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authorJuan Linietsky2014-10-27 22:54:32 -0300
committerJuan Linietsky2014-10-27 22:54:32 -0300
commite82dc402052a47b44bb3bcf50ee4801257f92778 (patch)
tree01c2cd8692b5569cae778f6504b76b3d1f9ccdad /tools/editor/plugins/baked_light_editor_plugin.cpp
parent9608d4255eb6c76b1c4496f4494c829133e096f4 (diff)
downloadgodot-e82dc402052a47b44bb3bcf50ee4801257f92778.tar.gz
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godot-e82dc402052a47b44bb3bcf50ee4801257f92778.zip
-Much improvement to baked light baker
-Fixed many bugs in stretch mode -Fixes to camera project and unproject as consequence of the above -added setget to script (documented in script doc) -more fixes to collada exporter for blender
Diffstat (limited to 'tools/editor/plugins/baked_light_editor_plugin.cpp')
-rw-r--r--tools/editor/plugins/baked_light_editor_plugin.cpp18
1 files changed, 16 insertions, 2 deletions
diff --git a/tools/editor/plugins/baked_light_editor_plugin.cpp b/tools/editor/plugins/baked_light_editor_plugin.cpp
index 3d48f2e73..2f8393f10 100644
--- a/tools/editor/plugins/baked_light_editor_plugin.cpp
+++ b/tools/editor/plugins/baked_light_editor_plugin.cpp
@@ -111,7 +111,10 @@ void BakedLightEditor::_notification(int p_option) {
#endif
ERR_FAIL_COND(node->get_baked_light().is_null());
- baker->update_octree_image(octree_texture);
+ baker->update_octree_images(octree_texture,light_texture);
+ baker->update_octree_sampler(octree_sampler);
+ // print_line("sampler size: "+itos(octree_sampler.size()*4));
+
#if 1
//debug
Image img(baker->baked_octree_texture_w,baker->baked_octree_texture_h,0,Image::FORMAT_RGBA,octree_texture);
@@ -121,11 +124,19 @@ void BakedLightEditor::_notification(int p_option) {
#endif
- bake_info->set_text("rays/s: "+itos(baker->get_rays_sec()));
+
+
+ uint64_t rays_snap = baker->get_rays_thrown();
+ int rays_sec = (rays_snap-last_rays_time)*1.0-(update_timeout);
+ last_rays_time=rays_snap;
+
+ bake_info->set_text("rays/s: "+itos(rays_sec));
update_timeout=1;
print_line("MSUPDATE: "+itos(OS::get_singleton()->get_ticks_msec()-t));
t=OS::get_singleton()->get_ticks_msec();
node->get_baked_light()->set_octree(octree_texture);
+ node->get_baked_light()->set_light(light_texture);
+ node->get_baked_light()->set_sampler_octree(octree_sampler);
node->get_baked_light()->set_edited(true);
print_line("MSSET: "+itos(OS::get_singleton()->get_ticks_msec()-t));
@@ -195,6 +206,9 @@ void BakedLightEditor::_bake_pressed() {
baker->bake(node->get_baked_light(),node);
node->get_baked_light()->set_mode(BakedLight::MODE_OCTREE);
update_timeout=0;
+
+ last_rays_time=0;
+
set_process(true);
}