spat;
+ res.depth=dist;
+ res.handle=handle;
+ results.push_back(res);
+ }
+
+
+ if (results.empty())
+ return 0;
+
+ results.sort();
+ Spatial *s=NULL;
+
+
+ if (!r_includes_current || results.size()==1 || (r_gizmo_handle && results.front()->get().handle>=0)) {
+
+ //return the nearest one
+ s = results.front()->get().item;
+ if (r_gizmo_handle)
+ *r_gizmo_handle=results.front()->get().handle;
+
+ } else {
+
+ //returns the next one from a curent selection
+ List<_RayResult>::Element *E=results.front();
+ List<_RayResult>::Element *S=NULL;
+
+
+ while(true) {
+
+ //very strange loop algorithm that complies with object selection standards (tm).
+
+ if (S==E) {
+ //went all around and anothing was found
+ //since can't rotate the selection
+ //just return the first one
+
+ s=results.front()->get().item;
+ break;
+
+ }
+
+ if (!S && editor_selection->is_selected(E->get().item)) {
+ //found an item currently in the selection,
+ //so start from this one
+ S=E;
+ }
+
+ if (S && !editor_selection->is_selected(E->get().item)) {
+ // free item after a selected item, this one is desired.
+ s=E->get().item;
+ break;
+ }
+
+ E=E->next();
+ if (!E) {
+
+ if (!S) {
+ //did a loop but nothing was selected, select first
+ s=results.front()->get().item;
+ break;
+
+ }
+ E=results.front();
+ }
+ }
+ }
+
+ if (!s)
+ return 0;
+
+ return s->get_instance_ID();
+
+}
+
+
+Vector3 SpatialEditorViewport::_get_screen_to_space(const Vector3& p_pos) {
+
+
+ CameraMatrix cm;
+ cm.set_perspective(get_fov(),get_size().get_aspect(),get_znear(),get_zfar());
+ float screen_w,screen_h;
+ cm.get_viewport_size(screen_w,screen_h);
+
+ Transform camera_transform;
+ camera_transform.translate( cursor.pos );
+ camera_transform.basis.rotate(Vector3(0,1,0),cursor.y_rot);
+ camera_transform.basis.rotate(Vector3(1,0,0),cursor.x_rot);
+ camera_transform.translate(0,0,cursor.distance);
+
+ return camera_transform.xform(Vector3( ((p_pos.x/get_size().width)*2.0-1.0)*screen_w, ((1.0-(p_pos.y/get_size().height))*2.0-1.0)*screen_h,-get_znear()));
+
+}
+
+
+void SpatialEditorViewport::_select_region() {
+
+ if (cursor.region_begin==cursor.region_end)
+ return; //nothing really
+
+ Vector3 box[4]={
+ Vector3(
+ MIN( cursor.region_begin.x, cursor.region_end.x),
+ MIN( cursor.region_begin.y, cursor.region_end.y),
+ 0
+ ),
+ Vector3(
+ MAX( cursor.region_begin.x, cursor.region_end.x),
+ MIN( cursor.region_begin.y, cursor.region_end.y),
+ 0
+ ),
+ Vector3(
+ MAX( cursor.region_begin.x, cursor.region_end.x),
+ MAX( cursor.region_begin.y, cursor.region_end.y),
+ 0
+ ),
+ Vector3(
+ MIN( cursor.region_begin.x, cursor.region_end.x),
+ MAX( cursor.region_begin.y, cursor.region_end.y),
+ 0
+ )
+ };
+
+ Vector<Plane> frustum;
+
+ Vector3 cam_pos=_get_camera_pos();
+ Set<Ref<SpatialEditorGizmo> > found_gizmos;
+
+ for(int i=0;i<4;i++) {
+
+ Vector3 a=_get_screen_to_space(box[i]);
+ Vector3 b=_get_screen_to_space(box[(i+1)%4]);
+ frustum.push_back( Plane(a,b,cam_pos) );
+ }
+
+ Plane near( cam_pos, -_get_camera_normal() );
+ near.d-=get_znear();
+
+ frustum.push_back( near );
+
+ Plane far=-near;
+ far.d+=500.0;
+
+ frustum.push_back( far );
+
+ Vector<RID> instances=VisualServer::get_singleton()->instances_cull_convex(frustum,get_scene()->get_root()->get_world()->get_scenario());
+
+
+ for (int i=0;i<instances.size();i++) {
+
+ uint32_t id=VisualServer::get_singleton()->instance_get_object_instance_ID(instances[i]);
+
+ Object *obj=ObjectDB::get_instance(id);
+ if (!obj)
+ continue;
+ Spatial *sp = obj->cast_to<Spatial>();
+ if (!sp)
+ continue;
+
+ Ref<SpatialEditorGizmo> seg = sp->get_gizmo();
+
+ if (!seg.is_valid())
+ continue;
+
+ if (found_gizmos.has(seg))
+ continue;
+
+ if (seg->intersect_frustum(camera,frustum))
+ _select(sp,true,false);
+ }
+
+}
+
+
+void SpatialEditorViewport::_compute_edit(const Point2& p_point) {
+
+ _edit.click_ray=_get_ray( Vector2( p_point.x, p_point.y ) );
+ _edit.click_ray_pos=_get_ray_pos( Vector2( p_point.x, p_point.y ) );
+ _edit.plane=TRANSFORM_VIEW;
+ spatial_editor->update_transform_gizmo();
+ _edit.center=spatial_editor->get_gizmo_transform().origin;
+
+ List<Node*> &selection = editor_selection->get_selected_node_list();
+
+// Vector3 center;
+// int nc=0;
+ for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
+
+ Spatial *sp = E->get()->cast_to<Spatial>();
+ if (!sp)
+ continue;
+
+ SpatialEditorSelectedItem *se=editor_selection->get_node_editor_data<SpatialEditorSelectedItem>(sp);
+ if (!se)
+ continue;
+
+ se->original=se->sp->get_global_transform();
+// center+=se->original.origin;
+// nc++;
+ }
+
+
+// if (nc)
+// _edit.center=center/float(nc);
+
+
+
+}
+
+static int _get_key_modifier(const String& p_property) {
+
+ switch(EditorSettings::get_singleton()->get(p_property).operator int()) {
+
+ case 0: return 0;
+ case 1: return KEY_SHIFT;
+ case 2: return KEY_ALT;
+ case 3: return KEY_META;
+ case 4: return KEY_CONTROL;
+ }
+ return 0;
+}
+
+
+bool SpatialEditorViewport::_gizmo_select(const Vector2& p_screenpos,bool p_hilite_only) {
+
+ if (!spatial_editor->is_gizmo_visible())
+ return false;
+ if (get_selected_count()==0) {
+ if (p_hilite_only)
+ spatial_editor->select_gizmo_hilight_axis(-1);
+ return false;
+ }
+
+
+ Vector3 ray_pos=_get_ray_pos( Vector2( p_screenpos.x, p_screenpos.y ) );
+ Vector3 ray=_get_ray( Vector2( p_screenpos.x, p_screenpos.y ) );
+
+ Vector3 cn=_get_camera_normal();
+ Plane cplane(ray_pos,cn.normalized());
+
+ Transform gt = spatial_editor->get_gizmo_transform();
+ float gs=0;
+ if (orthogonal) {
+ gs= cursor.distance/surface->get_size().get_aspect();
+
+ } else {
+ gs = cplane.distance_to(gt.origin);
+ }
+
+ gs*=GIZMO_SCALE_DEFAULT;
+
+
+ if (spatial_editor->get_tool_mode()==SpatialEditor::TOOL_MODE_SELECT || spatial_editor->get_tool_mode()==SpatialEditor::TOOL_MODE_MOVE) {
+
+ int col_axis=-1;
+ float col_d=1e20;
+
+ for(int i=0;i<3;i++) {
+
+ Vector3 grabber_pos = gt.origin+gt.basis.get_axis(i)*gs;
+ float grabber_radius = gs*GIZMO_ARROW_SIZE;
+
+ Vector3 r;
+ if (Geometry::segment_intersects_sphere(ray_pos,ray_pos+ray*10000.0,grabber_pos,grabber_radius,&r)) {
+ float d = r.distance_to(ray_pos);
+ if (d<col_d) {
+ col_d=d;
+ col_axis=i;
+ }
+ }
+ }
+
+ if (col_axis!=-1) {
+
+
+ if (p_hilite_only) {
+
+ spatial_editor->select_gizmo_hilight_axis(col_axis);
+
+
+ } else {
+ //handle rotate
+ _edit.mode=TRANSFORM_TRANSLATE;
+ _compute_edit(Point2(p_screenpos.x,p_screenpos.y));
+ _edit.plane=TransformPlane(TRANSFORM_X_AXIS+col_axis);
+ }
+ return true;
+
+
+ }
+
+ }
+
+
+ if (spatial_editor->get_tool_mode()==SpatialEditor::TOOL_MODE_SELECT || spatial_editor->get_tool_mode()==SpatialEditor::TOOL_MODE_ROTATE) {
+
+ int col_axis=-1;
+ float col_d=1e20;
+
+ for(int i=0;i<3;i++) {
+
+ Plane plane(gt.origin,gt.basis.get_axis(i).normalized());
+ Vector3 r;
+ if (!plane.intersects_ray(ray_pos,ray,&r))
+ continue;
+
+ float dist = r.distance_to(gt.origin);
+
+
+
+ if (dist > gs*(1-GIZMO_RING_HALF_WIDTH) && dist < gs *(1+GIZMO_RING_HALF_WIDTH)) {
+
+ float d = ray_pos.distance_to(r);
+ if (d<col_d) {
+ col_d=d;
+ col_axis=i;
+ }
+ }
+ }
+
+ if (col_axis!=-1) {
+
+ if (p_hilite_only) {
+
+ spatial_editor->select_gizmo_hilight_axis(col_axis+3);
+ } else {
+ //handle rotate
+ _edit.mode=TRANSFORM_ROTATE;
+ _compute_edit(Point2(p_screenpos.x,p_screenpos.y));
+ _edit.plane=TransformPlane(TRANSFORM_X_AXIS+col_axis);
+ }
+ return true;
+ }
+ }
+
+
+ if (p_hilite_only)
+ spatial_editor->select_gizmo_hilight_axis(-1);
+
+ return false;
+
+}
+
+
+void SpatialEditorViewport::_smouseenter() {
+
+ surface->grab_focus();
+}
+
+void SpatialEditorViewport::_sinput(const InputEvent &p_event) {
+
+ if (previewing)
+ return; //do NONE
+
+
+ {
+
+ EditorNode *en = editor;
+ EditorPlugin *over_plugin = en->get_editor_plugin_over();
+
+ if (over_plugin) {
+ bool discard = over_plugin->forward_spatial_input_event(camera,p_event);
+ if (discard)
+ return;
+ }
+ }
+
+
+ switch(p_event.type) {
+ case InputEvent::MOUSE_BUTTON: {
+
+ const InputEventMouseButton &b=p_event.mouse_button;
+
+ switch(b.button_index) {
+
+ case BUTTON_WHEEL_UP: {
+
+ cursor.distance/=1.08;
+ } break;
+ case BUTTON_WHEEL_DOWN: {
+
+ cursor.distance*=1.08;
+
+ } break;
+ case BUTTON_RIGHT: {
+
+
+ if (b.pressed && _edit.gizmo.is_valid()) {
+ //restore
+ _edit.gizmo->commit_handle(_edit.gizmo_handle,_edit.gizmo_initial_value,true);
+ _edit.gizmo=Ref<SpatialEditorGizmo>();
+ }
+
+ if (_edit.mode==TRANSFORM_NONE && b.pressed) {
+
+ Plane cursor_plane(cursor.cursor_pos,_get_camera_normal());
+
+ Vector3 ray_origin = _get_ray_pos(Vector2(b.x,b.y));
+ Vector3 ray_dir = _get_ray(Vector2(b.x,b.y));
+
+
+ //gizmo modify
+
+ if (b.mod.control) {
+
+ Vector<RID> instances=VisualServer::get_singleton()->instances_cull_ray(ray_origin,ray_dir,get_scene()->get_root()->get_world()->get_scenario() );
+
+ Plane p(ray_origin,_get_camera_normal());
+
+ float min_d=1e10;
+ bool found=false;
+
+ for (int i=0;i<instances.size();i++) {
+
+ uint32_t id=VisualServer::get_singleton()->instance_get_object_instance_ID(instances[i]);
+ Object *obj=ObjectDB::get_instance(id);
+ if (!obj)
+ continue;
+
+ VisualInstance *vi=obj->cast_to<VisualInstance>();
+ if (!vi)
+ continue;
+
+ //optimize by checking AABB (although should pre sort by distance)
+ AABB aabb = vi->get_global_transform().xform(vi->get_aabb());
+ if (p.distance_to(aabb.get_support(-ray_dir))>min_d)
+ continue;
+
+ DVector<Face3> faces = vi->get_faces(VisualInstance::FACES_SOLID);
+ int c = faces.size();
+ if (c>0) {
+ DVector<Face3>::Read r = faces.read();
+
+ for(int j=0;j<c;j++) {
+
+ Vector3 inters;
+ if (r[j].intersects_ray(ray_origin,ray_dir,&inters)) {
+
+ float d = p.distance_to(inters);
+ if (d<0)
+ continue;
+
+ if (d<min_d) {
+ min_d=d;
+ found=true;
+ }
+ }
+
+ }
+ }
+
+ }
+
+ if (found) {
+
+ //cursor.cursor_pos=ray_origin+ray_dir*min_d;
+ //VisualServer::get_singleton()->instance_set_transform(cursor_instance,Transform(Matrix3(),cursor.cursor_pos));
+
+ }
+
+ } else {
+ Vector3 new_pos;
