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authorJuan Linietsky2017-01-07 18:25:37 -0300
committerJuan Linietsky2017-01-07 18:26:38 -0300
commit2ab83e1abbf5ee6d00e16056a9e9394114026f28 (patch)
tree7efbb375cc4d00d8e8589fcf1b6a1303bec5df2d /tools/editor/plugins/sample_editor_plugin.cpp
parent2a38a5eaa844043b846e03d6655f84caf8a31e74 (diff)
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Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector
Diffstat (limited to 'tools/editor/plugins/sample_editor_plugin.cpp')
-rw-r--r--tools/editor/plugins/sample_editor_plugin.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/tools/editor/plugins/sample_editor_plugin.cpp b/tools/editor/plugins/sample_editor_plugin.cpp
index a8fb5743b..e836e04e1 100644
--- a/tools/editor/plugins/sample_editor_plugin.cpp
+++ b/tools/editor/plugins/sample_editor_plugin.cpp
@@ -77,15 +77,15 @@ void SampleEditor::_stop_pressed() {
void SampleEditor::generate_preview_texture(const Ref<Sample>& p_sample,Ref<ImageTexture> &p_texture) {
- DVector<uint8_t> data = p_sample->get_data();
+ PoolVector<uint8_t> data = p_sample->get_data();
- DVector<uint8_t> img;
+ PoolVector<uint8_t> img;
int w = p_texture->get_width();
int h = p_texture->get_height();
img.resize(w*h*3);
- DVector<uint8_t>::Write imgdata = img.write();
+ PoolVector<uint8_t>::Write imgdata = img.write();
uint8_t * imgw = imgdata.ptr();
- DVector<uint8_t>::Read sampledata = data.read();
+ PoolVector<uint8_t>::Read sampledata = data.read();
const uint8_t *sdata=sampledata.ptr();
bool stereo = p_sample->is_stereo();
@@ -308,7 +308,7 @@ void SampleEditor::generate_preview_texture(const Ref<Sample>& p_sample,Ref<Imag
}
}
- imgdata = DVector<uint8_t>::Write();
+ imgdata = PoolVector<uint8_t>::Write();
p_texture->set_data(Image(w,h,0,Image::FORMAT_RGB8,img));