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| author | Juan Linietsky | 2016-06-19 10:12:35 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2016-06-19 10:13:26 -0300 |
| commit | f84ffb9bedf307721f50d36eb5a9e5905a52a583 (patch) | |
| tree | e9bcd14c35b68aab2a35e4adb36a9b2e2dabd58a /tools/editor/multi_node_edit.h | |
| parent | 37d1bf4d53c9e057fa344d37ce208874bf319268 (diff) | |
| download | godot-f84ffb9bedf307721f50d36eb5a9e5905a52a583.tar.gz godot-f84ffb9bedf307721f50d36eb5a9e5905a52a583.tar.zst godot-f84ffb9bedf307721f50d36eb5a9e5905a52a583.zip | |
-Setting script in multi node edit works, closes #4442
Diffstat (limited to 'tools/editor/multi_node_edit.h')
| -rw-r--r-- | tools/editor/multi_node_edit.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/tools/editor/multi_node_edit.h b/tools/editor/multi_node_edit.h index 6c5976522..fd50dc5bf 100644 --- a/tools/editor/multi_node_edit.h +++ b/tools/editor/multi_node_edit.h @@ -41,6 +41,7 @@ class MultiNodeEdit : public Reference { PropertyInfo info; }; + protected: bool _set(const StringName& p_name, const Variant& p_value); |
