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| author | Pedro J. Estébanez | 2017-02-20 20:05:01 +0100 |
|---|---|---|
| committer | Pedro J. Estébanez | 2017-02-20 20:05:01 +0100 |
| commit | 4e22b6acd7e898182cb488f096ca1ad7191513da (patch) | |
| tree | 6d6c3c6d9ea67c3579f8d619520dd049acad5ab4 /tools/editor/plugins/script_editor_plugin.cpp | |
| parent | 6e2bf31e5a8f3dbe18e31b1aff9c26ee184ad8c8 (diff) | |
| download | godot-4e22b6acd7e898182cb488f096ca1ad7191513da.tar.gz godot-4e22b6acd7e898182cb488f096ca1ad7191513da.tar.zst godot-4e22b6acd7e898182cb488f096ca1ad7191513da.zip | |
Add more options to Node.duplicate()
to decide whether signals, groups and/or scripts should be set in the copied nodes or not; it's default value makes the method include everything, as usual
Diffstat (limited to 'tools/editor/plugins/script_editor_plugin.cpp')
0 files changed, 0 insertions, 0 deletions
