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| author | Juan Linietsky | 2017-01-05 19:41:36 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2017-01-05 19:41:36 -0300 |
| commit | 99ceddd11ef652a3b8e6bf5d09dcc519d957ce14 (patch) | |
| tree | 4c3daa35be5b08a27829f98cea6cf8598932046e /tools/editor/plugins/sample_editor_plugin.cpp | |
| parent | 495d059a744b268b0355d0cbfbb9ef30fec865e2 (diff) | |
| download | godot-99ceddd11ef652a3b8e6bf5d09dcc519d957ce14.tar.gz godot-99ceddd11ef652a3b8e6bf5d09dcc519d957ce14.tar.zst godot-99ceddd11ef652a3b8e6bf5d09dcc519d957ce14.zip | |
Editor settings categories are now tidy and beautiful!
Diffstat (limited to 'tools/editor/plugins/sample_editor_plugin.cpp')
| -rw-r--r-- | tools/editor/plugins/sample_editor_plugin.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/tools/editor/plugins/sample_editor_plugin.cpp b/tools/editor/plugins/sample_editor_plugin.cpp index 0130ca41a..a8fb5743b 100644 --- a/tools/editor/plugins/sample_editor_plugin.cpp +++ b/tools/editor/plugins/sample_editor_plugin.cpp @@ -392,7 +392,7 @@ SampleEditor::SampleEditor() { add_child(stop); peakdisplay=Ref<ImageTexture>( memnew( ImageTexture) ); - peakdisplay->create( EDITOR_DEF("audio/sample_editor_preview_width",512),EDITOR_DEF("audio/sample_editor_preview_height",128),Image::FORMAT_RGB8); + peakdisplay->create( EDITOR_DEF("editors/sample_editor/preview_width",512),EDITOR_DEF("editors/sample_editor/preview_height",128),Image::FORMAT_RGB8); sample_texframe->set_expand(true); sample_texframe->set_texture(peakdisplay); |