+ if (cursor_plane.intersects_ray(ray_origin,ray_dir,&new_pos)) {
+
+ //cursor.cursor_pos=new_pos;
+ //VisualServer::get_singleton()->instance_set_transform(cursor_instance,Transform(Matrix3(),cursor.cursor_pos));
+ }
+ }
+ }
+
+ if (_edit.mode!=TRANSFORM_NONE && b.pressed) {
+ //cancel motion
+ _edit.mode=TRANSFORM_NONE;
+ //_validate_selection();
+
+ List<Node*> &selection = editor_selection->get_selected_node_list();
+
+ for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
+
+ Spatial *sp = E->get()->cast_to<Spatial>();
+ if (!sp)
+ continue;
+
+ SpatialEditorSelectedItem *se=editor_selection->get_node_editor_data<SpatialEditorSelectedItem>(sp);
+ if (!se)
+ continue;
+
+ sp->set_global_transform( se->original );
+
+ }
+ surface->update();
+ //VisualServer::get_singleton()->poly_clear(indicators);
+ set_message("Transform Aborted.",3);
+ }
+ } break;
+ case BUTTON_MIDDLE: {
+
+ if (b.pressed && _edit.mode!=TRANSFORM_NONE) {
+
+ switch(_edit.plane ) {
+
+ case TRANSFORM_VIEW: {
+
+ _edit.plane=TRANSFORM_X_AXIS;
+ set_message("View Plane Transform.",2);
+ } break;
+ case TRANSFORM_X_AXIS: {
+
+ _edit.plane=TRANSFORM_Y_AXIS;
+ set_message("X-Axis Transform.",2);
+
+ } break;
+ case TRANSFORM_Y_AXIS: {
+
+ _edit.plane=TRANSFORM_Z_AXIS;
+ set_message("Y-Axis Transform.",2);
+
+ } break;
+ case TRANSFORM_Z_AXIS: {
+
+ _edit.plane=TRANSFORM_VIEW;
+ set_message("Z-Axis Transform.",2);
+
+ } break;
+ }
+
+ }
+ } break;
+ case BUTTON_LEFT: {
+
+ if (b.pressed) {
+
+ _edit.mouse_pos=Point2(b.x,b.y);
+ _edit.snap=false;
+ _edit.mode=TRANSFORM_NONE;
+
+ //gizmo has priority over everything
+
+ if (_gizmo_select(_edit.mouse_pos))
+ break;
+
+ clicked=0;
+ clicked_includes_current=false;
+
+
+ if ((spatial_editor->get_tool_mode()==SpatialEditor::TOOL_MODE_SELECT && b.mod.control) || spatial_editor->get_tool_mode()==SpatialEditor::TOOL_MODE_ROTATE) {
+
+ /* HANDLE ROTATION */
+ if (get_selected_count()==0)
+ break; //bye
+ //handle rotate
+ _edit.mode=TRANSFORM_ROTATE;
+ _compute_edit(Point2(b.x,b.y));
+ break;
+
+ }
+
+ if (spatial_editor->get_tool_mode()==SpatialEditor::TOOL_MODE_MOVE) {
+
+ if (get_selected_count()==0)
+ break; //bye
+ //handle rotate
+ _edit.mode=TRANSFORM_TRANSLATE;
+ _compute_edit(Point2(b.x,b.y));
+ break;
+
+
+ }
+
+
+ if (spatial_editor->get_tool_mode()==SpatialEditor::TOOL_MODE_SCALE) {
+
+ if (get_selected_count()==0)
+ break; //bye
+ //handle rotate
+ _edit.mode=TRANSFORM_SCALE;
+ _compute_edit(Point2(b.x,b.y));
+ break;
+
+
+ }
+
+
+
+ // todo scale
+
+ int gizmo_handle=-1;
+
+ clicked=_select_ray(Vector2( b.x, b.y ),b.mod.shift,clicked_includes_current,&gizmo_handle,b.mod.shift);
+
+ //clicking is always deferred to either move or release
+
+ clicked_wants_append=b.mod.shift;
+
+ if (!clicked) {
+
+ if (!clicked_wants_append)
+ _clear_selected();
+
+ //default to regionselect
+ cursor.region_select=true;
+ cursor.region_begin=Point2(b.x,b.y);
+ cursor.region_end=Point2(b.x,b.y);
+ }
+
+ if (clicked && gizmo_handle>=0) {
+
+ Object *obj=ObjectDB::get_instance(clicked);
+ if (obj) {
+
+ Spatial *spa = obj->cast_to<Spatial>();
+ if (spa) {
+
+ Ref<SpatialEditorGizmo> seg=spa->get_gizmo();
+ if (seg.is_valid()) {
+
+ _edit.gizmo=seg;
+ _edit.gizmo_handle=gizmo_handle;
+ //_edit.gizmo_initial_pos=seg->get_handle_pos(gizmo_handle);
+ _edit.gizmo_initial_value=seg->get_handle_value(gizmo_handle);
+ //print_line("GIZMO: "+itos(gizmo_handle)+" FROMPOS: "+_edit.orig_gizmo_pos);
+ break;
+
+ }
+ }
+
+ }
+ //_compute_edit(Point2(b.x,b.y)); //in case a motion happens..
+ }
+
+
+
+ surface->update();
+ } else {
+
+
+ if (_edit.gizmo.is_valid()) {
+
+ _edit.gizmo->commit_handle(_edit.gizmo_handle,_edit.gizmo_initial_value,false);
+ _edit.gizmo=Ref<SpatialEditorGizmo>();
+ break;
+ }
+ if (clicked) {
+ _select_clicked(clicked_wants_append,true);
+ //clickd processing was deferred
+ clicked=0;
+
+
+ }
+
+ if (cursor.region_select) {
+ _select_region();
+ cursor.region_select=false;
+ surface->update();
+ }
+
+
+ if (_edit.mode!=TRANSFORM_NONE) {
+
+
+ static const char* _transform_name[4]={"None","Rotate","Translate","Scale"};
+ undo_redo->create_action(_transform_name[_edit.mode]);
+
+ List<Node*> &selection = editor_selection->get_selected_node_list();
+
+ for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
+
+ Spatial *sp = E->get()->cast_to<Spatial>();
+ if (!sp)
+ continue;
+
+ SpatialEditorSelectedItem *se=editor_selection->get_node_editor_data<SpatialEditorSelectedItem>(sp);
+ if (!se)
+ continue;
+
+ undo_redo->add_do_method(sp,"set_global_transform",sp->get_global_transform());
+ undo_redo->add_undo_method(sp,"set_global_transform",se->original);
+ }
+ undo_redo->commit_action();
+ _edit.mode=TRANSFORM_NONE;
+ //VisualServer::get_singleton()->poly_clear(indicators);
+ set_message("");
+ }
+
+
+ surface->update();
+ }
+ } break;
+ }
+ } break;
+ case InputEvent::MOUSE_MOTION: {
+
+ const InputEventMouseMotion &m=p_event.mouse_motion;
+ _edit.mouse_pos=Point2(p_event.mouse_motion.x,p_event.mouse_motion.y);
+
+ if (!(m.button_mask&1) && !_edit.gizmo.is_valid()) {
+
+ _gizmo_select(_edit.mouse_pos,true);
+
+ }
+
+
+ if (_edit.gizmo.is_valid()) {
+
+ Plane plane=Plane(_edit.gizmo_initial_pos,_get_camera_normal());
+
+
+ Vector3 ray_pos=_get_ray_pos( Vector2( m.x, m.y ) );
+ Vector3 ray=_get_ray( Vector2( m.x, m.y ) );
+
+ //Vector3 intersection;
+ //if (!plane.intersects_ray(ray_pos,ray,&intersection))
+ // break;
+
+ _edit.gizmo->set_handle(_edit.gizmo_handle,camera,Vector2(m.x,m.y));
+ Variant v = _edit.gizmo->get_handle_value(_edit.gizmo_handle);
+ String n = _edit.gizmo->get_handle_name(_edit.gizmo_handle);
+ set_message(n+": "+String(v));
+
+ } else if (m.button_mask&1) {
+
+ if (clicked) {
+
+ if (!clicked_includes_current) {
+
+ _select_clicked(clicked_wants_append,true);
+ //clickd processing was deferred
+ }
+
+
+ _compute_edit(_edit.mouse_pos);
+ clicked=0;
+
+ _edit.mode=TRANSFORM_TRANSLATE;
+
+ }
+
+ if (cursor.region_select) {
+
+ cursor.region_end=Point2(m.x,m.y);
+ surface->update();
+ return;
+ }
+
+ if (_edit.mode==TRANSFORM_NONE)
+ break;
+
+ Vector3 ray_pos=_get_ray_pos( Vector2( m.x, m.y ) );
+ Vector3 ray=_get_ray( Vector2( m.x, m.y ) );
+
+
+ switch(_edit.mode) {
+
+ case TRANSFORM_SCALE: {
+
+
+ Plane plane=Plane(_edit.center,_get_camera_normal());
+
+
+ Vector3 intersection;
+ if (!plane.intersects_ray(ray_pos,ray,&intersection))
+ break;
+
+ Vector3 click;
+ if (!plane.intersects_ray(_edit.click_ray_pos,_edit.click_ray,&click))
+ break;
+
+ float center_click_dist = click.distance_to(_edit.center);
+ float center_inters_dist = intersection.distance_to(_edit.center);
+ if (center_click_dist==0)
+ break;
+
+ float scale = (center_inters_dist / center_click_dist)*100.0;
+
+ if (_edit.snap || spatial_editor->is_snap_enabled()) {
+
+ scale = Math::stepify(scale,spatial_editor->get_scale_snap());
+ }
+
+ set_message("Scaling to "+String::num(scale,1)+"%.");
+ scale/=100.0;
+
+ Transform r;
+ r.basis.scale(Vector3(scale,scale,scale));
+
+
+ List<Node*> &selection = editor_selection->get_selected_node_list();
+
+ for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
+
+ Spatial *sp = E->get()->cast_to<Spatial>();
+ if (!sp)
+ continue;
+
+ SpatialEditorSelectedItem *se=editor_selection->get_node_editor_data<SpatialEditorSelectedItem>(sp);
+ if (!se)
+ continue;
+
+
+ Transform original=se->original;
+
+ Transform base=Transform( Matrix3(), _edit.center);
+ Transform t=base * (r * (base.inverse() * original));
+
+ sp->set_global_transform(t);
+ }
+
+ surface->update();
+
+ } break;
+
+ case TRANSFORM_TRANSLATE: {
+
+
+ Vector3 motion_mask;
+ Plane plane;
+
+ switch( _edit.plane ) {
+ case TRANSFORM_VIEW:
+ motion_mask=Vector3(0,0,0);
+ plane=Plane(_edit.center,_get_camera_normal());
+ break;
+ case TRANSFORM_X_AXIS:
+ motion_mask=spatial_editor->get_gizmo_transform().basis.get_axis(0);
+ plane=Plane(_edit.center,motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized());
+ break;
+ case TRANSFORM_Y_AXIS:
+ motion_mask=spatial_editor->get_gizmo_transform().basis.get_axis(1);
+ plane=Plane(_edit.center,motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized());
+ break;
+ case TRANSFORM_Z_AXIS:
+ motion_mask=spatial_editor->get_gizmo_transform().basis.get_axis(2);
+ plane=Plane(_edit.center,motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized());
+ break;
+ }
+
+ Vector3 intersection;
+ if (!plane.intersects_ray(ray_pos,ray,&intersection))
+ break;
+
+ Vector3 click;
+ if (!plane.intersects_ray(_edit.click_ray_pos,_edit.click_ray,&click))
+ break;
+
+ //_validate_selection();
+ Vector3 motion = intersection-click;
+ if (motion_mask!=Vector3()) {
+ motion=motion_mask.dot(motion)*motion_mask;
+ }
+
+ float snap=0;
+
+ if (_edit.snap || spatial_editor->is_snap_enabled()) {
+
+ snap = spatial_editor->get_translate_snap();
+ motion.snap(snap);
+ }
+
+ //set_message("Translating: "+motion);
+
+ List<Node*> &selection = editor_selection->get_selected_node_list();
+
+ for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
+
+ Spatial *sp = E->get()->cast_to<Spatial>();
+ if (!sp) {
+ continue;
+ }
+
+ SpatialEditorSelectedItem *se=editor_selection->get_node_editor_data<SpatialEditorSelectedItem>(sp);
+ if (!se) {
+ continue;
+ }
+
+ Transform t=se->original;
+ t.origin+=motion;
+ sp->set_global_transform(t);
+ }
+ } break;
+
+ case TRANSFORM_ROTATE: {
+
+
+ Plane plane;
+
+ switch( _edit.plane ) {
+ case TRANSFORM_VIEW:
+ plane=Plane(_edit.center,_get_camera_normal());
+ break;
+ case TRANSFORM_X_AXIS:
+ plane=Plane(_edit.center,spatial_editor->get_gizmo_transform().basis.get_axis(0));
+ break;
+ case TRANSFORM_Y_AXIS:
+ plane=Plane(_edit.center,spatial_editor->get_gizmo_transform().basis.get_axis(1));
+ break;
+ case TRANSFORM_Z_AXIS:
+ plane=Plane(_edit.center,spatial_editor->get_gizmo_transform().basis.get_axis(2));
+ break;
+ }
+
+ Vector3 intersection;
+ if (!plane.intersects_ray(ray_pos,ray,&intersection))
+ break;
+
