diff options
| author | Juan Linietsky | 2017-01-05 19:41:36 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2017-01-05 19:41:36 -0300 |
| commit | 99ceddd11ef652a3b8e6bf5d09dcc519d957ce14 (patch) | |
| tree | 4c3daa35be5b08a27829f98cea6cf8598932046e /tools/editor/plugins/collision_polygon_editor_plugin.cpp | |
| parent | 495d059a744b268b0355d0cbfbb9ef30fec865e2 (diff) | |
| download | godot-99ceddd11ef652a3b8e6bf5d09dcc519d957ce14.tar.gz godot-99ceddd11ef652a3b8e6bf5d09dcc519d957ce14.tar.zst godot-99ceddd11ef652a3b8e6bf5d09dcc519d957ce14.zip | |
Editor settings categories are now tidy and beautiful!
Diffstat (limited to 'tools/editor/plugins/collision_polygon_editor_plugin.cpp')
| -rw-r--r-- | tools/editor/plugins/collision_polygon_editor_plugin.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/tools/editor/plugins/collision_polygon_editor_plugin.cpp b/tools/editor/plugins/collision_polygon_editor_plugin.cpp index 8420f04ee..5ac402317 100644 --- a/tools/editor/plugins/collision_polygon_editor_plugin.cpp +++ b/tools/editor/plugins/collision_polygon_editor_plugin.cpp @@ -147,7 +147,7 @@ bool CollisionPolygonEditor::forward_spatial_input_event(Camera* p_camera,const Vector<Vector2> poly = node->get_polygon(); //first check if a point is to be added (segment split) - real_t grab_treshold=EDITOR_DEF("poly_editor/point_grab_radius",8); + real_t grab_treshold=EDITOR_DEF("editors/poly_editor/point_grab_radius",8); switch(mode) { |
