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| author | Juan Linietsky | 2015-05-17 13:11:55 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2015-05-17 13:15:23 -0300 |
| commit | e72717e3738ea7fe1a2a6c9447ad0090bdf297ec (patch) | |
| tree | b56830ff525387c5e5ddc0868878c05b46ab129b /tools/editor/editor_node.h | |
| parent | 0faaa729e760c1e71d037d0c31267c209727ea49 (diff) | |
| download | godot-e72717e3738ea7fe1a2a6c9447ad0090bdf297ec.tar.gz godot-e72717e3738ea7fe1a2a6c9447ad0090bdf297ec.tar.zst godot-e72717e3738ea7fe1a2a6c9447ad0090bdf297ec.zip | |
properly save external resources, fixes #1924
added API to get scancode names to OS
Diffstat (limited to 'tools/editor/editor_node.h')
| -rw-r--r-- | tools/editor/editor_node.h | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/tools/editor/editor_node.h b/tools/editor/editor_node.h index ae712004b..76e82b5a6 100644 --- a/tools/editor/editor_node.h +++ b/tools/editor/editor_node.h @@ -390,8 +390,9 @@ class EditorNode : public Node { void _cleanup_scene(); - bool _find_and_save_edited_subresources(Object *obj,Set<RES>& processed,int32_t flags); - void _save_edited_subresources(Node* scene,Set<RES>& processed,int32_t flags); + bool _find_and_save_resource(RES p_res,Map<RES,bool>& processed,int32_t flags); + bool _find_and_save_edited_subresources(Object *obj,Map<RES,bool>& processed,int32_t flags); + void _save_edited_subresources(Node* scene,Map<RES,bool>& processed,int32_t flags); struct ExportDefer { |