+ Vector3 click;
+ if (!plane.intersects_ray(_edit.click_ray_pos,_edit.click_ray,&click))
+ break;
+
+
+ Vector3 y_axis=(click-_edit.center).normalized();
+ Vector3 x_axis=plane.normal.cross(y_axis).normalized();
+
+ float angle=Math::atan2( x_axis.dot(intersection-_edit.center), y_axis.dot(intersection-_edit.center) );
+ if (_edit.snap || spatial_editor->is_snap_enabled()) {
+
+ float snap = spatial_editor->get_rotate_snap();
+
+ if (snap) {
+ angle=Math::rad2deg(angle)+snap*0.5; //else it wont reach +180
+ angle-=Math::fmod(angle,snap);
+ set_message("Rotating "+rtos(angle)+" degrees.");
+ angle=Math::deg2rad(angle);
+ } else
+ set_message("Rotating "+rtos(Math::rad2deg(angle))+" degrees.");
+
+ } else {
+ set_message("Rotating "+rtos(Math::rad2deg(angle))+" degrees.");
+ }
+
+
+
+
+ Transform r;
+ r.basis.rotate(plane.normal,-angle);
+
+ List<Node*> &selection = editor_selection->get_selected_node_list();
+
+ for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
+
+ Spatial *sp = E->get()->cast_to<Spatial>();
+ if (!sp)
+ continue;
+
+ SpatialEditorSelectedItem *se=editor_selection->get_node_editor_data<SpatialEditorSelectedItem>(sp);
+ if (!se)
+ continue;
+
+
+ Transform original=se->original;
+
+ Transform base=Transform( Matrix3(), _edit.center);
+ Transform t=base * (r * (base.inverse() * original));
+
+ sp->set_global_transform(t);
+ }
+
+ surface->update();
+ /*
+ VisualServer::get_singleton()->poly_clear(indicators);
+
+ Vector<Vector3> points;
+ Vector<Vector3> empty;
+ Vector<Color> colors;
+ points.push_back(intersection);
+ points.push_back(_edit.original.origin);
+ colors.push_back( Color(255,155,100) );
+ colors.push_back( Color(255,155,100) );
+ VisualServer::get_singleton()->poly_add_primitive(indicators,points,empty,colors,empty);
+ */
+ } break;
+ default:{}
+ }
+
+ } else if (m.button_mask&4) {
+
+
+ int mod = 0;
+ if (m.mod.shift)
+ mod=KEY_SHIFT;
+ if (m.mod.alt)
+ mod=KEY_ALT;
+ if (m.mod.control)
+ mod=KEY_CONTROL;
+ if (m.mod.meta)
+ mod=KEY_META;
+
+
+
+ if (mod == _get_key_modifier("3d_editor/pan_modifier")) {
+
+
+ Transform camera_transform;
+
+ camera_transform.translate(cursor.pos);
+ camera_transform.basis.rotate(Vector3(0,1,0),cursor.y_rot);
+ camera_transform.basis.rotate(Vector3(1,0,0),cursor.x_rot);
+ Vector3 translation(-m.relative_x/150.0,m.relative_y/150.0,0);
+ translation*=cursor.distance/DISTANCE_DEFAULT;
+ camera_transform.translate(translation);
+ cursor.pos=camera_transform.origin;
+
+ } else if (mod == _get_key_modifier("3d_editor/zoom_modifier")) {
+
+ if ( m.relative_y > 0)
+ cursor.distance*=1+m.relative_y/80.0;
+ else if (m.relative_y < 0)
+ cursor.distance/=1-m.relative_y/80.0;
+
+ } else if (mod == _get_key_modifier("3d_editor/orbit_modifier")) {
+ cursor.x_rot+=m.relative_y/80.0;
+ cursor.y_rot+=m.relative_x/80.0;
+ if (cursor.x_rot>Math_PI/2.0)
+ cursor.x_rot=Math_PI/2.0;
+ if (cursor.x_rot<-Math_PI/2.0)
+ cursor.x_rot=-Math_PI/2.0;
+
+ }
+ }
+
+ } break;
+
+ case InputEvent::KEY: {
+
+ const InputEventKey &k = p_event.key;
+ switch(k.scancode) {
+
+ case KEY_S: {
+
+ if (_edit.mode!=TRANSFORM_NONE) {
+
+ _edit.snap=true;
+ }
+ } break;
+ case KEY_KP_7: {
+
+ cursor.y_rot=0;
+ if (k.mod.shift) {
+ cursor.x_rot=-Math_PI/2.0;
+ set_message("Bottom View.",2);
+ } else {
+ cursor.x_rot=Math_PI/2.0;
+ set_message("Top View.",2);
+ }
+ } break;
+ case KEY_KP_1: {
+
+ cursor.x_rot=0;
+ if (k.mod.shift) {
+ cursor.y_rot=Math_PI;
+ set_message("Rear View.",2);
+
+ } else {
+ cursor.y_rot=0;
+ set_message("Front View.",2);
+ }
+
+ } break;
+ case KEY_KP_3: {
+
+ cursor.x_rot=0;
+ if (k.mod.shift) {
+ cursor.y_rot=Math_PI/2.0;
+ set_message("Left View.",2);
+ } else {
+ cursor.y_rot=-Math_PI/2.0;
+ set_message("Right View.",2);
+ }
+
+ } break;
+ case KEY_KP_5: {
+
+ orthogonal = !orthogonal;
+ _menu_option(orthogonal?VIEW_PERSPECTIVE:VIEW_ORTHOGONAL);
+
+ } break;
+ case KEY_K: {
+
+ if (!get_selected_count() || _edit.mode!=TRANSFORM_NONE)
+ break;
+
+ if (!editor->get_animation_editor()->has_keying()) {
+ set_message("Keying is disabled (no key inserted).");
+ break;
+ }
+
+ List<Node*> &selection = editor_selection->get_selected_node_list();
+
+ for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
+
+ Spatial *sp = E->get()->cast_to<Spatial>();
+ if (!sp)
+ continue;
+
+ emit_signal("transform_key_request",sp,"",sp->get_transform());
+ }
+
+
+ set_message("Animation Key Inserted.");
+
+
+
+ } break;
+
+ }
+
+
+ } break;
+
+ }
+
+}
+
+void SpatialEditorViewport::set_message(String p_message,float p_time) {
+
+ message=p_message;
+ message_time=p_time;
+
+}
+
+
+
+void SpatialEditorViewport::_notification(int p_what) {
+
+
+ if (p_what==NOTIFICATION_VISIBILITY_CHANGED) {
+
+ bool visible=is_visible();
+
+ set_process(visible);
+ }
+
+ if (p_what==NOTIFICATION_PROCESS) {
+
+
+ //force editr camera
+ /*
+ current_camera=get_root_node()->get_current_camera();
+ if (current_camera!=camera) {
+
+
+ }
+ */
+
+ if (orthogonal) {
+ Size2 size=get_size();
+ Size2 vpsize = Point2(cursor.distance*size.get_aspect(),cursor.distance/size.get_aspect());
+ //camera->set_orthogonal(size.width*cursor.distance,get_znear(),get_zfar());
+ camera->set_orthogonal(2*cursor.distance,0.1,8192);
+ } else
+ camera->set_perspective(get_fov(),get_znear(),get_zfar());
+
+ Transform camera_transform;
+ camera_transform.translate( cursor.pos );
+ camera_transform.basis.rotate(Vector3(0,1,0),cursor.y_rot);
+ camera_transform.basis.rotate(Vector3(1,0,0),cursor.x_rot);
+
+ if (orthogonal)
+ camera_transform.translate(0,0,4096);
+ else
+ camera_transform.translate(0,0,cursor.distance);
+
+ if (camera->get_global_transform()!=camera_transform) {
+ camera->set_global_transform( camera_transform );
+ //_update_transform_gizmo_view();
+ }
+
+ Map<Node*,Object*> &selection = editor_selection->get_selection();
+
+ bool changed=false;
+ bool exist=false;
+
+ for(Map<Node*,Object*>::Element *E=selection.front();E;E=E->next()) {
+
+ Spatial *sp = E->key()->cast_to<Spatial>();
+ if (!sp)
+ continue;
+
+ SpatialEditorSelectedItem *se=editor_selection->get_node_editor_data<SpatialEditorSelectedItem>(sp);
+ if (!se)
+ continue;
+
+
+ /*
+ ??
+ if (!se->poly_instance.is_valid())
+ continue;
+ if (!ObjectDB::get_instance( E->key() )) {
+ VisualServer::get_singleton()->free( se->poly_instance );
+ se->poly_instance=RID();
+ continue;
+ }
+ */
+ VisualInstance *vi=sp->cast_to<VisualInstance>();
+
+
+ if (se->aabb.has_no_surface()) {
+
+ se->aabb=vi?vi->get_aabb():AABB( Vector3(-0.2,-0.2,-0.2),Vector3(0.4,0.4,0.4));
+ }
+
+ Transform t=sp->get_global_transform();
+ t.translate(se->aabb.pos);
+ t.basis.scale( se->aabb.size );
+
+ exist=true;
+ if (se->last_xform==t)
+ continue;
+ changed=true;
+ se->last_xform=t;
+ VisualServer::get_singleton()->instance_set_transform(se->sbox_instance,t);
+
+ }
+
+ if (changed || (spatial_editor->is_gizmo_visible() && !exist)) {
+ spatial_editor->update_transform_gizmo();
+ }
+
+ if (message_time>0) {
+
+ if (message!=last_message) {
+ surface->update();
+ last_message=message;
+ }
+
+ message_time-=get_fixed_process_delta_time();
+ if (message_time<0)
+ surface->update();
+ }
+
+ //grid
+ Vector3 grid_cam_axis=_get_camera_normal();
+ /*
+ for(int i=0;i<3;i++) {
+
+
+ Vector3 axis;
+ axis[i]=1;
+
+ bool should_be_visible= grid_enabled && (grid_enable[i] || (Math::abs(grid_cam_axis.dot(axis))>0.99 && orthogonal));
+
+ if (should_be_visible!=grid_visible[i]) {
+
+ VisualServer::get_singleton()->instance_geometry_set_flag(grid_instance[i],VS::INSTANCE_FLAG_VISIBLE,should_be_visible);
+ grid_visible[i]=should_be_visible;
+ }
+ }
+
+ if (last_grid_snap!=spatial_editor->get_translate_snap()) {
+
+
+ last_grid_snap=spatial_editor->get_translate_snap()
+ Transform gridt;
+ gridt.basis.scale(Vector3(last_grid_snap,last_grid_snap,last_grid_snap));
+ for(int i=0;i<3;i++)
+ VisualServer::get_singleton()->instance_set_transform(grid_instance[i],gridt);
+
+ }*/
+
+ }
+
+ if (p_what==NOTIFICATION_ENTER_SCENE) {
+
+ surface->connect("draw",this,"_draw");
+ surface->connect("input_event",this,"_sinput");
+ surface->connect("mouse_enter",this,"_smouseenter");
+ preview_camera->set_icon(get_icon("Camera","EditorIcons"));
+
+ }
+
+ if (p_what==NOTIFICATION_MOUSE_ENTER) {
+
+
+ }
+
+
+ if (p_what==NOTIFICATION_DRAW) {
+
+
+
+ }
+
+}
+
+void SpatialEditorViewport::_draw() {
+
+ if (surface->has_focus()) {
+ Size2 size = surface->get_size();
+ Rect2 r =Rect2(Point2(),size);
+ get_stylebox("EditorFocus","EditorStyles")->draw(surface->get_canvas_item(),r);
+ }
+
+
+ RID ci=surface->get_canvas_item();
+
+ if (cursor.region_select) {
+
+ VisualServer::get_singleton()->canvas_item_add_rect(ci,Rect2(cursor.region_begin,cursor.region_end-cursor.region_begin),Color(0.7,0.7,1.0,0.3));
+ }
+
+ if (message_time>0) {
+ Ref<Font> font = get_font("font","Label");
+ Point2 msgpos=Point2(5,get_size().y-20);
+ font->draw(ci,msgpos+Point2(1,1),message,Color(0,0,0,0.8));
+ font->draw(ci,msgpos+Point2(-1,-1),message,Color(0,0,0,0.8));
+ font->draw(ci,msgpos,message,Color(1,1,1,1));
+ }
+
+
+ if (_edit.mode==TRANSFORM_ROTATE) {
+
+ Point2 center = _point_to_screen(_edit.center);
+ VisualServer::get_singleton()->canvas_item_add_line(ci,_edit.mouse_pos, center, Color(0.4,0.7,1.0,0.8));
+
+
+ }
+
+}
+
+
+void SpatialEditorViewport::_menu_option(int p_option) {
+
+ switch(p_option) {
+
+ case VIEW_TOP: {
+
+ cursor.x_rot=Math_PI/2.0;
+ cursor.y_rot=0;
+ } break;
+ case VIEW_BOTTOM: {
+
+ cursor.x_rot=-Math_PI/2.0;
+ cursor.y_rot=0;
+
+ } break;
+ case VIEW_LEFT: {
+
+ cursor.y_rot=Math_PI/2.0;
+ cursor.x_rot=0;
+
+ } break;
+ case VIEW_RIGHT: {
+
+ cursor.y_rot=-Math_PI/2.0;
+ cursor.x_rot=0;
+
+ } break;
+ case VIEW_FRONT: {
+
+ cursor.y_rot=0;
+ cursor.x_rot=0;
+
+ } break;
+ case VIEW_REAR: {
+
+ cursor.y_rot=Math_PI;
+ cursor.x_rot=0;
+
+ } break;
+ case VIEW_CENTER_TO_SELECTION: {
+
+ if (!get_selected_count())
+ break;
+
+ Vector3 center;
+ int count=0;
+
