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authorOvnuniarchos2015-11-19 01:19:19 +0100
committerOvnuniarchos2015-11-19 01:19:19 +0100
commita9a330645b29152ccc29b6e075c0ebda24b03e37 (patch)
tree2cf319ce8453dd295c40b809b4bf54527e4fe020 /tools/editor/plugins/shader_graph_editor_plugin.cpp
parent0f0dc1a5d328502343c5a902aec552fb01033504 (diff)
parent94fdd01241749cb7a575ed5f9fa4c7bbb286901a (diff)
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Diffstat (limited to 'tools/editor/plugins/shader_graph_editor_plugin.cpp')
-rw-r--r--tools/editor/plugins/shader_graph_editor_plugin.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/tools/editor/plugins/shader_graph_editor_plugin.cpp b/tools/editor/plugins/shader_graph_editor_plugin.cpp
index 684e7e32e..3a7dc2646 100644
--- a/tools/editor/plugins/shader_graph_editor_plugin.cpp
+++ b/tools/editor/plugins/shader_graph_editor_plugin.cpp
@@ -2542,7 +2542,7 @@ void ShaderGraphView::_notification(int p_what) {
void ShaderGraphView::add_node(int p_type, const Vector2 &location) {
- if ((p_type==ShaderGraph::NODE_INPUT||p_type==ShaderGraph::NODE_INPUT) && graph->node_count(type, p_type)>0)
+ if (p_type==ShaderGraph::NODE_INPUT && graph->node_count(type, p_type)>0)
return;
List<int> existing;