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| author | Jeffrey Steward | 2015-02-09 23:36:16 -0700 |
|---|---|---|
| committer | Jeffrey Steward | 2015-02-09 23:36:16 -0700 |
| commit | 13dc6f53cabe0f56f6530e104747d70927f62234 (patch) | |
| tree | 074c9ec220ff91d3fbbb25f811d993bedc13eb3a /tools/editor/editor_node.h | |
| parent | 67d357191ff74b2cfc80015941363a97e7ee19fd (diff) | |
| download | godot-13dc6f53cabe0f56f6530e104747d70927f62234.tar.gz godot-13dc6f53cabe0f56f6530e104747d70927f62234.tar.zst godot-13dc6f53cabe0f56f6530e104747d70927f62234.zip | |
Added the ability to add and remove editor import plugins.
Diffstat (limited to 'tools/editor/editor_node.h')
| -rw-r--r-- | tools/editor/editor_node.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/tools/editor/editor_node.h b/tools/editor/editor_node.h index 7560c2b14..14b0a4352 100644 --- a/tools/editor/editor_node.h +++ b/tools/editor/editor_node.h @@ -339,6 +339,8 @@ class EditorNode : public Node { void _show_messages(); void _vp_resized(); + void _rebuild_import_menu(); + void _save_scene(String p_file); @@ -420,6 +422,9 @@ public: static void add_editor_plugin(EditorPlugin *p_editor); static void remove_editor_plugin(EditorPlugin *p_editor); + void add_editor_import_plugin(const Ref<EditorImportPlugin>& p_editor_import); + void remove_editor_import_plugin(const Ref<EditorImportPlugin>& p_editor_import); + void edit_node(Node *p_node); void edit_resource(const Ref<Resource>& p_resource); |