+ List<Node*> &selection = editor_selection->get_selected_node_list();
+
+ for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
+
+ Spatial *sp = E->get()->cast_to<Spatial>();
+ if (!sp)
+ continue;
+
+ SpatialEditorSelectedItem *se=editor_selection->get_node_editor_data<SpatialEditorSelectedItem>(sp);
+ if (!se)
+ continue;
+
+ center+=sp->get_global_transform().origin;
+ count++;
+ }
+
+ center/=float(count);
+
+ cursor.pos=center;
+ } break;
+ case VIEW_ENVIRONMENT: {
+
+ int idx = view_menu->get_popup()->get_item_index(VIEW_ENVIRONMENT);
+ bool current = view_menu->get_popup()->is_item_checked( idx );
+ current=!current;
+ if (current) {
+
+ camera->set_environment(RES());
+ } else {
+
+ camera->set_environment(SpatialEditor::get_singleton()->get_viewport_environment());
+ }
+
+ view_menu->get_popup()->set_item_checked( idx, current );
+
+
+ } break;
+ case VIEW_PERSPECTIVE: {
+
+ view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(VIEW_PERSPECTIVE), true );
+ view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(VIEW_ORTHOGONAL), false );
+ orthogonal=false;
+ } break;
+ case VIEW_ORTHOGONAL: {
+
+ view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(VIEW_PERSPECTIVE), false );
+ view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(VIEW_ORTHOGONAL), true );
+ orthogonal=true;
+
+ } break;
+
+ }
+
+}
+
+
+void SpatialEditorViewport::_preview_exited_scene() {
+
+ preview_camera->set_pressed(false);
+ _toggle_camera_preview(false);
+ view_menu->show();
+}
+
+
+void SpatialEditorViewport::_toggle_camera_preview(bool p_activate) {
+
+
+ ERR_FAIL_COND(p_activate && !preview);
+ ERR_FAIL_COND(!p_activate && !previewing);
+
+ if (!p_activate) {
+
+ previewing->disconnect("exit_scene",this,"_preview_exited_scene");
+ previewing=NULL;
+ VS::get_singleton()->viewport_attach_camera( viewport->get_viewport(), camera->get_camera() ); //restore
+ if (!preview)
+ preview_camera->hide();
+ view_menu->show();
+
+ } else {
+
+ previewing=preview;
+ previewing->connect("exit_scene",this,"_preview_exited_scene");
+ VS::get_singleton()->viewport_attach_camera( viewport->get_viewport(), preview->get_camera() ); //replace
+ view_menu->hide();
+
+ }
+}
+
+void SpatialEditorViewport::set_can_preview(Camera* p_preview) {
+
+ preview=p_preview;
+
+ if (!preview_camera->is_pressed()) {
+
+ if (p_preview) {
+ preview_camera->show();
+ } else {
+ preview_camera->hide();
+ }
+ }
+}
+
+void SpatialEditorViewport::set_state(const Dictionary& p_state) {
+
+ cursor.pos=p_state["pos"];
+ cursor.x_rot=p_state["x_rot"];
+ cursor.y_rot=p_state["y_rot"];
+ cursor.distance=p_state["distance"];
+ bool env = p_state["use_environment"];
+ bool orth = p_state["use_orthogonal"];
+ if (orth)
+ _menu_option(VIEW_ORTHOGONAL);
+ else
+ _menu_option(VIEW_PERSPECTIVE);
+ if (env != camera->get_environment().is_valid())
+ _menu_option(VIEW_ENVIRONMENT);
+
+
+}
+
+Dictionary SpatialEditorViewport::get_state() const {
+
+ Dictionary d;
+ d["pos"]=cursor.pos;
+ d["x_rot"]=cursor.x_rot;
+ d["y_rot"]=cursor.y_rot;
+ d["distance"]=cursor.distance;
+ d["use_environment"]=camera->get_environment().is_valid();
+ d["use_orthogonal"]=camera->get_projection()==Camera::PROJECTION_ORTHOGONAL;
+ return d;
+}
+
+
+void SpatialEditorViewport::_bind_methods(){
+
+ ObjectTypeDB::bind_method(_MD("_draw"),&SpatialEditorViewport::_draw);
+ ObjectTypeDB::bind_method(_MD("_smouseenter"),&SpatialEditorViewport::_smouseenter);
+ ObjectTypeDB::bind_method(_MD("_sinput"),&SpatialEditorViewport::_sinput);
+ ObjectTypeDB::bind_method(_MD("_menu_option"),&SpatialEditorViewport::_menu_option);
+ ObjectTypeDB::bind_method(_MD("_toggle_camera_preview"),&SpatialEditorViewport::_toggle_camera_preview);
+ ObjectTypeDB::bind_method(_MD("_preview_exited_scene"),&SpatialEditorViewport::_preview_exited_scene);
+
+}
+
+
+
+
+SpatialEditorViewport::SpatialEditorViewport(SpatialEditor *p_spatial_editor,EditorNode *p_editor) {
+
+ editor=p_editor;
+ editor_selection=editor->get_editor_selection();;
+ undo_redo=editor->get_undo_redo();
+ clicked=0;
+ clicked_includes_current=false;
+ orthogonal=false;
+ message_time=0;
+
+ spatial_editor=p_spatial_editor;
+ Control *c=memnew(Control);
+ add_child(c);
+ c->set_area_as_parent_rect();
+ viewport = memnew( Viewport );
+ c->add_child(viewport);
+ surface = memnew( Control );
+ add_child(surface);
+ surface->set_area_as_parent_rect();
+ camera = memnew(Camera);
+ camera->set_disable_gizmo(true);
+ //camera->set_environment(SpatialEditor::get_singleton()->get_viewport_environment());
+ viewport->add_child(camera);
+ camera->make_current();
+ surface->set_focus_mode(FOCUS_ALL);
+
+ view_menu = memnew( MenuButton );
+ surface->add_child(view_menu);
+ view_menu->set_pos( Point2(4,4));
+ view_menu->set_text("[view]");
+ view_menu->set_self_opacity(0.5);
+
+ view_menu->get_popup()->add_item("Top",VIEW_TOP);
+ view_menu->get_popup()->add_item("Bottom",VIEW_BOTTOM);
+ view_menu->get_popup()->add_item("Left",VIEW_LEFT);
+ view_menu->get_popup()->add_item("Right",VIEW_RIGHT);
+ view_menu->get_popup()->add_item("Front",VIEW_FRONT);
+ view_menu->get_popup()->add_item("Rear",VIEW_REAR);
+ view_menu->get_popup()->add_separator();
+ view_menu->get_popup()->add_check_item("Perspective",VIEW_PERSPECTIVE);
+ view_menu->get_popup()->add_check_item("Orthogonal",VIEW_ORTHOGONAL);
+ view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_PERSPECTIVE),true);
+ view_menu->get_popup()->add_separator();
+ view_menu->get_popup()->add_check_item("Environment",VIEW_ENVIRONMENT);
+ view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(VIEW_ENVIRONMENT),true);
+ view_menu->get_popup()->add_separator();
+ view_menu->get_popup()->add_item("Selection",VIEW_CENTER_TO_SELECTION);
+ view_menu->get_popup()->connect("item_pressed",this,"_menu_option");
+
+ preview_camera = memnew( Button );
+ preview_camera->set_toggle_mode(true);
+ preview_camera->set_anchor_and_margin(MARGIN_LEFT,ANCHOR_END,90);
+ preview_camera->set_anchor_and_margin(MARGIN_TOP,ANCHOR_BEGIN,10);
+ preview_camera->set_text("preview");
+ surface->add_child(preview_camera);
+ preview_camera->hide();
+ preview_camera->connect("toggled",this,"_toggle_camera_preview");
+ previewing=NULL;
+ preview=NULL;
+
+}
+
+
+
+
+
+
+
+SpatialEditor *SpatialEditor::singleton=NULL;
+
+SpatialEditorSelectedItem::~SpatialEditorSelectedItem() {
+
+ if (sbox_instance.is_valid())
+ VisualServer::get_singleton()->free(sbox_instance);
+}
+
+
+void SpatialEditor::_update_transform_gizmo_view() {
+
+
+ Transform xform = gizmo.transform;
+
+/*
+ Transform camera_xform = camera->get_transform();
+ Vector3 camz = -camera_xform.get_basis().get_axis(2).normalized();
+ Vector3 camy = -camera_xform.get_basis().get_axis(1).normalized();
+ Plane p(camera_xform.origin,camz);
+ float gizmo_d = Math::abs( p.distance_to(xform.origin ));
+ float d0 = camera->unproject_position(camera_xform.origin+camz*gizmo_d).y;
+ float d1 = camera->unproject_position(camera_xform.origin+camz*gizmo_d+camy).y;
+ float dd = Math::abs(d0-d1);
+ if (dd==0)
+ dd=0.0001;
+
+ gizmo.scale=(60.0/Math::abs(dd));
+ Vector3 scale = Vector3(1,1,1) * gizmo.scale;
+
+ //xform.basis.scale(scale);
+*/
+ xform.basis.scale(GIZMO_SCALE_DEFAULT*Vector3(1,1,1));
+
+
+ for(int i=0;i<3;i++) {
+ VisualServer::get_singleton()->instance_set_transform(move_gizmo_instance[i], xform );
+ VisualServer::get_singleton()->instance_geometry_set_flag(move_gizmo_instance[i],VS::INSTANCE_FLAG_VISIBLE,gizmo.visible && (tool_mode==TOOL_MODE_SELECT || tool_mode==TOOL_MODE_MOVE) );
+ VisualServer::get_singleton()->instance_set_transform(rotate_gizmo_instance[i], xform );
+ VisualServer::get_singleton()->instance_geometry_set_flag(rotate_gizmo_instance[i],VS::INSTANCE_FLAG_VISIBLE,gizmo.visible && (tool_mode==TOOL_MODE_SELECT || tool_mode==TOOL_MODE_ROTATE) );
+ }
+
+}
+
+void SpatialEditor::select_gizmo_hilight_axis(int p_axis) {
+
+
+ for(int i=0;i<3;i++) {
+
+ move_gizmo[i]->surface_set_material(0,i==p_axis?gizmo_hl:gizmo_color[i]);
+ rotate_gizmo[i]->surface_set_material(0,(i+3)==p_axis?gizmo_hl:gizmo_color[i]);
+ }
+
+}
+
+void SpatialEditor::update_transform_gizmo() {
+
+ List<Node*> &selection = editor_selection->get_selected_node_list();
+ AABB center;
+ bool first=true;
+
+ Matrix3 gizmo_basis;
+ bool local_gizmo_coords = transform_menu->get_popup()->is_item_checked( transform_menu->get_popup()->get_item_index(MENU_TRANSFORM_LOCAL_COORDS) );
+
+
+ for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
+
+ Spatial *sp = E->get()->cast_to<Spatial>();
+ if (!sp)
+ continue;
+
+ SpatialEditorSelectedItem *se=editor_selection->get_node_editor_data<SpatialEditorSelectedItem>(sp);
+ if (!se)
+ continue;
+
+ Transform xf = se->sp->get_global_transform();
+ if (first) {
+ center.pos=xf.origin;
+ first=false;
+ if (local_gizmo_coords) {
+ gizmo_basis=xf.basis;
+ gizmo_basis.orthonormalize();
+ }
+ } else {
+ center.expand_to(xf.origin);
+ gizmo_basis=Matrix3();
+ }
+// count++;
+ }
+
+ Vector3 pcenter = center.pos+center.size*0.5;
+ gizmo.visible=!first;
+ gizmo.transform.origin=pcenter;
+ gizmo.transform.basis=gizmo_basis;
+
+ _update_transform_gizmo_view();
+
+}
+
+
+Object *SpatialEditor::_get_editor_data(Object *p_what) {
+
+ Spatial *sp = p_what->cast_to<Spatial>();
+ if (!sp)
+ return NULL;
+
+
+ SpatialEditorSelectedItem *si = memnew( SpatialEditorSelectedItem );
+
+ si->sp=sp;
+ si->sbox_instance=VisualServer::get_singleton()->instance_create2(selection_box->get_rid(),sp->get_world()->get_scenario());
+ VS::get_singleton()->instance_geometry_set_flag(si->sbox_instance,VS::INSTANCE_FLAG_CAST_SHADOW,false);
+
+ RID inst = sp->call("_get_visual_instance_rid");
+
+// if (inst.is_valid())
+// si->aabb = VisualServer::get_singleton()->instance_get_base_aabb(inst);
+
+
+ if (get_scene()->is_editor_hint())
+ editor->call("edit_node",sp);
+
+
+ return si;
+}
+
+void SpatialEditor::_generate_selection_box() {
+
+ AABB aabb( Vector3(), Vector3(1,1,1) );
+ aabb.grow_by( aabb.get_longest_axis_size()/20.0 );
