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| author | Aleksandar Danilovic | 2016-04-10 02:59:51 +0200 |
|---|---|---|
| committer | Rémi Verschelde | 2016-05-06 11:12:23 +0200 |
| commit | 3449c81bdbf186e5e74be3d9ad9b5e8be4b010ec (patch) | |
| tree | c5422d8744895b5692c0386eb2e61ef1803b8032 /tools/editor/plugins/script_editor_plugin.cpp | |
| parent | 05857a54722d262dfbf5c264d4faf825de16cf9c (diff) | |
| download | godot-3449c81bdbf186e5e74be3d9ad9b5e8be4b010ec.tar.gz godot-3449c81bdbf186e5e74be3d9ad9b5e8be4b010ec.tar.zst godot-3449c81bdbf186e5e74be3d9ad9b5e8be4b010ec.zip | |
Fixes 64 bit MSVC builds, disables bits parameter
Also Enables automatic detection of architecture for the MSVC compilers.
Builds without assembly optimisations for x64
Closes issue #3098
Signed-off-by: Aleksandar Danilovic <greatgames.alexandar@gmail.com>
(cherry picked from commit 7762e1afe60d6cf3ae310a4cf0af0e25ae5d18c6)
Diffstat (limited to 'tools/editor/plugins/script_editor_plugin.cpp')
0 files changed, 0 insertions, 0 deletions
