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| author | Juan Linietsky | 2017-01-08 19:54:19 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2017-01-08 19:54:19 -0300 |
| commit | 94ee7798ced5bc79196c971921c3109e299f8306 (patch) | |
| tree | e74a933ee4879a742f90aead5fb1001c6531d07a /tools/editor/editor_profiler.cpp | |
| parent | 4fd464a4c5fc83c34377450935671b7be868333c (diff) | |
| download | godot-94ee7798ced5bc79196c971921c3109e299f8306.tar.gz godot-94ee7798ced5bc79196c971921c3109e299f8306.tar.zst godot-94ee7798ced5bc79196c971921c3109e299f8306.zip | |
-removed stop mouse and ignore mouse from control, which were confusing, replaced by mouse filter
Diffstat (limited to 'tools/editor/editor_profiler.cpp')
| -rw-r--r-- | tools/editor/editor_profiler.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/tools/editor/editor_profiler.cpp b/tools/editor/editor_profiler.cpp index 54b9de762..162e1d05f 100644 --- a/tools/editor/editor_profiler.cpp +++ b/tools/editor/editor_profiler.cpp @@ -710,8 +710,8 @@ EditorProfiler::EditorProfiler() graph = memnew( TextureFrame ); graph->set_expand(true); - graph->set_stop_mouse(true); - graph->set_ignore_mouse(false); + graph->set_mouse_filter(MOUSE_FILTER_STOP); + //graph->set_ignore_mouse(false); graph->connect("draw",this,"_graph_tex_draw"); graph->connect("gui_input",this,"_graph_tex_input"); graph->connect("mouse_exit",this,"_graph_tex_mouse_exit"); |