+
+ Ref<SurfaceTool> st = memnew( SurfaceTool );
+
+ st->begin(Mesh::PRIMITIVE_LINES);
+ for (int i=0;i<12;i++) {
+
+ Vector3 a,b;
+ aabb.get_edge(i,a,b);
+
+ /*Vector<Vector3> points;
+ Vector<Color> colors;
+ points.push_back(a);
+ points.push_back(b);*/
+
+ st->add_color( Color(1.0,1.0,0.8,0.8) );
+ st->add_vertex(a);
+ st->add_color( Color(1.0,1.0,0.8,0.4) );
+ st->add_vertex(a.linear_interpolate(b,0.2));
+
+ st->add_color( Color(1.0,1.0,0.8,0.4) );
+ st->add_vertex(a.linear_interpolate(b,0.8));
+ st->add_color( Color(1.0,1.0,0.8,0.8) );
+ st->add_vertex(b);
+
+ }
+
+ Ref<FixedMaterial> mat = memnew( FixedMaterial );
+ mat->set_flag(Material::FLAG_UNSHADED,true);
+ mat->set_parameter(FixedMaterial::PARAM_DIFFUSE,Color(1,1,1));
+ mat->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA,true);
+ mat->set_fixed_flag(FixedMaterial::FLAG_USE_COLOR_ARRAY,true);
+ st->set_material(mat);
+ selection_box = st->commit();
+}
+
+
+Dictionary SpatialEditor::get_state() const {
+
+
+ Dictionary d;
+
+
+ int vc=0;
+ if (view_menu->get_popup()->is_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_1_VIEWPORT) ))
+ vc=1;
+ else if (view_menu->get_popup()->is_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS) ))
+ vc=2;
+ else if (view_menu->get_popup()->is_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS) ))
+ vc=3;
+ else if (view_menu->get_popup()->is_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_4_VIEWPORTS) ))
+ vc=4;
+
+ d["viewport_mode"]=vc;
+ Array vpdata;
+ for(int i=0;i<4;i++) {
+ vpdata.push_back( viewports[i]->get_state() );
+ }
+
+ d["viewports"]=vpdata;
+
+ d["default_light"]=view_menu->get_popup()->is_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_DEFAULT_LIGHT) );;
+ d["show_grid"]=view_menu->get_popup()->is_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_GRID) );;
+ d["show_origin"]=view_menu->get_popup()->is_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_ORIGIN) );;
+ d["fov"]=get_fov();
+ d["znear"]=get_znear();
+ d["zfar"]=get_zfar();
+
+ return d;
+}
+void SpatialEditor::set_state(const Dictionary& p_state) {
+
+ Dictionary d = p_state;
+
+ ERR_FAIL_COND(!d.has("viewport_mode"));
+ ERR_FAIL_COND(!d.has("viewports"));
+ ERR_FAIL_COND(!d.has("default_light"));
+ ERR_FAIL_COND(!d.has("show_grid"));
+ ERR_FAIL_COND(!d.has("show_origin"));
+ ERR_FAIL_COND(!d.has("fov"));
+ ERR_FAIL_COND(!d.has("znear"));
+ ERR_FAIL_COND(!d.has("zfar"));
+
+ int vc = d["viewport_mode"];
+
+ if (vc==1)
+ _menu_item_pressed(MENU_VIEW_USE_1_VIEWPORT);
+ else if (vc==2)
+ _menu_item_pressed(MENU_VIEW_USE_2_VIEWPORTS);
+ else if (vc==3)
+ _menu_item_pressed(MENU_VIEW_USE_3_VIEWPORTS);
+ else if (vc==4)
+ _menu_item_pressed(MENU_VIEW_USE_4_VIEWPORTS);
+
+ Array vp = d["viewports"];
+ ERR_FAIL_COND(vp.size()>4);
+
+ for(int i=0;i<4;i++) {
+ viewports[i]->set_state(vp[i]);
+ }
+
+
+ if (d.has("zfar"))
+ settings_zfar->set_text(d["zfar"]);
+ if (d.has("znear"))
+ settings_znear->set_text(d["znear"]);
+ if (d.has("fov"))
+ settings_fov->set_text(d["fov"]);
+ if (d.has("default_light")) {
+ bool use = d["default_light"];
+
+ bool existing = light_instance.is_valid();
+ if (use!=existing) {
+ if (existing) {
+ VisualServer::get_singleton()->free(light_instance);
+ light_instance=RID();
+ } else {
+ light_instance=VisualServer::get_singleton()->instance_create2(light,get_scene()->get_root()->get_world()->get_scenario());
+ VisualServer::get_singleton()->instance_set_transform(light_instance,light_transform);
+
+ }
+ view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_DEFAULT_LIGHT), light_instance.is_valid() );
+ }
+
+ }
+
+ if (d.has("show_grid")) {
+ bool use = d["show_grid"];
+
+ if (use!=view_menu->get_popup()->is_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_GRID))) {
+ view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_GRID), use );
+ grid_enabled=use;
+ }
+ }
+
+ if (d.has("show_origin")) {
+ bool use = d["show_origin"];
+
+ if (use!=view_menu->get_popup()->is_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_ORIGIN))) {
+ view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_ORIGIN), use );
+ VisualServer::get_singleton()->instance_geometry_set_flag(origin_instance,VS::INSTANCE_FLAG_VISIBLE,use);
+ }
+ }
+
+
+
+}
+
+
+void SpatialEditor::edit(Spatial *p_spatial) {
+
+
+ if (p_spatial) {
+ //_validate_selection();
+ //if (selected.has(p_spatial->get_instance_ID()) && selected.size()==1)
+ // return;
+ //_select(p_spatial->get_instance_ID(),false,true);
+
+ // should become the selection
+ }
+
+
+}
+
+void SpatialEditor::_xform_dialog_action() {
+
+ Transform t;
+ //translation
+ Vector3 scale;
+ Vector3 rotate;
+ Vector3 translate;
+
+ for(int i=0;i<3;i++) {
+ translate[i]=xform_translate[i]->get_text().to_double();
+ rotate[i]=Math::deg2rad(xform_rotate[i]->get_text().to_double());
+ scale[i]=xform_scale[i]->get_text().to_double();
+ }
+
+ t.origin=translate;
+ for(int i=0;i<3;i++) {
+ if (!rotate[i])
+ continue;
+ Vector3 axis;
+ axis[i]=1.0;
+ t.basis.rotate(axis,rotate[i]);
+ }
+
+ for(int i=0;i<3;i++) {
+ if (scale[i]==1)
+ continue;
+ t.basis.set_axis(i,t.basis.get_axis(i)*scale[i]);
+ }
+
+
+ undo_redo->create_action("XForm Dialog");
+
+ List<Node*> &selection = editor_selection->get_selected_node_list();
+
+ for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
+
+ Spatial *sp = E->get()->cast_to<Spatial>();
+ if (!sp)
+ continue;
+
+ SpatialEditorSelectedItem *se=editor_selection->get_node_editor_data<SpatialEditorSelectedItem>(sp);
+ if (!se)
+ continue;
+
+ bool post = xform_type->get_selected()>0;
+
+ Transform tr = sp->get_global_transform();
+ if (post)
+ tr = tr * t;
+ else {
+
+ tr.basis = t.basis * tr.basis;
+ tr.origin+=t.origin;
+ }
+
+ undo_redo->add_do_method(sp,"set_global_transform",tr);
+ undo_redo->add_undo_method(sp,"set_global_transform",sp->get_global_transform());
+ }
+ undo_redo->commit_action();
+}
+
+void SpatialEditor::_menu_item_pressed(int p_option) {
+
+ switch(p_option) {
+
+ case MENU_TOOL_SELECT:
+ case MENU_TOOL_MOVE:
+ case MENU_TOOL_ROTATE:
+ case MENU_TOOL_SCALE: {
+
+ for(int i=0;i<4;i++)
+ tool_button[i]->set_pressed(i==p_option);
+ tool_mode=(ToolMode)p_option;
+
+ static const char *_mode[]={"Selection Mode.","Translation Mode.","Rotation Mode.","Scale Mode."};
+// set_message(_mode[p_option],3);
+ update_transform_gizmo();
+
+ } break;
+ case MENU_TRANSFORM_USE_SNAP: {
+
+ bool is_checked = transform_menu->get_popup()->is_item_checked( transform_menu->get_popup()->get_item_index(p_option) );
+ snap_enabled=!is_checked;
+ transform_menu->get_popup()->set_item_checked( transform_menu->get_popup()->get_item_index(p_option), snap_enabled );
+ } break;
+ case MENU_TRANSFORM_CONFIGURE_SNAP: {
+
+ snap_dialog->popup_centered(Size2(200,160));
+ } break;
+ case MENU_TRANSFORM_LOCAL_COORDS: {
+
+ bool is_checked = transform_menu->get_popup()->is_item_checked( transform_menu->get_popup()->get_item_index(p_option) );
+ transform_menu->get_popup()->set_item_checked( transform_menu->get_popup()->get_item_index(p_option), !is_checked );
+ update_transform_gizmo();
+
+ } break;
+ case MENU_TRANSFORM_DIALOG: {
+
+ for(int i=0;i<3;i++) {
+
+
+ xform_translate[i]->set_text("0");
+ xform_rotate[i]->set_text("0");
+ xform_scale[i]->set_text("1");
+
+ }
+
+ xform_dialog->popup_centered(Size2(200,200));
+
+ } break;
+ case MENU_VIEW_USE_DEFAULT_LIGHT: {
+
+ bool is_checked = view_menu->get_popup()->is_item_checked( view_menu->get_popup()->get_item_index(p_option) );
+
+ if (is_checked) {
+ VisualServer::get_singleton()->free(light_instance);
+ light_instance=RID();
+ } else {
+ light_instance=VisualServer::get_singleton()->instance_create2(light,get_scene()->get_root()->get_world()->get_scenario());
+ VisualServer::get_singleton()->instance_set_transform(light_instance,light_transform);
+ }
+
+ view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(p_option), light_instance.is_valid() );
+
+ } break;
+ case MENU_VIEW_USE_1_VIEWPORT: {
+
+ for(int i=1;i<4;i++) {
+
+ viewports[i]->hide();
+ }
+
+ viewports[0]->set_area_as_parent_rect();
+
+ view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_1_VIEWPORT), true );
+ view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS), false );
+ view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS), false );
+ view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_4_VIEWPORTS), false );
+
+ } break;
+ case MENU_VIEW_USE_2_VIEWPORTS: {
+
+ for(int i=1;i<4;i++) {
+
+ if (i==1 || i==3)
+ viewports[i]->hide();
+ else
+ viewports[i]->show();
+
+
+ }
+ viewports[0]->set_area_as_parent_rect();
+ viewports[0]->set_anchor_and_margin(MARGIN_BOTTOM,ANCHOR_RATIO,0.5);
+ viewports[2]->set_area_as_parent_rect();
+ viewports[2]->set_anchor_and_margin(MARGIN_TOP,ANCHOR_RATIO,0.5);
+
+ view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_1_VIEWPORT), false );
+ view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS), true );
+ view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS), false );
+ view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_4_VIEWPORTS), false );
+
+ } break;
+ case MENU_VIEW_USE_3_VIEWPORTS: {
+
+ for(int i=1;i<4;i++) {
+
+ if (i==1)
+ viewports[i]->hide();
+ else
+ viewports[i]->show();
+ }
+ viewports[0]->set_area_as_parent_rect();
+ viewports[0]->set_anchor_and_margin(MARGIN_BOTTOM,ANCHOR_RATIO,0.5);
+ viewports[2]->set_area_as_parent_rect();
+ viewports[2]->set_anchor_and_margin(MARGIN_RIGHT,ANCHOR_RATIO,0.5);
+ viewports[2]->set_anchor_and_margin(MARGIN_TOP,ANCHOR_RATIO,0.5);
+ viewports[3]->set_area_as_parent_rect();
+ viewports[3]->set_anchor_and_margin(MARGIN_LEFT,ANCHOR_RATIO,0.5);
+ viewports[3]->set_anchor_and_margin(MARGIN_TOP,ANCHOR_RATIO,0.5);
+
+ view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_1_VIEWPORT), false );
+ view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS), false );
+ view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS), true );
