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| author | Hein-Pieter van Braam | 2017-02-13 12:47:24 +0100 |
|---|---|---|
| committer | Hein-Pieter van Braam | 2017-02-13 12:50:02 +0100 |
| commit | 411ee71b4d2dd4dfb3c137b057e0cfcdb55d6291 (patch) | |
| tree | a3c28058efb7a80faed23bff683fe0931859ed52 /tools/editor/editor_run_script.cpp | |
| parent | bf64df4427836a4e7a5060ee11d75eea6da79b14 (diff) | |
| download | godot-411ee71b4d2dd4dfb3c137b057e0cfcdb55d6291.tar.gz godot-411ee71b4d2dd4dfb3c137b057e0cfcdb55d6291.tar.zst godot-411ee71b4d2dd4dfb3c137b057e0cfcdb55d6291.zip | |
Rename the _MD macro to D_METHOD
This new name also makes its purpose a little clearer
This is a step towards fixing #56
Diffstat (limited to 'tools/editor/editor_run_script.cpp')
| -rw-r--r-- | tools/editor/editor_run_script.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/tools/editor/editor_run_script.cpp b/tools/editor/editor_run_script.cpp index 6a980019e..77dc7bd4b 100644 --- a/tools/editor/editor_run_script.cpp +++ b/tools/editor/editor_run_script.cpp @@ -83,8 +83,8 @@ void EditorScript::set_editor(EditorNode *p_editor) { void EditorScript::_bind_methods() { - ClassDB::bind_method(_MD("add_root_node","node"),&EditorScript::add_root_node); - ClassDB::bind_method(_MD("get_scene"),&EditorScript::get_scene); + ClassDB::bind_method(D_METHOD("add_root_node","node"),&EditorScript::add_root_node); + ClassDB::bind_method(D_METHOD("get_scene"),&EditorScript::get_scene); BIND_VMETHOD( MethodInfo("_run") ); |
