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authorPaulb232016-04-29 12:39:04 +0100
committerRémi Verschelde2016-04-29 18:02:19 +0200
commit4228505cf0a07cfad9c291d7fda201ea4085aa5d (patch)
tree287c36cbf0c91a48cc66b6d189d5d94481b4910a /tools/editor/plugins/shader_editor_plugin.h
parent9086a929b2128b74385e9b414a8c32b0839424b3 (diff)
downloadgodot-4228505cf0a07cfad9c291d7fda201ea4085aa5d.tar.gz
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Shader editor now uses text editor settings
(cherry picked from commit 64751e0a75eae68eb90ce810a7b79b51b36f3c1f)
Diffstat (limited to 'tools/editor/plugins/shader_editor_plugin.h')
-rw-r--r--tools/editor/plugins/shader_editor_plugin.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/tools/editor/plugins/shader_editor_plugin.h b/tools/editor/plugins/shader_editor_plugin.h
index 26d20b80b..e10c10a44 100644
--- a/tools/editor/plugins/shader_editor_plugin.h
+++ b/tools/editor/plugins/shader_editor_plugin.h
@@ -105,7 +105,7 @@ class ShaderEditor : public Control {
void _close_callback();
-
+ void _editor_settings_changed();
protected:
void _notification(int p_what);