+ view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_4_VIEWPORTS), false );
+
+ } break;
+ case MENU_VIEW_USE_4_VIEWPORTS: {
+
+ for(int i=1;i<4;i++) {
+
+ viewports[i]->show();
+ }
+ viewports[0]->set_area_as_parent_rect();
+ viewports[0]->set_anchor_and_margin(MARGIN_RIGHT,ANCHOR_RATIO,0.5);
+ viewports[0]->set_anchor_and_margin(MARGIN_BOTTOM,ANCHOR_RATIO,0.5);
+ viewports[1]->set_area_as_parent_rect();
+ viewports[1]->set_anchor_and_margin(MARGIN_LEFT,ANCHOR_RATIO,0.5);
+ viewports[1]->set_anchor_and_margin(MARGIN_BOTTOM,ANCHOR_RATIO,0.5);
+ viewports[2]->set_area_as_parent_rect();
+ viewports[2]->set_anchor_and_margin(MARGIN_RIGHT,ANCHOR_RATIO,0.5);
+ viewports[2]->set_anchor_and_margin(MARGIN_TOP,ANCHOR_RATIO,0.5);
+ viewports[3]->set_area_as_parent_rect();
+ viewports[3]->set_anchor_and_margin(MARGIN_LEFT,ANCHOR_RATIO,0.5);
+ viewports[3]->set_anchor_and_margin(MARGIN_TOP,ANCHOR_RATIO,0.5);
+
+ view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_1_VIEWPORT), false );
+ view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS), false );
+ view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS), false );
+ view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_4_VIEWPORTS), true );
+
+ } break;
+ case MENU_VIEW_DISPLAY_NORMAL: {
+
+
+ VisualServer::get_singleton()->scenario_set_debug( get_scene()->get_root()->get_world()->get_scenario(), VisualServer::SCENARIO_DEBUG_DISABLED );
+
+ view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_DISPLAY_NORMAL), true );
+ view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_DISPLAY_WIREFRAME), false );
+ view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_DISPLAY_OVERDRAW), false );
+
+ } break;
+ case MENU_VIEW_DISPLAY_WIREFRAME: {
+
+ VisualServer::get_singleton()->scenario_set_debug( get_scene()->get_root()->get_world()->get_scenario(), VisualServer::SCENARIO_DEBUG_WIREFRAME );
+ view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_DISPLAY_NORMAL), false );
+ view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_DISPLAY_WIREFRAME), true );
+ view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_DISPLAY_OVERDRAW), false );
+
+ } break;
+ case MENU_VIEW_DISPLAY_OVERDRAW: {
+
+ VisualServer::get_singleton()->scenario_set_debug( get_scene()->get_root()->get_world()->get_scenario(), VisualServer::SCENARIO_DEBUG_OVERDRAW );
+ view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_DISPLAY_NORMAL), false );
+ view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_DISPLAY_WIREFRAME), false );
+ view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_DISPLAY_OVERDRAW), true );
+
+ } break;
+ case MENU_VIEW_ORIGIN: {
+
+ bool is_checked = view_menu->get_popup()->is_item_checked( view_menu->get_popup()->get_item_index(p_option) );
+
+ is_checked=!is_checked;
+ VisualServer::get_singleton()->instance_geometry_set_flag(origin_instance,VS::INSTANCE_FLAG_VISIBLE,is_checked);
+
+ view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(p_option), is_checked);
+ } break;
+ case MENU_VIEW_GRID: {
+
+ bool is_checked = view_menu->get_popup()->is_item_checked( view_menu->get_popup()->get_item_index(p_option) );
+
+ grid_enabled=!is_checked;
+
+ view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(p_option), grid_enabled );
+
+
+ } break;
+ case MENU_VIEW_CAMERA_SETTINGS: {
+
+ settings_dialog->popup_centered(Size2(200,160));
+ } break;
+
+ }
+}
+
+
+void SpatialEditor::_init_indicators() {
+
+ //make sure that the camera indicator is not selectable
+ light=VisualServer::get_singleton()->light_create( VisualServer::LIGHT_DIRECTIONAL );
+ //VisualServer::get_singleton()->light_set_shadow( light, true );
+ light_instance=VisualServer::get_singleton()->instance_create2(light,get_scene()->get_root()->get_world()->get_scenario());
+
+
+ light_transform.rotate(Vector3(1,0,0),Math_PI/5.0);
+ VisualServer::get_singleton()->instance_set_transform(light_instance,light_transform);
+
+
+ RID mat = VisualServer::get_singleton()->fixed_material_create();
+ VisualServer::get_singleton()->fixed_material_set_flag(mat, VisualServer::FIXED_MATERIAL_FLAG_USE_ALPHA,true);
+ VisualServer::get_singleton()->fixed_material_set_flag(mat, VisualServer::FIXED_MATERIAL_FLAG_USE_COLOR_ARRAY,true);
+
+
+ {
+
+ RID indicator_mat = VisualServer::get_singleton()->fixed_material_create();
+ VisualServer::get_singleton()->material_set_flag( indicator_mat, VisualServer::MATERIAL_FLAG_UNSHADED, true );
+ VisualServer::get_singleton()->material_set_flag( indicator_mat, VisualServer::MATERIAL_FLAG_ONTOP, false );
+ VisualServer::get_singleton()->fixed_material_set_flag(indicator_mat, VisualServer::FIXED_MATERIAL_FLAG_USE_ALPHA,true);
+ VisualServer::get_singleton()->fixed_material_set_flag(indicator_mat, VisualServer::FIXED_MATERIAL_FLAG_USE_COLOR_ARRAY,true);
+
+ DVector<Color> grid_colors[3];
+ DVector<Vector3> grid_points[3];
+ Vector<Color> origin_colors;
+ Vector<Vector3> origin_points;
+
+ for(int i=0;i<3;i++) {
+ Vector3 axis;
+ axis[i]=1;
+ Vector3 axis_n1;
+ axis_n1[(i+1)%3]=1;
+ Vector3 axis_n2;
+ axis_n2[(i+2)%3]=1;
+
+ origin_colors.push_back(Color(axis.x,axis.y,axis.z));
+ origin_colors.push_back(Color(axis.x,axis.y,axis.z));
+ origin_points.push_back(axis*4096);
+ origin_points.push_back(axis*-4096);
+#define ORIGIN_GRID_SIZE 25
+
+ for(int j=-ORIGIN_GRID_SIZE;j<=ORIGIN_GRID_SIZE;j++) {
+
+
+ grid_colors[i].push_back(Color(axis.x,axis.y,axis.z,0.2));
+ grid_colors[i].push_back(Color(axis.x,axis.y,axis.z,0.2));
+ grid_colors[i].push_back(Color(axis.x,axis.y,axis.z,0.2));
+ grid_colors[i].push_back(Color(axis.x,axis.y,axis.z,0.2));
+ grid_points[i].push_back(axis_n1*ORIGIN_GRID_SIZE+axis_n2*j);
+ grid_points[i].push_back(-axis_n1*ORIGIN_GRID_SIZE+axis_n2*j);
+ grid_points[i].push_back(axis_n2*ORIGIN_GRID_SIZE+axis_n1*j);
+ grid_points[i].push_back(-axis_n2*ORIGIN_GRID_SIZE+axis_n1*j);
+
+ }
+
+ grid[i] = VisualServer::get_singleton()->mesh_create();
+ Array d;
+ d.resize(VS::ARRAY_MAX);
+ d[VisualServer::ARRAY_VERTEX]=grid_points[i];
+ d[VisualServer::ARRAY_COLOR]=grid_colors[i];
+ VisualServer::get_singleton()->mesh_add_surface(grid[i],VisualServer::PRIMITIVE_LINES,d);
+ VisualServer::get_singleton()->mesh_surface_set_material(grid[i],0,indicator_mat);
+ grid_instance[i] = VisualServer::get_singleton()->instance_create2(grid[i],get_scene()->get_root()->get_world()->get_scenario());
+ grid_visible[i]=false;
+ grid_enable[i]=false;
+ VisualServer::get_singleton()->instance_geometry_set_flag(grid_instance[i],VS::INSTANCE_FLAG_VISIBLE,false);
+ VisualServer::get_singleton()->instance_geometry_set_flag(grid_instance[i],VS::INSTANCE_FLAG_CAST_SHADOW,false);
+
+
+ }
+
+ origin = VisualServer::get_singleton()->mesh_create();
+ Array d;
+ d.resize(VS::ARRAY_MAX);
+ d[VisualServer::ARRAY_VERTEX]=origin_points;
+ d[VisualServer::ARRAY_COLOR]=origin_colors;
+
+ VisualServer::get_singleton()->mesh_add_surface(origin,VisualServer::PRIMITIVE_LINES,d);
+ VisualServer::get_singleton()->mesh_surface_set_material(origin,0,indicator_mat,true);
+
+
+// origin = VisualServer::get_singleton()->poly_create();
+// VisualServer::get_singleton()->poly_add_primitive(origin,origin_points,Vector<Vector3>(),origin_colors,Vector<Vector3>());
+// VisualServer::get_singleton()->poly_set_material(origin,indicator_mat,true);
+ origin_instance = VisualServer::get_singleton()->instance_create2(origin,get_scene()->get_root()->get_world()->get_scenario());
+ VisualServer::get_singleton()->instance_geometry_set_flag(origin_instance,VS::INSTANCE_FLAG_CAST_SHADOW,false);
+
+
+
+ VisualServer::get_singleton()->instance_geometry_set_flag(grid_instance[1],VS::INSTANCE_FLAG_VISIBLE,true);
+ grid_enable[1]=true;
+ grid_visible[1]=true;
+ grid_enabled=true;
+ last_grid_snap=1;
+
+ }
+
+ {
+ cursor_mesh = VisualServer::get_singleton()->mesh_create();
+ DVector<Vector3> cursor_points;
+ float cs = 0.25;
+ cursor_points.push_back(Vector3(+cs,0,0));
+ cursor_points.push_back(Vector3(-cs,0,0));
+ cursor_points.push_back(Vector3(0,+cs,0));
+ cursor_points.push_back(Vector3(0,-cs,0));
+ cursor_points.push_back(Vector3(0,0,+cs));
+ cursor_points.push_back(Vector3(0,0,-cs));
+ RID cmat=VisualServer::get_singleton()->fixed_material_create();
+ VisualServer::get_singleton()->fixed_material_set_param(cmat,VS::FIXED_MATERIAL_PARAM_DIFFUSE,Color(0,1,1));
+ VisualServer::get_singleton()->material_set_flag( cmat, VisualServer::MATERIAL_FLAG_UNSHADED, true );
+ VisualServer::get_singleton()->fixed_material_set_flag(cmat, VisualServer::FIXED_MATERIAL_FLAG_USE_ALPHA,true);
+ VisualServer::get_singleton()->fixed_material_set_flag(cmat, VisualServer::FIXED_MATERIAL_FLAG_USE_COLOR_ARRAY,true);
+
+ Array d;
+ d.resize(VS::ARRAY_MAX);
+ d[VS::ARRAY_VERTEX]=cursor_points;
+ VisualServer::get_singleton()->mesh_add_surface(cursor_mesh,VS::PRIMITIVE_LINES,d);
+ VisualServer::get_singleton()->mesh_surface_set_material(cursor_mesh,0,cmat,true);
+
+ cursor_instance = VisualServer::get_singleton()->instance_create2(cursor_mesh,get_scene()->get_root()->get_world()->get_scenario());
+ VisualServer::get_singleton()->instance_geometry_set_flag(cursor_instance,VS::INSTANCE_FLAG_CAST_SHADOW,false);
+
+
+ }
+
+
+ {
+
+ //move gizmo
+
+
+ gizmo_hl = Ref<FixedMaterial>( memnew( FixedMaterial ) );
+ gizmo_hl->set_flag(Material::FLAG_UNSHADED, true);
+ gizmo_hl->set_flag(Material::FLAG_ONTOP, true);
+ gizmo_hl->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA, true);
+ gizmo_hl->set_parameter(FixedMaterial::PARAM_DIFFUSE,Color(1,1,1,0.4));
+
+ for(int i=0;i<3;i++) {
+
+ move_gizmo[i]=Ref<Mesh>( memnew( Mesh ) );
+ move_gizmo_instance[i]=VS::get_singleton()->instance_create();
+ VS::get_singleton()->instance_set_base(move_gizmo_instance[i],move_gizmo[i]->get_rid());
+ VS::get_singleton()->instance_set_scenario(move_gizmo_instance[i],get_scene()->get_root()->get_world()->get_scenario());
+ VS::get_singleton()->instance_geometry_set_flag(move_gizmo_instance[i],VS::INSTANCE_FLAG_VISIBLE,false);
+ VS::get_singleton()->instance_geometry_set_flag(move_gizmo_instance[i],VS::INSTANCE_FLAG_DEPH_SCALE,true);
+ VS::get_singleton()->instance_geometry_set_flag(move_gizmo_instance[i],VS::INSTANCE_FLAG_CAST_SHADOW,false);
+
+
+
+ rotate_gizmo[i]=Ref<Mesh>( memnew( Mesh ) );
+ rotate_gizmo_instance[i]=VS::get_singleton()->instance_create();
+ VS::get_singleton()->instance_set_base(rotate_gizmo_instance[i],rotate_gizmo[i]->get_rid());
+ VS::get_singleton()->instance_set_scenario(rotate_gizmo_instance[i],get_scene()->get_root()->get_world()->get_scenario());
+ VS::get_singleton()->instance_geometry_set_flag(rotate_gizmo_instance[i],VS::INSTANCE_FLAG_VISIBLE,false);
+ VS::get_singleton()->instance_geometry_set_flag(rotate_gizmo_instance[i],VS::INSTANCE_FLAG_DEPH_SCALE,true);
+ VS::get_singleton()->instance_geometry_set_flag(rotate_gizmo_instance[i],VS::INSTANCE_FLAG_CAST_SHADOW,false);
+
+
+ Ref<FixedMaterial> mat = memnew( FixedMaterial );
+ mat->set_flag(Material::FLAG_UNSHADED, true);
+ mat->set_flag(Material::FLAG_ONTOP, true);
+ mat->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA, true);
+ Color col;
+ col[i]=1.0;
+ col.a=0.2;
+ mat->set_parameter(FixedMaterial::PARAM_DIFFUSE,col);
+ gizmo_color[i]=mat;
+
+
+
+
+ Vector3 ivec;
+ ivec[i]=1;
+ Vector3 nivec;
+ nivec[(i+1)%3]=1;
+ nivec[(i+2)%3]=1;
+ Vector3 ivec2;
+ ivec2[(i+1)%3]=1;
+ Vector3 ivec3;
+ ivec3[(i+2)%3]=1;
+
+
+ {
+
+ Ref<SurfaceTool> surftool = memnew( SurfaceTool );
+ surftool->begin(Mesh::PRIMITIVE_TRIANGLES);
+
+ //translate
+
+ const int arrow_points=5;
+ Vector3 arrow[5]={
+ nivec*0.0+ivec*0.0,
+ nivec*0.01+ivec*0.0,
+ nivec*0.01+ivec*1.0,
+ nivec*0.1+ivec*1.0,
+ nivec*0.0+ivec*(1+GIZMO_ARROW_SIZE),
+ };
+
+ int arrow_sides=6;
+
+
+ for(int i = 0; i < 7 ; i++) {
+
+
+ Matrix3 ma(ivec,Math_PI*2*float(i)/arrow_sides);
+ Matrix3 mb(ivec,Math_PI*2*float(i+1)/arrow_sides);
+
+
+ for(int j=0;j<arrow_points-1;j++) {
+
+ Vector3 points[4]={
+ ma.xform(arrow[j]),
+ mb.xform(arrow[j]),
+ mb.xform(arrow[j+1]),
+ ma.xform(arrow[j+1]),
+ };
+ surftool->add_vertex(points[0]);
+ surftool->add_vertex(points[1]);
+ surftool->add_vertex(points[2]);
+
+ surftool->add_vertex(points[0]);
+ surftool->add_vertex(points[2]);
+ surftool->add_vertex(points[3]);
+ }
+
+ }
+
+ surftool->set_material(mat);
+ surftool->commit(move_gizmo[i]);
+ }
+
+ {
+
+
+ Ref<SurfaceTool> surftool = memnew( SurfaceTool );
+ surftool->begin(Mesh::PRIMITIVE_TRIANGLES);
+
+ Vector3 circle[5]={
+ ivec*0.02+ivec2*0.02+ivec2*1.0,
+ ivec*-0.02+ivec2*0.02+ivec2*1.0,
+ ivec*-0.02+ivec2*-0.02+ivec2*1.0,
+ ivec*0.02+ivec2*-0.02+ivec2*1.0,
+ ivec*0.02+ivec2*0.02+ivec2*1.0,
+ };
+
+
+ for(int k = 0; k < 33 ; k++) {
+
+
+ Matrix3 ma(ivec,Math_PI*2*float(k)/32);
+ Matrix3 mb(ivec,Math_PI*2*float(k+1)/32);
+
+
+ for(int j=0;j<4;j++) {
+
+ Vector3 points[4]={
+ ma.xform(circle[j]),
+ mb.xform(circle[j]),
+ mb.xform(circle[j+1]),
+ ma.xform(circle[j+1]),
+ };
+ surftool->add_vertex(points[0]);
+ surftool->add_vertex(points[1]);
+ surftool->add_vertex(points[2]);
+
+ surftool->add_vertex(points[0]);
+ surftool->add_vertex(points[2]);
+ surftool->add_vertex(points[3]);
+ }
+
+ }
+
+ surftool->set_material(mat);
+ surftool->commit(rotate_gizmo[i]);
+
+ }
+
+
+ }
+ }
+
+
+ _generate_selection_box();
+
+
+ //get_scene()->get_root_node()->cast_to<EditorNode>()->get_scene_root()->add_child(camera);
+
+ //current_camera=camera;
+
+}
+
+void SpatialEditor::_finish_indicators() {
+
+
+ VisualServer::get_singleton()->free(origin_instance);
+ VisualServer::get_singleton()->free(origin);
+ for(int i=0;i<3;i++) {
+ VisualServer::get_singleton()->free(grid_instance[i]);
+ VisualServer::get_singleton()->free(grid[i]);
+ }
+ VisualServer::get_singleton()->free(light_instance);
+ VisualServer::get_singleton()->free(light);
+ //VisualServer::get_singleton()->free(poly);
+ //VisualServer::get_singleton()->free(indicators_instance);
+ //VisualServer::get_singleton()->free(indicators);
+
+ VisualServer::get_singleton()->free(cursor_instance);
+ VisualServer::get_singleton()->free(cursor_mesh);
+}
+
+void SpatialEditor::_instance_scene() {
+#if 0
+ EditorNode *en = get_scene()->get_root_node()->cast_to<EditorNode>();
+ ERR_FAIL_COND(!en);
+ String path = en->get_scenes_dock()->get_selected_path();
+ if (path=="") {
+ set_message("No scene selected to instance!");
+ return;
+ }
+
+ undo_redo->create_action("Instance at Cursor");
+
+ Node* scene = en->request_instance_scene(path);
+
+ if (!scene) {
+ set_message("Could not instance scene!");
+ undo_redo->commit_action(); //bleh
+ return;
+ }
+
+ Spatial *s = scene->cast_to<Spatial>();
+ if (s) {
+
+ undo_redo->add_do_method(s,"set_global_transform",Transform(Matrix3(),cursor.cursor_pos));
+ }
+
+ undo_redo->commit_action();
+#endif
+}
+/*
+void SpatialEditor::_update_selection() {
+
+
+
+}
+*/
+void SpatialEditor::_unhandled_key_input(InputEvent p_event) {
+
+ if (!is_visible())
+ return;
+
+ {
+
+ EditorNode *en = editor;
+ EditorPlugin *over_plugin = en->get_editor_plugin_over();
+
+ if (over_plugin && over_plugin->forward_input_event(p_event)) {
+
+ return; //ate the over input event
+ }
+
+ }
+
+ switch(p_event.type) {
+
+ case InputEvent::KEY: {
+
+
+ const InputEventKey &k=p_event.key;
+
+ if (!k.pressed)
+ break;
+
+ switch(k.scancode) {
+
+ case KEY_Q: _menu_item_pressed(MENU_TOOL_SELECT); break;
+ case KEY_W: _menu_item_pressed(MENU_TOOL_MOVE); break;
+ case KEY_E: _menu_item_pressed(MENU_TOOL_ROTATE); break;
+ case KEY_R: _menu_item_pressed(MENU_TOOL_SCALE); break;
+
+#if 0
+#endif
+ }
+
+ } break;
+ }
+}
+void SpatialEditor::_notification(int p_what) {
+
+ if (p_what==NOTIFICATION_READY) {
+
+ tool_button[SpatialEditor::TOOL_MODE_SELECT]->set_icon( get_icon("ToolSelect","EditorIcons") );
+ tool_button[SpatialEditor::TOOL_MODE_MOVE]->set_icon( get_icon("ToolMove","EditorIcons") );
+ tool_button[SpatialEditor::TOOL_MODE_ROTATE]->set_icon( get_icon("ToolRotate","EditorIcons") );
+ tool_button[SpatialEditor::TOOL_MODE_SCALE]->set_icon( get_icon("ToolScale","EditorIcons") );
+ instance_button->set_icon( get_icon("SpatialAdd","EditorIcons") );
+
+
+ view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_1_VIEWPORT),get_icon("Panels1","EditorIcons"));
+ view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS),get_icon("Panels2","EditorIcons"));
+ view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS),get_icon("Panels3","EditorIcons"));
+ view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_4_VIEWPORTS),get_icon("Panels4","EditorIcons"));
+
+ _menu_item_pressed(MENU_VIEW_USE_1_VIEWPORT);
+
+ get_scene()->connect("node_removed",this,"_node_removed");
+ }
+
+ if (p_what==NOTIFICATION_ENTER_SCENE) {
+
+ gizmos = memnew( SpatialEditorGizmos );
+ _init_indicators();
+
+ }
+ if (p_what==NOTIFICATION_EXIT_SCENE) {
+
+ _finish_indicators();
+ memdelete( gizmos );
+
+ }
+}
+
+void SpatialEditor::add_control_to_menu_panel(Control *p_control) {
+
+
+ hbc_menu->add_child(p_control);
+}
+
+void SpatialEditor::set_can_preview(Camera* p_preview) {
+
+ for(int i=0;i<4;i++) {
+ viewports[i]->set_can_preview(p_preview);
+ }
+}
+
+VSplitContainer *SpatialEditor::get_shader_split() {
+
+ return shader_split;
+}
+
+HSplitContainer *SpatialEditor::get_palette_split() {
+
+ return palette_split;
+}
+
+
+void SpatialEditor::_request_gizmo(Object* p_obj) {
+
+ Spatial *sp=p_obj->cast_to<Spatial>();
+ if (!sp)
+ return;
+ if (editor->get_edited_scene() && (sp==editor->get_edited_scene() || sp->get_owner()==editor->get_edited_scene())) {
+
+ Ref<SpatialEditorGizmo> seg = gizmos->get_gizmo(sp);
+
+ if (seg.is_valid())
+ sp->set_gizmo(seg);
+
+ for (List<EditorPlugin*>::Element *E=gizmo_plugins.front();E;E=E->next()) {
+
+ if (E->get()->create_spatial_gizmo(sp))
+ return;
+ }
+ }
+
+}
+
+void SpatialEditor::_bind_methods() {
+
+// ObjectTypeDB::bind_method("_input_event",&SpatialEditor::_input_event);
+ ObjectTypeDB::bind_method("_unhandled_key_input",&SpatialEditor::_unhandled_key_input);
+ //ObjectTypeDB::bind_method("_node_removed",&SpatialEditor::_node_removed);
+ ObjectTypeDB::bind_method("_menu_item_pressed",&SpatialEditor::_menu_item_pressed);
+ ObjectTypeDB::bind_method("_xform_dialog_action",&SpatialEditor::_xform_dialog_action);
+ ObjectTypeDB::bind_method("_instance_scene",&SpatialEditor::_instance_scene);
+// ObjectTypeDB::bind_method("_update_selection",&SpatialEditor::_update_selection);
+ ObjectTypeDB::bind_method("_get_editor_data",&SpatialEditor::_get_editor_data);
+ ObjectTypeDB::bind_method("_request_gizmo",&SpatialEditor::_request_gizmo);
+
+ ADD_SIGNAL( MethodInfo("transform_key_request") );
+
+}
+
+SpatialEditor::SpatialEditor(EditorNode *p_editor) {
+
+
+ viewport_environment = Ref<Environment>( memnew( Environment ) );
+ undo_redo=p_editor->get_undo_redo();
+ VBoxContainer *vbc = this;
+
+ custom_camera=NULL;
+ singleton=this;
+ editor=p_editor;
+ editor_selection=editor->get_editor_selection();
+ editor_selection->add_editor_plugin(this);
+ editor_selection->connect("selection_changed",this,"_update_selection");
+
+ snap_enabled=false;
+ tool_mode = TOOL_MODE_SELECT;
+
+ //set_focus_mode(FOCUS_ALL);
+
+ hbc_menu = memnew( HBoxContainer );
+ vbc->add_child(hbc_menu);
+
+
+ Vector<Variant> button_binds;
+ button_binds.resize(1);
+
+ tool_button[TOOL_MODE_SELECT] = memnew( ToolButton );
+ hbc_menu->add_child( tool_button[TOOL_MODE_SELECT] );
+ tool_button[TOOL_MODE_SELECT]->set_toggle_mode(true);
+ tool_button[TOOL_MODE_SELECT]->set_flat(true);
+ tool_button[TOOL_MODE_SELECT]->set_pressed(true);
+ button_binds[0]=MENU_TOOL_SELECT;
+ tool_button[TOOL_MODE_SELECT]->connect("pressed", this,"_menu_item_pressed",button_binds);
+ tool_button[TOOL_MODE_SELECT]->set_tooltip("Select Mode (Q)");
+
+
+ tool_button[TOOL_MODE_MOVE] = memnew( ToolButton );
+
+ hbc_menu->add_child( tool_button[TOOL_MODE_MOVE] );
+ tool_button[TOOL_MODE_MOVE]->set_toggle_mode(true);
+ tool_button[TOOL_MODE_MOVE]->set_flat(true);
+ button_binds[0]=MENU_TOOL_MOVE;
+ tool_button[TOOL_MODE_MOVE]->connect("pressed", this,"_menu_item_pressed",button_binds);
+ tool_button[TOOL_MODE_MOVE]->set_tooltip("Move Mode (W)");
+
+ tool_button[TOOL_MODE_ROTATE] = memnew( ToolButton );
+ hbc_menu->add_child( tool_button[TOOL_MODE_ROTATE] );
+ tool_button[TOOL_MODE_ROTATE]->set_toggle_mode(true);
+ tool_button[TOOL_MODE_ROTATE]->set_flat(true);
+ button_binds[0]=MENU_TOOL_ROTATE;
+ tool_button[TOOL_MODE_ROTATE]->connect("pressed", this,"_menu_item_pressed",button_binds);
+ tool_button[TOOL_MODE_ROTATE]->set_tooltip("Rotate Mode (E)");
+
+ tool_button[TOOL_MODE_SCALE] = memnew( ToolButton );
+ hbc_menu->add_child( tool_button[TOOL_MODE_SCALE] );
+ tool_button[TOOL_MODE_SCALE]->set_toggle_mode(true);
+ tool_button[TOOL_MODE_SCALE]->set_flat(true);
+ button_binds[0]=MENU_TOOL_SCALE;
+ tool_button[TOOL_MODE_SCALE]->connect("pressed", this,"_menu_item_pressed",button_binds);
+ tool_button[TOOL_MODE_SCALE]->set_tooltip("Scale Mode (R)");
+
+ instance_button = memnew( Button );
+ hbc_menu->add_child( instance_button );
+ instance_button->set_flat(true);
+ instance_button->connect("pressed",this,"_instance_scene");
+
+ VSeparator *vs = memnew( VSeparator );
+ hbc_menu->add_child(vs);
+
+
+ PopupMenu *p;
+
+ transform_menu = memnew( MenuButton );
+ transform_menu->set_text("Transform");
+ hbc_menu->add_child( transform_menu );
+
+ p = transform_menu->get_popup();
+ p->add_check_item("Use Snap",MENU_TRANSFORM_USE_SNAP);
+ p->add_item("Configure Snap..",MENU_TRANSFORM_CONFIGURE_SNAP);
+ p->add_separator();
+ p->add_check_item("Local Coords",MENU_TRANSFORM_LOCAL_COORDS);
+ //p->set_item_checked(p->get_item_count()-1,true);
+ p->add_separator();
+ p->add_item("Transform Dialog..",MENU_TRANSFORM_DIALOG);
+
+ p->connect("item_pressed", this,"_menu_item_pressed");
+
+ view_menu = memnew( MenuButton );
+ view_menu->set_text("View");
+ view_menu->set_pos( Point2( 212,0) );
+ hbc_menu->add_child( view_menu );
+
+ p = view_menu->get_popup();
+
+ p->add_check_item("Use Default Light",MENU_VIEW_USE_DEFAULT_LIGHT);
+ p->add_separator();
+
+ p->add_check_item("1 Viewport",MENU_VIEW_USE_1_VIEWPORT);
+ p->add_check_item("2 Viewports",MENU_VIEW_USE_2_VIEWPORTS);
+ p->add_check_item("3 Viewports",MENU_VIEW_USE_3_VIEWPORTS);
+ p->add_check_item("4 Viewports",MENU_VIEW_USE_4_VIEWPORTS);
+ p->add_separator();
+
+ p->add_check_item("Display Normal",MENU_VIEW_DISPLAY_NORMAL);
+ p->add_check_item("Display Wireframe",MENU_VIEW_DISPLAY_WIREFRAME);
+ p->add_check_item("Display Overdraw",MENU_VIEW_DISPLAY_OVERDRAW);
+ p->add_separator();
+ p->add_check_item("View Origin",MENU_VIEW_ORIGIN);
+ p->add_check_item("View Grid",MENU_VIEW_GRID);
+ p->add_separator();
+ p->add_check_item("Settings",MENU_VIEW_CAMERA_SETTINGS );
+
+
+ p->set_item_checked( p->get_item_index(MENU_VIEW_USE_DEFAULT_LIGHT), true );
+ p->set_item_checked( p->get_item_index(MENU_VIEW_DISPLAY_NORMAL), true );
+ p->set_item_checked( p->get_item_index(MENU_VIEW_ORIGIN), true );
+ p->set_item_checked( p->get_item_index(MENU_VIEW_GRID), true );
+
+
+ p->connect("item_pressed", this,"_menu_item_pressed");
+
+
+ /* REST OF MENU */
+
+ palette_split = memnew( HSplitContainer);
+ palette_split->set_v_size_flags(SIZE_EXPAND_FILL);
+ vbc->add_child(palette_split);
+
+ shader_split = memnew( VSplitContainer );
+ shader_split->set_h_size_flags(SIZE_EXPAND_FILL);
+ palette_split->add_child(shader_split);
+ viewport_base = memnew( Control );
+ shader_split->add_child(viewport_base);
+ viewport_base->set_v_size_flags(SIZE_EXPAND_FILL);
+ for(int i=0;i<4;i++) {
+
+ viewports[i] = memnew( SpatialEditorViewport(this,editor) );
+ viewport_base->add_child(viewports[i]);
+ }
+ //vbc->add_child(viewport_base);
+
+
+
+
+ /* SNAP DIALOG */
+
+ snap_dialog = memnew( ConfirmationDialog );
+ snap_dialog->set_title("Snap Settings");
+ add_child(snap_dialog);
+ Label *l = memnew(Label);
+ l->set_text("Translate Snap:");
+ l->set_pos(Point2(5,5));
+ snap_dialog->add_child(l);
+
+ snap_translate = memnew( LineEdit );
+ snap_translate->set_anchor( MARGIN_RIGHT, ANCHOR_END );
+ snap_translate->set_begin( Point2(15,22) );
+ snap_translate->set_end( Point2(15,35) );
+ snap_translate->set_text("1");
+ snap_dialog->add_child(snap_translate);
+
+ l = memnew(Label);
+ l->set_text("Rotate Snap (deg.):");
+ l->set_pos(Point2(5,45));
+ snap_dialog->add_child(l);
+
+ snap_rotate = memnew( LineEdit );
+ snap_rotate->set_anchor( MARGIN_RIGHT, ANCHOR_END );
+ snap_rotate->set_begin( Point2(15,62) );
+ snap_rotate->set_end( Point2(15,75) );
+ snap_rotate->set_text("5");
+ snap_dialog->add_child(snap_rotate);
+
+
+ l = memnew(Label);
+ l->set_text("Scale Snap (%):");
+ l->set_pos(Point2(5,85));
+ snap_dialog->add_child(l);
+
+ snap_scale = memnew( LineEdit );
+ snap_scale->set_anchor( MARGIN_RIGHT, ANCHOR_END );
+ snap_scale->set_begin( Point2(15,102) );
+ snap_scale->set_end( Point2(15,115) );
+ snap_scale->set_text("5");
+ snap_dialog->add_child(snap_scale);
+
+ //snap_dialog->get_cancel()->hide();
+
+ /* SNAP DIALOG */
+
+ settings_dialog = memnew( ConfirmationDialog );
+ settings_dialog->set_title("Viewport Settings");
+ add_child(settings_dialog);
+ l = memnew(Label);
+ l->set_text("Perspective FOV (deg.):");
+ l->set_pos(Point2(5,5));
+ settings_dialog->add_child(l);
+
+ settings_fov = memnew( LineEdit );
+ settings_fov->set_anchor( MARGIN_RIGHT, ANCHOR_END );
+ settings_fov->set_begin( Point2(15,22) );
+ settings_fov->set_end( Point2(15,35) );
+ settings_fov->set_text(EDITOR_DEF("3d_editor/default_fov",60.0));
+ settings_dialog->add_child(settings_fov);
+
+ l = memnew(Label);
+ l->set_text("View Z-Near");
+ l->set_pos(Point2(5,45));
+ settings_dialog->add_child(l);
+
+ settings_znear = memnew( LineEdit );
+ settings_znear->set_anchor( MARGIN_RIGHT, ANCHOR_END );
+ settings_znear->set_begin( Point2(15,62) );
+ settings_znear->set_end( Point2(15,75) );
+ settings_znear->set_text(EDITOR_DEF("3d_editor/default_z_near",0.1));
+ settings_dialog->add_child(settings_znear);
+
+
+ l = memnew(Label);
+ l->set_text("View Z-Far");
+ l->set_pos(Point2(5,85));
+ settings_dialog->add_child(l);
+
+ settings_zfar = memnew( LineEdit );
+ settings_zfar->set_anchor( MARGIN_RIGHT, ANCHOR_END );
+ settings_zfar->set_begin( Point2(15,102) );
+ settings_zfar->set_end( Point2(15,115) );
+ settings_zfar->set_text(EDITOR_DEF("3d_editor/default_z_far",500.0));
+ settings_dialog->add_child(settings_zfar);
+
+ //settings_dialog->get_cancel()->hide();
+ /* XFORM DIALOG */
+
+ xform_dialog = memnew( ConfirmationDialog );
+ xform_dialog->set_title("Transform Change");
+ add_child(xform_dialog);
+ l = memnew(Label);
+ l->set_text("Translate:");
+ l->set_pos(Point2(5,5));
+ xform_dialog->add_child(l);
+
+ for(int i=0;i<3;i++) {
+
+ xform_translate[i] = memnew( LineEdit );
+ xform_translate[i]->set_pos( Point2(15+i*60,22) );
+ xform_translate[i]->set_size( Size2(50,12 ) );
+ xform_dialog->add_child( xform_translate[i] );
+ }
+
+ l = memnew(Label);
+ l->set_text("Rotate (deg.):");
+ l->set_pos(Point2(5,45));
+ xform_dialog->add_child(l);
+
+ for(int i=0;i<3;i++) {
+ xform_rotate[i] = memnew( LineEdit );
+ xform_rotate[i]->set_pos( Point2(15+i*60,62) );
+ xform_rotate[i]->set_size( Size2(50,22 ) );
+ xform_dialog->add_child(xform_rotate[i]);
+ }
+
+ l = memnew(Label);
+ l->set_text("Scale (ratio):");
+ l->set_pos(Point2(5,85));
+ xform_dialog->add_child(l);
+
+ for(int i=0;i<3;i++) {
+ xform_scale[i] = memnew( LineEdit );
+ xform_scale[i]->set_pos( Point2(15+i*60,102) );
+ xform_scale[i]->set_size( Size2(50,22 ) );
+ xform_dialog->add_child(xform_scale[i]);
+ }
+
+ l = memnew(Label);
+ l->set_text("Transform Type");
+ l->set_pos(Point2(5,125));
+ xform_dialog->add_child(l);
+
+ xform_type = memnew( OptionButton );
+ xform_type->set_anchor( MARGIN_RIGHT, ANCHOR_END );
+ xform_type->set_begin( Point2(15,142) );
+ xform_type->set_end( Point2(15,75) );
+ xform_type->add_item("Pre");
+ xform_type->add_item("Post");
+ xform_dialog->add_child(xform_type);
+
+ xform_dialog->connect("confirmed", this,"_xform_dialog_action");
+
+ scenario_debug=VisualServer::SCENARIO_DEBUG_DISABLED;
+
+
+ add_to_group("unhandled_key_input");
+ add_to_group("_spatial_editor_group");
+}
+
+SpatialEditor::~SpatialEditor() {
+
+
+}
+
+
+
+
+void SpatialEditorPlugin::make_visible(bool p_visible) {
+
+ if (p_visible) {
+
+
+ spatial_editor->show();
+ spatial_editor->set_process(true);
+ //VisualServer::get_singleton()->viewport_set_hide_scenario(editor->get_scene_root()->get_viewport(),false);
+ spatial_editor->grab_focus();
+
+ } else {
+
+ spatial_editor->hide();
+ spatial_editor->set_process(false);
+ //VisualServer::get_singleton()->viewport_set_hide_scenario(editor->get_scene_root()->get_viewport(),true);
+
+ }
+
+}
+void SpatialEditorPlugin::edit(Object *p_object) {
+
+ spatial_editor->edit(p_object->cast_to<Spatial>());
+}
+
+bool SpatialEditorPlugin::handles(Object *p_object) const {
+
+ return p_object->is_type("Spatial");
+}
+
+Dictionary SpatialEditorPlugin::get_state() const {
+ return spatial_editor->get_state();
+}
+
+void SpatialEditorPlugin::set_state(const Dictionary& p_state) {
+
+ spatial_editor->set_state(p_state);
+}
+
+void SpatialEditor::snap_cursor_to_plane(const Plane& p_plane) {
+
+// cursor.pos=p_plane.project(cursor.pos);
+}
+
+void SpatialEditorPlugin::_bind_methods() {
+
+ ObjectTypeDB::bind_method("snap_cursor_to_plane",&SpatialEditorPlugin::snap_cursor_to_plane);
+
+}
+
+void SpatialEditorPlugin::snap_cursor_to_plane(const Plane& p_plane) {
+
+
+ spatial_editor->snap_cursor_to_plane(p_plane);
+}
+
+
+
+
+SpatialEditorPlugin::SpatialEditorPlugin(EditorNode *p_node) {
+
+ editor=p_node;
+ spatial_editor = memnew( SpatialEditor(p_node) );
+ editor->get_viewport()->add_child(spatial_editor);
+ spatial_editor->set_area_as_parent_rect();
+ spatial_editor->hide();
+ spatial_editor->connect("transform_key_request",editor,"_transform_keyed");
+
+ //spatial_editor->set_process(true);
+}
+
+
+SpatialEditorPlugin::~SpatialEditorPlugin() {
+
+}
+
+
+